Player Matchup

Achilles
Achilles
DerekRedbird2
Achilles
Level 157
God Stats
38W - 51L
1,426 SR
Queue Stats
79W - 112L
1,394 Elo+
Party 1
Da Ji
Da Ji
SHADYBRAH
Da Ji
Level 155
God Stats
20W - 27L
1,474 SR
Queue Stats
115W - 131L
1,504 Elo+
Solo
Kukulkan
Kukulkan
ToxxicIceQueen
Kukulkan
Level 6
God Stats
2W - 2L
1,650 SR
Queue Stats
5W - 7L
1,454 Elo+
Party 1
Team Averages
Level 106
1,517 SR
1,451 Elo+

VS

Team Averages
Level 72
1,439 SR
1,600 Elo+
Neith
Neith
DougTheOni
Neith
Level 103
God Stats
6W - 4L
1,595 SR
Queue Stats
234W - 259L
1,468 Elo+
Solo
Poseidon
Poseidon
IguanaDemon
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 37L
1,664 Elo+
Party 2
Bellona
Bellona
xIIxGRlZZLYxIIx
Bellona
Level 88
God Stats
5W - 1L
1,223 SR
Queue Stats
145W - 85L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DerekRedbird2
Achilles
15
5 / 9 / 10
11,726
733
15,373
25,407
20,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
SHADYBRAH
Da Ji
14
8 / 6 / 7
11,145
697
12,447
13,658
6,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
14
5 / 5 / 8
10,422
651
12,286
10,224
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
5 / 7 / 7
10,501
656
7,620
12,206
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
IguanaDemon
Poseidon
15
3 / 8 / 10
10,905
682
11,981
17,138
5,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
12 / 3 / 7
13,237
827
18,039
17,949
16,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
18
Kills
20
20
Deaths
18
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
DerekRedbird2
Achilles
5
9
10
1.11
W
Neith
5
7
7
1.21
W
Poseidon
IguanaDemon
Poseidon
3
8
10
1
L
Da Ji
SHADYBRAH
Da Ji
8
6
7
1.92
L
Kukulkan
5
5
8
1.8
W
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,106
Damage
37,640
49,289
Taken
47,293
31,136
Mitigated
25,316
10,657
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DerekRedbird2
Achilles
15,373
2,697
285
6,959
25,407
20,528
443
5,457
19,950
4,503
30,600
W
Neith
7,620
4,192
0
967
12,206
3,894
0
4,239
7,348
0
24,628
W
Poseidon
IguanaDemon
Poseidon
11,981
1,587
0
3,400
17,138
5,217
878
4,020
12,633
47,812
0
L
Da Ji
SHADYBRAH
Da Ji
12,447
3,855
0
1,270
13,658
6,386
33
2,650
11,008
0
30,592
L
Kukulkan
12,286
584
0
2,143
10,224
4,222
511
4,419
5,805
35,494
0
W
18,039
5,152
110
2,611
17,949
16,205
672
5,122
11,565
0
37,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
34,643
170
Minions Killed
159
6
Camps Cleared
8
787,749
Distance Traveled
847,517
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,726
733
50
3
0
287,376
4
W
Neith
10,501
656
31
2
3
254,332
3
W
Poseidon
10,905
682
81
5
4
268,271
1
L
Da Ji
11,145
697
41
3
4
258,908
2
L
Kukulkan
10,422
651
79
5
2
241,465
1
W
Bellona
13,237
827
47
3
1
324,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role