Player Matchup

Neith
Neith
Belandski1
Neith
Level 44
God Stats
5W - 3L
1,588 SR
Queue Stats
31W - 38L
1,542 Elo+
Party 1
Merlin
Merlin
Hornetsbama1
Merlin
Level 109
God Stats
1W - 0L
1,514 SR
Queue Stats
13W - 9L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
Robidog13
Gilgamesh
Level 43
God Stats
3W - 1L
1,652 SR
Queue Stats
17W - 5L
1,803 Elo+
Party 1
Team Averages
Level 65
1,585 SR
1,632 Elo+

VS

Team Averages
Level 112
1,370 SR
1,356 Elo+
Vulcan
Vulcan
CorpralKreme
Vulcan
Level 88
God Stats
2W - 5L
1,318 SR
Queue Stats
220W - 231L
1,365 Elo+
Party 2
Sun Wukong
Sun Wukong
LuciferKreme
Sun Wukong
Level 127
God Stats
5W - 6L
1,541 SR
Queue Stats
180W - 201L
1,353 Elo+
Party 2
Achilles
Achilles
SirKreme
Achilles
Level 120
God Stats
0W - 1L
1,252 SR
Queue Stats
74W - 95L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 2 / 5
12,224
643
11,765
15,527
5,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
6 / 3 / 7
12,610
664
19,937
15,969
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Robidog13
Gilgamesh
15
2 / 5 / 9
11,303
595
7,812
26,665
23,403
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 4 / 9
11,027
580
21,180
9,177
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LuciferKreme
Sun Wukong
14
2 / 5 / 8
11,247
592
14,278
19,354
18,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
SirKreme
Achilles
15
6 / 5 / 2
12,017
632
15,593
21,369
24,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
14
Kills
9
10
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
5
4.25
L
Vulcan
1
4
9
1.38
W
Merlin
6
3
7
3.17
L
Sun Wukong
LuciferKreme
Sun Wukong
2
5
8
1.2
W
Gilgamesh
Robidog13
Gilgamesh
2
5
9
1.3
L
Achilles
SirKreme
Achilles
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,514
Damage
51,051
58,161
Taken
49,900
35,286
Mitigated
46,630
7,310
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,765
4,763
0
1,667
15,527
5,910
1,299
7,111
7,789
0
53,481
L
Vulcan
21,180
6,380
0
1,169
9,177
3,447
382
4,804
4,373
49,236
0
W
Merlin
19,937
989
214
2,668
15,969
5,973
1,192
4,374
10,482
73,602
0
L
Sun Wukong
LuciferKreme
Sun Wukong
14,278
1,300
0
5,713
19,354
18,282
41
6,576
12,778
222
38,675
W
Gilgamesh
Robidog13
Gilgamesh
7,812
1,604
1,027
1,734
26,665
23,403
226
10,142
15,091
0
18,424
L
Achilles
SirKreme
Achilles
15,593
3,419
1,215
5,571
21,369
24,901
623
9,141
12,228
145
39,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
34,291
221
Minions Killed
188
5
Camps Cleared
6
980,931
Distance Traveled
989,260
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,224
643
101
5
3
314,705
2
L
Vulcan
11,027
580
93
5
0
331,297
3
W
Merlin
12,610
664
101
5
0
313,831
0
L
Sun Wukong
11,247
592
54
3
4
341,628
3
W
Gilgamesh
11,303
595
19
1
2
352,395
2
L
Achilles
12,017
632
41
2
2
316,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role