Player Matchup

Merlin
Merlin
BigFrickenAl
Merlin
Level 66
God Stats
2W - 1L
1,805 SR
Queue Stats
77W - 70L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
FakBoiTrent
Erlang Shen
Level 89
God Stats
0W - 1L
1,511 SR
Queue Stats
115W - 92L
1,496 Elo+
Party 1
Neith
Neith
Marinela012891
Neith
Level 87
God Stats
7W - 7L
1,384 SR
Queue Stats
328W - 324L
1,487 Elo+
Solo
Ares
Ares
PredictedKey7
Ares
Level 75
God Stats
1W - 1L
1,536 SR
Queue Stats
74W - 65L
1,480 Elo+
Party 1
Vulcan
Vulcan
TyEatAPeanut
Vulcan
Level 78
God Stats
1W - 1L
1,688 SR
Queue Stats
78W - 57L
1,508 Elo+
Party 1
Team Averages
Level 79
1,585 SR
1,492 Elo+

VS

Team Averages
Level 107
1,450 SR
1,393 Elo+
Chiron
Chiron
CosmicUffie
Chiron
Level 126
God Stats
2W - 1L
1,428 SR
Queue Stats
106W - 118L
1,428 Elo+
Solo
Medusa
Medusa
ipipes
Medusa
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,253 Elo+
Solo
Bacchus
Bacchus
letmein1975
Bacchus
Level 102
God Stats
12W - 8L
1,513 SR
Queue Stats
322W - 337L
1,434 Elo+
Solo
Ymir
Ymir
olJA5ONlo
Ymir
Level 106
God Stats
10W - 14L
1,422 SR
Queue Stats
625W - 647L
1,440 Elo+
Solo
Awilix
Awilix
yaotzin22 60
Awilix
Level 104
God Stats
2W - 4L
1,387 SR
Queue Stats
143W - 119L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 0 / 13
9,311
716
7,972
5,121
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
FakBoiTrent
Erlang Shen
15
2 / 4 / 16
9,177
706
7,499
14,839
9,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 13
8,337
641
9,522
11,179
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 12
9,719
748
6,845
16,538
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
19
10 / 2 / 7
11,209
862
16,078
6,562
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
4 / 5 / 7
10,468
805
10,176
11,173
4,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
ipipes
Medusa
16
3 / 5 / 7
10,004
770
9,722
9,016
3,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
letmein1975
Bacchus
14
1 / 5 / 12
9,095
700
11,258
12,610
17,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
16
3 / 2 / 12
10,106
777
8,767
16,450
21,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
17
5 / 2 / 8
10,036
772
4,926
7,342
3,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
62
19
Kills
16
16
Deaths
19
61
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
0
13
8.5
W
Chiron
4
5
7
1.5
L
Erlang Shen
FakBoiTrent
Erlang Shen
2
4
16
2.5
L
1
5
13
1.5
L
4
5
12
2
L
Vulcan
10
2
7
6.75
W
Medusa
ipipes
Medusa
3
5
7
1.3
W
Bacchus
letmein1975
Bacchus
1
5
12
1.4
W
Ymir
3
2
12
4.5
W
Awilix
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,916
Damage
44,849
54,239
Taken
56,591
36,425
Mitigated
49,587
18,983
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,972
224
1,169
1,568
5,121
2,308
685
2,227
2,894
28,746
0
W
Chiron
10,176
2,299
3,002
3,097
11,173
4,153
1,689
6,145
4,903
0
28,669
L
Erlang Shen
FakBoiTrent
Erlang Shen
7,499
3,450
2,489
5,309
14,839
9,418
486
4,513
10,326
0
14,404
L
9,522
2,192
465
1,864
11,179
5,399
0
3,843
7,336
0
15,442
L
6,845
124
865
3,269
16,538
15,754
169
6,355
10,183
8,476
0
L
Vulcan
16,078
5,340
1,012
973
6,562
3,546
904
3,087
3,475
32,977
0
W
Medusa
ipipes
Medusa
9,722
3,693
1,053
1,087
9,016
3,392
2,613
6,095
2,719
0
31,652
W
Bacchus
letmein1975
Bacchus
11,258
786
1,238
1,159
12,610
17,233
166
4,041
8,380
18,909
0
W
Ymir
8,767
901
1,227
3,369
16,450
21,129
225
8,814
7,302
21,044
0
W
Awilix
4,926
1,489
1,086
548
7,342
3,680
768
4,826
2,392
0
14,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,753
Gold Earned
49,709
125
Minions Killed
131
0
Camps Cleared
0
1,151,606
Distance Traveled
1,086,116
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,311
716
38
3
0
228,844
2
W
Chiron
10,468
805
32
2
0
211,721
1
L
Erlang Shen
9,177
706
15
1
0
253,446
1
L
Neith
8,337
641
12
1
0
187,291
1
L
Ares
9,719
748
5
0
0
245,428
1
L
Vulcan
11,209
862
55
4
0
236,597
1
W
Medusa
10,004
770
54
4
0
217,521
1
W
Bacchus
9,095
700
9
1
0
196,578
0
W
Ymir
10,106
777
10
1
0
215,421
1
W
Awilix
10,036
772
26
2
0
244,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role