Player Matchup

Odin
Odin
Allmightone
Odin
Level 106
God Stats
5W - 1L
1,813 SR
Queue Stats
414W - 335L
1,555 Elo+
Party 3
Loki
Loki
AmirKazemi24
Loki
Level 87
God Stats
3W - 6L
1,315 SR
Queue Stats
239W - 185L
1,533 Elo+
Party 3
Charybdis
Charybdis
Royiibra
Charybdis
Level 99
God Stats
3W - 0L
1,512 SR
Queue Stats
215W - 165L
1,615 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TraskTrollet174
Morgan Le Fay
Level 43
God Stats
3W - 3L
1,495 SR
Queue Stats
145W - 84L
1,606 Elo+
Party 3
Hades
Hades
pp174
Hades
Level 110
God Stats
171W - 125L
1,555 SR
Queue Stats
530W - 447L
1,583 Elo+
Party 3
Team Averages
Level 89
1,538 SR
1,578 Elo+

VS

Team Averages
Level 65
1,393 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Swist Winter
King Arthur
Level 88
God Stats
0W - 5L
1,114 SR
Queue Stats
283W - 274L
1,478 Elo+
Party 1
Cerberus
Cerberus
Tuca_024
Cerberus
Level 27
God Stats
2W - 3L
1,452 SR
Queue Stats
34W - 31L
1,518 Elo+
Party 2
Pele
Pele
bigpoupa024
Pele
Level 38
God Stats
1W - 6L
1,274 SR
Queue Stats
37W - 34L
1,508 Elo+
Party 2
Sol
Sol
spikeman297
Sol
Level 110
God Stats
11W - 7L
1,626 SR
Queue Stats
268W - 262L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
6,281
628
3,452
6,160
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 1
5,527
553
1,945
5,545
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Royiibra
Charybdis
11
9 / 1 / 0
6,845
685
10,596
7,085
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
TraskTrollet174
Morgan Le Fay
11
1 / 1 / 1
6,090
609
4,307
4,235
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
pp174
Hades
12
5 / 0 / 0
6,986
699
7,230
7,232
3,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 4 / 1
4,413
441
2,378
5,934
601
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Swist Winter
King Arthur
10
1 / 3 / 1
5,462
546
3,920
8,717
4,395
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Tuca_024
Cerberus
8
1 / 3 / 1
5,343
534
2,517
9,401
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 1
5,820
582
2,393
6,535
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 4 / 0
5,624
562
4,316
8,595
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
16
Kills
6
6
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
W
1
1
8
5
W
0
3
1
0.17
W
Charybdis
Royiibra
Charybdis
9
1
0
9
L
King Arthur
Swist Winter
King Arthur
1
3
1
0.5
W
Morgan Le Fay
TraskTrollet174
Morgan Le Fay
1
1
1
1.5
L
Cerberus
Tuca_024
Cerberus
1
3
1
0.5
L
1
2
1
0.75
W
Hades
pp174
Hades
5
0
0
5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,530
Damage
15,524
30,257
Taken
39,182
13,032
Mitigated
14,076
12,677
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,378
1,472
0
877
5,934
601
590
0
5,934
0
14,971
W
3,452
611
315
1,577
6,160
4,209
244
871
5,289
0
17,940
W
1,945
92
0
1,287
5,545
2,138
0
1,296
4,249
0
31,757
W
Charybdis
Royiibra
Charybdis
10,596
6,833
0
3,152
7,085
2,009
1,787
2,102
4,983
0
41,787
L
King Arthur
Swist Winter
King Arthur
3,920
553
0
1,150
8,717
4,395
0
5,251
3,450
0
25,843
W
Morgan Le Fay
TraskTrollet174
Morgan Le Fay
4,307
355
0
1,100
4,235
1,506
456
1,725
2,510
39,628
0
L
Cerberus
Tuca_024
Cerberus
2,517
221
0
3,659
9,401
5,233
183
0
9,401
18,981
0
L
2,393
490
0
2,645
6,535
1,580
0
1,344
5,149
0
24,459
W
Hades
pp174
Hades
7,230
427
171
5,075
7,232
3,170
344
839
6,393
41,143
0
L
4,316
2,014
0
3,284
8,595
2,267
0
4,624
3,711
27,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
26,662
359
Minions Killed
255
0
Camps Cleared
0
996,123
Distance Traveled
981,725
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,413
441
29
3
0
186,104
0
W
Odin
6,281
628
36
4
0
210,061
4
W
Loki
5,527
553
77
8
0
214,927
4
W
Charybdis
6,845
685
77
8
0
174,402
0
L
King Arthur
5,462
546
53
5
0
191,297
3
W
Morgan Le Fay
6,090
609
70
7
0
199,685
6
L
Cerberus
5,343
534
67
7
0
198,379
0
L
Pele
5,820
582
56
6
0
224,119
2
W
Hades
6,986
699
99
10
0
197,048
5
L
Sol
5,624
562
50
5
0
181,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role