Player Matchup

Hercules
Hercules
DemonLordLegion
Hercules
Level 129
God Stats
2W - 1L
1,481 SR
Queue Stats
86W - 44L
1,735 Elo+
Party 1
Janus
Janus
Zeddrak
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
2,025 Elo+
Party 1
Thanatos
Thanatos
crysis2415
Thanatos
Level 125
God Stats
4W - 3L
1,599 SR
Queue Stats
81W - 35L
1,782 Elo+
Party 1
Team Averages
Level 87
1,527 SR
1,847 Elo+

VS

Team Averages
Level 73
1,550 SR
1,452 Elo+
Vamana
Vamana
SaltyBanditMain
Vamana
Level 64
God Stats
8W - 6L
1,533 SR
Queue Stats
92W - 84L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
SavageGooberPea
Kukulkan
Level 54
God Stats
3W - 4L
1,616 SR
Queue Stats
36W - 44L
1,327 Elo+
Solo
Cliodhna
Cliodhna
thesaltylegend
Cliodhna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
2 / 0 / 4
7,036
704
4,056
5,459
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
Zeddrak
Janus
11
1 / 0 / 4
7,028
703
1,273
2,223
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
crysis2415
Thanatos
11
3 / 0 / 3
7,425
743
2,744
6,480
4,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
5,626
563
2,352
4,121
1,311
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
10
0 / 2 / 0
6,508
651
2,038
4,311
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
6
0 / 3 / 0
5,582
558
1,455
3,708
1,127
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
0
4
4
L
0
1
0
0
L
Kukulkan
0
2
0
0
W
Janus
Zeddrak
Janus
1
0
4
3
W
Thanatos
crysis2415
Thanatos
3
0
3
4.5
L
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,073
Damage
5,845
14,162
Taken
12,140
8,765
Mitigated
3,700
9,237
Healing
1,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,056
1,372
0
3,692
5,459
3,445
944
1,181
4,278
0
9,888
L
2,352
1,061
0
639
4,121
1,311
0
283
3,671
0
10,963
L
Kukulkan
2,038
488
0
699
4,311
1,262
0
523
3,678
19,576
0
W
Janus
Zeddrak
Janus
1,273
656
0
891
2,223
661
1,012
85
2,138
21,737
0
W
Thanatos
crysis2415
Thanatos
2,744
1,043
0
4,654
6,480
4,659
828
1,391
5,089
0
15,270
L
Cliodhna
1,455
249
0
227
3,708
1,127
0
859
2,746
0
6,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,489
Gold Earned
17,716
97
Minions Killed
71
6
Camps Cleared
1
521,236
Distance Traveled
383,005
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,036
704
16
2
2
152,337
2
L
Vamana
5,626
563
11
1
0
110,079
1
L
Kukulkan
6,508
651
45
5
0
166,286
2
W
Janus
7,028
703
56
6
4
178,772
1
W
Thanatos
7,425
743
25
3
0
190,127
2
L
Cliodhna
5,582
558
15
2
1
106,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role