Player Matchup

Anubis
Anubis
JotaTheGreat
Anubis
Level 144
God Stats
0W - 2L
1,400 SR
Queue Stats
89W - 90L
1,482 Elo+
Party 1
Ares
Ares
KingDJRay
Ares
Level 25
God Stats
11W - 3L
1,654 SR
Queue Stats
28W - 31L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
oP bee
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,373 Elo+
Party 1
Team Averages
Level 64
1,518 SR
1,444 Elo+

VS

Team Averages
Level 91
1,501 SR
1,399 Elo+
Cthulhu
Cthulhu
PattMacc
Cthulhu
Level 65
God Stats
256W - 271L
1,427 SR
Queue Stats
338W - 370L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
RaptormanXIII
Kukulkan
Level 84
God Stats
135W - 162L
1,454 SR
Queue Stats
426W - 514L
1,336 Elo+
Party 2
Charybdis
Charybdis
timj88
Charybdis
Level 123
God Stats
15W - 11L
1,623 SR
Queue Stats
409W - 434L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 2 / 3
13,034
686
23,233
20,391
12,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
16
3 / 3 / 7
12,498
658
6,383
16,321
19,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
oP bee
Xbalanque
14
0 / 9 / 7
10,633
560
12,294
15,569
6,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PattMacc
Cthulhu
17
5 / 2 / 9
13,839
728
18,469
23,702
29,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
RaptormanXIII
Kukulkan
16
5 / 6 / 8
12,396
652
13,048
11,142
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
timj88
Charybdis
15
4 / 5 / 8
11,804
621
12,021
15,755
3,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
12
Kills
14
14
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
9
2
3
5.25
L
Ares
3
3
7
2.17
W
Cthulhu
PattMacc
Cthulhu
5
2
9
4.75
W
Kukulkan
RaptormanXIII
Kukulkan
5
6
8
1.5
L
Xbalanque
oP bee
Xbalanque
0
9
7
0.39
W
Charybdis
timj88
Charybdis
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,910
Damage
43,538
52,281
Taken
50,599
39,358
Mitigated
35,776
15,957
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
23,233
468
837
10,487
20,391
12,806
813
12,444
7,947
89,281
0
L
Ares
6,383
69
0
2,625
16,321
19,561
168
9,702
6,619
12,557
0
W
Cthulhu
PattMacc
Cthulhu
18,469
759
650
7,088
23,702
29,453
336
14,785
8,917
47,656
0
W
Kukulkan
RaptormanXIII
Kukulkan
13,048
536
1,784
1,822
11,142
2,645
552
7,270
3,872
43,805
0
L
Xbalanque
oP bee
Xbalanque
12,294
3,349
1,409
599
15,569
6,991
0
9,964
5,605
0
35,458
W
Charybdis
timj88
Charybdis
12,021
5,586
0
3,861
15,755
3,678
1,551
8,059
7,696
0
41,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,165
Gold Earned
38,039
217
Minions Killed
210
10
Camps Cleared
5
933,256
Distance Traveled
1,002,165
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,034
686
148
8
8
280,266
3
L
Ares
12,498
658
9
0
1
358,139
0
W
Cthulhu
13,839
728
66
3
1
378,782
5
W
Kukulkan
12,396
652
72
4
1
328,404
4
L
Xbalanque
10,633
560
60
3
1
294,851
0
W
Charybdis
11,804
621
72
4
3
294,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role