Player Matchup

Jormungandr
Jormungandr
Killakam21
Jormungandr
Level 102
God Stats
1W - 0L
1,430 SR
Queue Stats
3W - 1L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Lobsterconqueso
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,502 Elo+
Party 1
Hachiman
Hachiman
LordZigg
Hachiman
Level 94
God Stats
1W - 0L
1,606 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
UltimaUchiha
Kukulkan
Level 149
God Stats
11W - 7L
1,553 SR
Queue Stats
128W - 128L
1,449 Elo+
Solo
Fenrir
Fenrir
WorstCommie
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,486 Elo+
Party 1
Team Averages
Level 104
1,518 SR
1,492 Elo+

VS

Team Averages
Level 103
1,521 SR
1,415 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FlapJack37925
Odin
Level 87
God Stats
3W - 1L
1,780 SR
Queue Stats
79W - 77L
1,425 Elo+
Solo
Achilles
Achilles
RIGHT0US PATH
Achilles
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,332 Elo+
Solo
Janus
Janus
theundead123885
Janus
Level 118
God Stats
7W - 9L
1,458 SR
Queue Stats
257W - 258L
1,443 Elo+
Solo
Hou Yi
Hou Yi
tightshot98
Hou Yi
Level 111
God Stats
6W - 14L
1,368 SR
Queue Stats
75W - 91L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Killakam21
Jormungandr
15
2 / 4 / 7
8,989
999
8,473
11,040
8,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 1 / 9
9,345
1,038
9,406
13,918
6,994
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
LordZigg
Hachiman
14
2 / 2 / 6
8,328
925
2,968
4,461
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
UltimaUchiha
Kukulkan
14
0 / 0 / 2
7,581
842
4,110
4,193
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
16
8 / 2 / 3
10,523
1,169
10,259
10,336
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

311

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 1 / 1
8,256
917
7,544
5,765
2,144
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 0
5,490
610
0
0
0
Achilles
RIGHT0US PATH
Achilles
14
2 / 3 / 3
8,730
970
9,087
12,775
12,142
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 3 / 3
9,875
1,097
13,956
7,167
2,154
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
14
3 / 7 / 4
9,026
1,003
8,804
11,190
3,735
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
14
Kills
9
9
Deaths
14
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
1
0.5
L
0
0
0
0
W
Jormungandr
Killakam21
Jormungandr
2
4
7
1.38
W
2
1
9
6.5
W
Hachiman
LordZigg
Hachiman
2
2
6
2.5
L
Achilles
RIGHT0US PATH
Achilles
2
3
3
1.17
W
Kukulkan
UltimaUchiha
Kukulkan
0
0
2
1
W
Fenrir
8
2
3
4.75
L
4
3
3
1.83
L
Hou Yi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
39,391
43,948
Taken
36,897
24,462
Mitigated
20,175
6,382
Healing
2,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,544
1,560
0
0
5,765
2,144
0
1,256
4,370
27,417
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Killakam21
Jormungandr
8,473
1,693
0
714
11,040
8,494
0
4,103
6,937
27,673
0
W
9,406
1,844
613
1,376
13,918
6,994
0
6,159
7,544
0
24,483
W
Hachiman
LordZigg
Hachiman
2,968
1,926
0
515
4,461
1,492
0
2,851
1,549
0
6,347
L
Achilles
RIGHT0US PATH
Achilles
9,087
2,459
154
1,362
12,775
12,142
0
3,981
8,715
657
15,503
W
Kukulkan
UltimaUchiha
Kukulkan
4,110
380
550
600
4,193
1,422
0
2,328
1,865
11,897
0
W
Fenrir
10,259
2,773
0
2,014
10,336
6,060
0
6,056
4,232
0
20,276
L
13,956
849
0
109
7,167
2,154
0
3,393
3,656
33,747
0
L
Hou Yi
8,804
3,613
162
471
11,190
3,735
0
3,953
6,967
0
12,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,766
Gold Earned
41,377
133
Minions Killed
128
5
Camps Cleared
6
716,802
Distance Traveled
652,128
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,256
917
50
6
0
150,478
0
L
Odin
5,490
610
0
0
0
0
0
W
Jormungandr
8,989
999
49
5
1
157,033
0
W
Guan Yu
9,345
1,038
38
4
4
186,483
0
W
Hachiman
8,328
925
7
1
0
79,757
1
L
Achilles
8,730
970
13
1
2
177,169
0
W
Kukulkan
7,581
842
17
2
0
101,881
0
W
Fenrir
10,523
1,169
22
2
0
191,648
3
L
Janus
9,875
1,097
55
6
2
175,848
0
L
Hou Yi
9,026
1,003
10
1
2
148,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role