Player Matchup

Bellona
Bellona
AndyCheech
Bellona
Level 89
God Stats
3W - 2L
1,459 SR
Queue Stats
53W - 65L
1,353 Elo+
Party 1
Anhur
Anhur
Aop_Virus
Anhur
Level 14
God Stats
0W - 3L
1,256 SR
Queue Stats
6W - 13L
1,296 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LittleRed0513
Morgan Le Fay
Level 29
God Stats
6W - 9L
1,396 SR
Queue Stats
10W - 22L
1,210 Elo+
Party 1
Bastet
Bastet
jkleezy23
Bastet
Level 82
God Stats
8W - 10L
1,484 SR
Queue Stats
72W - 100L
1,357 Elo+
Party 1
Ares
Ares
the_clappers_
Ares
Level 60
God Stats
18W - 22L
1,539 SR
Queue Stats
38W - 53L
1,279 Elo+
Party 1
Team Averages
Level 55
1,427 SR
1,299 Elo+

VS

Team Averages
Level 59
1,564 SR
1,461 Elo+
Athena
Athena
DJ_CrazyAnt
Athena
Level 43
God Stats
2W - 4L
1,246 SR
Queue Stats
51W - 51L
1,445 Elo+
Solo
Pele
Pele
KillerWolf1302
Pele
Level 85
God Stats
13W - 6L
1,633 SR
Queue Stats
137W - 149L
1,470 Elo+
Party 2
Olorun
Olorun
MrTakatsuki
Olorun
Level 9
God Stats
3W - 1L
1,656 SR
Queue Stats
10W - 10L
1,438 Elo+
Party 2
Chang'e
Chang'e
Pnbrown0497
Chang'e
Level 67
God Stats
14W - 9L
1,521 SR
Queue Stats
186W - 190L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
sonicdrake
Sun Wukong
Level 89
God Stats
8W - 2L
1,762 SR
Queue Stats
211W - 210L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndyCheech
Bellona
10
1 / 3 / 2
6,197
563
2,024
7,517
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Aop_Virus
Anhur
7
1 / 4 / 2
4,817
438
2,576
6,466
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LittleRed0513
Morgan Le Fay
9
0 / 5 / 0
5,319
484
1,270
7,318
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
jkleezy23
Bastet
10
3 / 5 / 1
6,033
548
4,288
10,021
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 5 / 2
5,582
507
2,587
10,513
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 2 / 4
6,159
560
2,318
9,213
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 1 / 6
7,004
637
7,038
6,688
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
11
4 / 3 / 4
6,407
582
9,060
6,341
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Pnbrown0497
Chang'e
14
9 / 0 / 2
8,250
750
6,288
3,761
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
sonicdrake
Sun Wukong
12
4 / 1 / 3
7,133
648
6,498
7,726
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
22
22
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
AndyCheech
Bellona
1
3
2
0.67
L
Anhur
Aop_Virus
Anhur
1
4
2
0.5
W
Athena
1
2
4
1.5
W
4
1
6
7
L
Morgan Le Fay
LittleRed0513
Morgan Le Fay
0
5
0
0
W
Olorun
4
3
4
2
W
Chang'e
Pnbrown0497
Chang'e
9
0
2
10
L
Bastet
jkleezy23
Bastet
3
5
1
0.7
W
Sun Wukong
sonicdrake
Sun Wukong
4
1
3
5.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,745
Damage
31,202
41,835
Taken
33,729
15,396
Mitigated
17,143
10,119
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AndyCheech
Bellona
2,024
617
0
1,939
7,517
4,602
0
911
6,061
0
28,160
L
Anhur
Aop_Virus
Anhur
2,576
1,884
0
1,066
6,466
1,574
324
3,444
3,022
0
13,473
W
Athena
2,318
611
0
1,722
9,213
6,399
46
738
8,475
22,357
0
W
7,038
1,989
29
3,801
6,688
1,959
597
379
6,309
0
43,590
L
Morgan Le Fay
LittleRed0513
Morgan Le Fay
1,270
0
0
2,074
7,318
2,247
175
2,940
4,062
27,094
0
W
Olorun
9,060
4,234
583
2,784
6,341
1,855
593
1,429
4,912
33,519
0
W
Chang'e
Pnbrown0497
Chang'e
6,288
337
673
2,795
3,761
1,207
1,115
1,137
2,450
47,270
0
L
Bastet
jkleezy23
Bastet
4,288
1,660
0
1,507
10,021
2,627
0
2,304
7,443
0
27,163
W
Sun Wukong
sonicdrake
Sun Wukong
6,498
962
0
2,988
7,726
5,723
313
0
7,726
0
36,932
L
2,587
147
235
3,298
10,513
4,346
144
7,561
2,886
12,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
34,953
217
Minions Killed
365
0
Camps Cleared
0
1,042,007
Distance Traveled
1,102,228
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,197
563
79
7
0
213,026
0
L
Anhur
4,817
438
25
2
0
172,567
0
W
Athena
6,159
560
40
4
0
233,013
0
W
Pele
7,004
637
80
7
0
244,647
6
L
Morgan Le Fay
5,319
484
49
4
0
202,704
0
W
Olorun
6,407
582
48
4
0
185,413
1
W
Chang'e
8,250
750
114
10
0
228,651
4
L
Bastet
6,033
548
47
4
0
241,013
1
W
Sun Wukong
7,133
648
83
8
0
210,504
2
L
Ares
5,582
507
17
2
0
212,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role