Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Jordan_BelFUT
Bacchus
Level 109
God Stats
8W - 5L
1,503 SR
Queue Stats
169W - 172L
1,374 Elo+
Party 2
Chang'e
Chang'e
Majin_Dovahkiin
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 362L
1,252 Elo+
Party 2
Team Averages
Level 92
1,501 SR
1,376 Elo+

VS

Team Averages
Level 66
1,585 SR
1,354 Elo+
Cthulhu
Cthulhu
DankMustara
Cthulhu
Level 17
God Stats
8W - 6L
1,413 SR
Queue Stats
25W - 36L
1,316 Elo+
Party 1
Jormungandr
Jormungandr
Faolan6224
Jormungandr
Level 85
God Stats
2W - 1L
1,841 SR
Queue Stats
73W - 77L
1,349 Elo+
Party 1
Mercury
Mercury
danksasukee
Mercury
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 158L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
13 / 2 / 6
11,292
869
22,818
11,668
5,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
13
5 / 0 / 13
10,068
774
12,009
20,140
11,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 0 / 15
9,140
703
12,854
11,334
7,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankMustara
Cthulhu
10
0 / 3 / 1
7,323
563
8,315
18,774
10,707
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Faolan6224
Jormungandr
11
1 / 7 / 0
8,395
646
9,482
23,204
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
danksasukee
Mercury
11
1 / 10 / 1
8,015
617
10,041
16,435
5,590
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
20
Kills
2
2
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
2
6
8
L
Cthulhu
DankMustara
Cthulhu
0
3
1
0.17
L
Jormungandr
Faolan6224
Jormungandr
1
7
0
0.14
W
Bacchus
5
0
13
11.5
W
2
0
15
9.5
L
Mercury
danksasukee
Mercury
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,681
Damage
27,838
43,142
Taken
58,413
24,502
Mitigated
35,477
20,434
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
22,818
12,394
407
4,579
11,668
5,180
2,229
4,370
7,298
0
43,071
L
Cthulhu
DankMustara
Cthulhu
8,315
899
0
216
18,774
10,707
0
8,137
10,432
20,957
0
L
Jormungandr
Faolan6224
Jormungandr
9,482
2,239
602
1,191
23,204
19,180
4
9,386
13,642
27,016
0
W
Bacchus
12,009
1,422
757
7,975
20,140
11,990
436
8,076
12,064
32,542
0
W
12,854
1,547
2,730
3,986
11,334
7,332
347
5,763
5,571
28,424
0
L
Mercury
danksasukee
Mercury
10,041
3,555
66
1,226
16,435
5,590
0
7,180
9,215
0
31,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
23,733
122
Minions Killed
99
6
Camps Cleared
2
732,560
Distance Traveled
685,388
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,292
869
41
3
1
209,623
0
L
Cthulhu
7,323
563
28
2
0
230,014
1
L
Jormungandr
8,395
646
28
2
0
217,157
0
W
Bacchus
10,068
774
45
3
3
257,487
1
W
Chang'e
9,140
703
36
3
2
265,450
1
L
Mercury
8,015
617
43
3
2
238,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role