Player Matchup

Bastet
Bastet
FrostyLocust
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 258L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
GeckoTheGuy
Danzaburou
Level 29
God Stats
31W - 27L
1,556 SR
Queue Stats
116W - 118L
1,470 Elo+
Party 1
Raijin
Raijin
MajinKneega
Raijin
Level 108
God Stats
1W - 7L
1,294 SR
Queue Stats
397W - 388L
1,464 Elo+
Party 1
Izanami
Izanami
diegio7
Izanami
Level 123
God Stats
6W - 1L
2,025 SR
Queue Stats
57W - 65L
1,500 Elo+
Party 4
Athena
Athena
xDARRx
Athena
Level 129
God Stats
4W - 5L
1,458 SR
Queue Stats
114W - 127L
1,462 Elo+
Party 4
Team Averages
Level 99
1,566 SR
1,476 Elo+

VS

Team Averages
Level 94
1,507 SR
1,517 Elo+
Ares
Ares
FiestyLobster
Ares
Level 148
God Stats
4W - 0L
1,898 SR
Queue Stats
425W - 454L
1,497 Elo+
Party 3
Sol
Sol
Igarashi12
Sol
Level 143
God Stats
1W - 0L
1,227 SR
Queue Stats
60W - 62L
1,533 Elo+
Party 2
Artemis
Artemis
MDNugearv2
Artemis
Level 44
God Stats
2W - 1L
1,201 SR
Queue Stats
55W - 36L
1,573 Elo+
Party 2
Ravana
Ravana
Mylantson
Ravana
Level 109
God Stats
26W - 7L
1,709 SR
Queue Stats
683W - 633L
1,560 Elo+
Party 3
Nemesis
Nemesis
goofygoobinator
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
3 / 4 / 1
5,806
528
5,293
8,550
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
GeckoTheGuy
Danzaburou
11
2 / 0 / 0
6,419
584
3,585
3,563
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
10
1 / 3 / 1
5,653
514
3,295
4,540
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
diegio7
Izanami
10
0 / 2 / 0
5,872
534
1,196
2,855
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
xDARRx
Athena
8
0 / 3 / 3
4,844
440
1,557
7,923
3,281
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
5,836
531
1,927
9,779
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 5
6,053
550
4,296
5,494
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
MDNugearv2
Artemis
11
1 / 1 / 0
6,249
568
3,617
4,622
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Mylantson
Ravana
13
6 / 0 / 4
7,539
685
5,127
3,833
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 1 / 2
6,283
571
4,608
6,721
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
12
12
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
Bastet
3
4
1
0.88
L
Danzaburou
GeckoTheGuy
Danzaburou
2
0
0
2
W
1
2
5
1.75
W
Artemis
MDNugearv2
Artemis
1
1
0
1
L
Raijin
1
3
1
0.5
W
Ravana
Mylantson
Ravana
6
0
4
8
L
Izanami
diegio7
Izanami
0
2
0
0
W
4
1
2
5
L
Athena
xDARRx
Athena
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,926
Damage
19,575
27,431
Taken
30,449
8,633
Mitigated
13,720
5,538
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,927
36
206
2,800
9,779
5,990
0
1,776
7,819
19,282
0
L
Bastet
5,293
1,719
0
2,466
8,550
2,024
8
1,713
6,767
0
23,771
L
Danzaburou
GeckoTheGuy
Danzaburou
3,585
1,097
0
1,546
3,563
795
0
0
3,563
0
36,727
W
4,296
1,396
0
2,321
5,494
1,825
1,580
908
4,472
35,216
3,998
W
Artemis
MDNugearv2
Artemis
3,617
1,633
0
1,832
4,622
1,097
436
149
4,473
0
45,528
L
Raijin
3,295
94
0
206
4,540
1,550
0
1,935
2,605
32,074
0
W
Ravana
Mylantson
Ravana
5,127
1,208
0
1,546
3,833
2,856
35
199
3,634
1,552
40,210
L
Izanami
diegio7
Izanami
1,196
490
0
390
2,855
983
899
0
2,691
0
31,856
W
4,608
2,519
0
555
6,721
1,952
59
1,474
5,199
0
34,361
L
Athena
xDARRx
Athena
1,557
263
0
930
7,923
3,281
0
2,390
5,404
7,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,594
Gold Earned
31,960
278
Minions Killed
379
0
Camps Cleared
0
1,057,353
Distance Traveled
1,080,925
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,836
531
30
3
0
199,419
5
L
Bastet
5,806
528
42
4
0
245,086
0
L
Danzaburou
6,419
584
74
7
0
204,737
2
W
Sol
6,053
550
80
7
0
196,391
2
W
Artemis
6,249
568
98
9
0
200,020
0
L
Raijin
5,653
514
70
6
0
195,387
1
W
Ravana
7,539
685
104
9
0
246,639
0
L
Izanami
5,872
534
79
7
0
205,959
5
W
Nemesis
6,283
571
67
6
0
238,456
5
L
Athena
4,844
440
13
1
0
206,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role