Player Matchup

Tiamat
Tiamat
A Godly Shroom
Tiamat
Level 125
God Stats
5W - 9L
1,513 SR
Queue Stats
613W - 560L
1,558 Elo+
Solo
Nox
Nox
DefiantJester
Nox
Level 120
God Stats
9W - 7L
1,626 SR
Queue Stats
89W - 73L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
DirtyLion14
Gilgamesh
Level 125
God Stats
22W - 12L
1,698 SR
Queue Stats
405W - 360L
1,588 Elo+
Solo
Mulan
Mulan
VnzlaBowzer
Mulan
Level 126
God Stats
23W - 21L
1,556 SR
Queue Stats
152W - 148L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
YouShallNotPass1
Kumbhakarna
Level 101
God Stats
2W - 2L
1,711 SR
Queue Stats
241W - 211L
1,596 Elo+
Party 1
Team Averages
Level 119
1,621 SR
1,574 Elo+

VS

Team Averages
Level 116
1,629 SR
1,551 Elo+
Jormungandr
Jormungandr
ChumChumJ
Jormungandr
Level 139
God Stats
9W - 3L
1,862 SR
Queue Stats
526W - 507L
1,570 Elo+
Party 3
Neith
Neith
HomieJ54
Neith
Level 99
God Stats
22W - 11L
1,638 SR
Queue Stats
611W - 529L
1,575 Elo+
Party 2
Sol
Sol
ImmaBadB
Sol
Level 125
God Stats
14W - 16L
1,450 SR
Queue Stats
367W - 341L
1,525 Elo+
Party 3
Bellona
Bellona
SITG
Bellona
Level 103
God Stats
14W - 13L
1,573 SR
Queue Stats
364W - 309L
1,547 Elo+
Party 2
Thanatos
Thanatos
oralsword
Thanatos
Level 116
God Stats
21W - 13L
1,623 SR
Queue Stats
467W - 435L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
7,859
414
6,411
13,639
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 4
8,271
435
9,653
13,183
3,790
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
DirtyLion14
Gilgamesh
16
3 / 9 / 3
9,677
509
9,789
21,858
7,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 8 / 2
9,673
509
11,873
22,413
13,464
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
YouShallNotPass1
Kumbhakarna
11
1 / 8 / 4
7,596
400
4,522
19,400
10,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChumChumJ
Jormungandr
17
2 / 2 / 10
11,486
605
12,161
20,754
18,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
HomieJ54
Neith
18
9 / 3 / 14
12,009
632
20,305
12,864
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 1 / 5
10,868
572
11,183
16,651
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SITG
Bellona
18
3 / 3 / 13
11,132
586
8,620
14,790
11,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
oralsword
Thanatos
18
17 / 2 / 4
12,202
642
19,677
14,856
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
9
Kills
38
38
Deaths
11
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Jormungandr
ChumChumJ
Jormungandr
2
2
10
3.5
L
0
4
4
0.5
L
Gilgamesh
DirtyLion14
Gilgamesh
3
9
3
0.5
W
Neith
HomieJ54
Neith
9
3
14
5.33
W
7
1
5
9.5
W
Bellona
SITG
Bellona
3
3
13
3.17
L
4
8
2
0.63
L
Kumbhakarna
YouShallNotPass1
Kumbhakarna
1
8
4
0.38
W
Thanatos
oralsword
Thanatos
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,248
Damage
71,946
90,493
Taken
79,915
40,573
Mitigated
47,153
12,504
Healing
41,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,411
147
41
1,124
13,639
4,526
0
398
13,160
37,899
0
W
Jormungandr
ChumChumJ
Jormungandr
12,161
4,981
0
3,806
20,754
18,353
852
3,081
17,004
73,202
0
L
9,653
796
220
2,104
13,183
3,790
0
3,624
9,446
53,921
0
L
Gilgamesh
DirtyLion14
Gilgamesh
9,789
2,638
0
2,676
21,858
7,937
0
3,464
18,266
0
70,989
W
Neith
HomieJ54
Neith
20,305
9,010
0
4,472
12,864
5,919
3,094
3,674
8,669
0
76,502
W
11,183
5,035
0
12,393
16,651
5,000
2,899
5,366
11,133
83,073
0
W
Bellona
SITG
Bellona
8,620
2,702
267
3,377
14,790
11,811
4,016
5,040
9,536
0
70,368
L
11,873
581
0
2,487
22,413
13,464
0
8,663
13,564
0
38,491
L
Kumbhakarna
YouShallNotPass1
Kumbhakarna
4,522
404
676
3,176
19,400
10,856
0
7,195
11,961
19,201
0
W
Thanatos
oralsword
Thanatos
19,677
5,058
0
16,758
14,856
6,070
0
2,940
11,739
0
74,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,076
Gold Earned
57,697
380
Minions Killed
571
0
Camps Cleared
0
1,580,267
Distance Traveled
1,835,005
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,859
414
91
5
0
268,630
1
W
Jormungandr
11,486
605
126
7
0
369,562
3
L
Nox
8,271
435
99
5
0
376,630
6
L
Gilgamesh
9,677
509
103
5
0
332,764
2
W
Neith
12,009
632
120
6
0
323,344
1
W
Sol
10,868
572
112
6
0
349,647
0
W
Bellona
11,132
586
110
6
0
384,109
5
L
Mulan
9,673
509
58
3
0
339,053
0
L
Kumbhakarna
7,596
400
29
2
0
263,190
3
W
Thanatos
12,202
642
103
5
0
408,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role