Player Matchup

Cabrakan
Cabrakan
Ericks16
Cabrakan
Level 159
God Stats
4W - 3L
1,563 SR
Queue Stats
173W - 146L
1,608 Elo+
Party 1
Thoth
Thoth
HeNoobAngel
Thoth
Level 160
God Stats
1W - 2L
1,725 SR
Queue Stats
37W - 37L
1,572 Elo+
Solo
Fenrir
Fenrir
Lovhely
Fenrir
Level 67
God Stats
6W - 2L
1,855 SR
Queue Stats
142W - 111L
1,683 Elo+
Party 1
Awilix
Awilix
O4515
Awilix
Level 128
God Stats
1W - 1L
1,741 SR
Queue Stats
65W - 59L
1,662 Elo+
Solo
Anhur
Anhur
iTsFUzZyCheese
Anhur
Level 85
God Stats
17W - 11L
1,695 SR
Queue Stats
143W - 108L
1,684 Elo+
Solo
Team Averages
Level 120
1,716 SR
1,642 Elo+

VS

Team Averages
Level 139
1,668 SR
1,623 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
MzMurder
Ganesha
Level 126
God Stats
6W - 1L
2,012 SR
Queue Stats
79W - 61L
1,710 Elo+
Party 2
Anhur
Anhur
RedBuffRebel
Anhur
Level 160
God Stats
47W - 35L
1,646 SR
Queue Stats
752W - 558L
1,743 Elo+
Party 2
Awilix
Awilix
thanatoast3d
Awilix
Level 94
God Stats
42W - 37L
1,682 SR
Queue Stats
155W - 120L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ericks16
Cabrakan
15
4 / 1 / 10
8,502
850
6,420
9,556
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 0 / 10
8,592
859
9,631
3,784
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Lovhely
Fenrir
13
2 / 3 / 10
7,740
774
7,482
12,726
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
O4515
Awilix
16
8 / 1 / 6
9,711
971
9,395
5,520
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 5
8,599
860
9,523
7,430
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 2 / 3
7,968
797
13,855
6,022
1,732
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
 
Amaterasu
12
0 / 4 / 2
6,589
659
2,785
11,146
4,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
MzMurder
Ganesha
13
0 / 2 / 6
7,415
742
3,876
12,560
9,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 6 / 1
6,983
698
5,134
11,190
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
13
2 / 6 / 3
7,384
738
4,520
8,484
2,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
20
Kills
7
7
Deaths
20
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
3
2.25
L
Amaterasu
 
Amaterasu
0
4
2
0.25
W
Cabrakan
Ericks16
Cabrakan
4
1
10
9
W
2
0
10
7
W
Fenrir
Lovhely
Fenrir
2
3
10
2.33
L
Ganesha
MzMurder
Ganesha
0
2
6
1.5
W
Awilix
O4515
Awilix
8
1
6
11
L
2
6
1
0.42
W
4
2
5
3.25
L
Awilix
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,451
Damage
30,170
39,016
Taken
49,402
20,064
Mitigated
20,196
8,223
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,855
1,606
0
659
6,022
1,732
0
2,310
3,323
33,392
0
L
Amaterasu
 
Amaterasu
2,785
837
1,104
2,592
11,146
4,061
0
3,484
7,119
0
13,531
W
Cabrakan
Ericks16
Cabrakan
6,420
852
0
2,992
9,556
10,028
285
3,894
5,662
17,115
0
W
9,631
258
0
500
3,784
1,148
786
2,351
1,433
42,407
0
W
Fenrir
Lovhely
Fenrir
7,482
3,020
0
2,035
12,726
4,784
0
7,160
5,566
0
17,597
L
Ganesha
MzMurder
Ganesha
3,876
109
1,970
3,735
12,560
9,321
1
3,748
8,028
15,099
0
W
Awilix
O4515
Awilix
9,395
3,462
0
890
5,520
2,352
0
3,146
2,374
0
26,967
L
5,134
2,900
0
1,833
11,190
2,865
1
2,222
8,560
0
24,779
W
9,523
5,179
0
1,806
7,430
1,752
1,184
2,012
5,418
0
29,302
L
Awilix
4,520
1,261
0
59
8,484
2,217
0
2,954
5,101
0
18,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
36,339
250
Minions Killed
217
12
Camps Cleared
5
947,508
Distance Traveled
892,213
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,968
797
67
7
0
181,424
2
L
Amaterasu
6,589
659
34
3
2
179,600
1
W
Cabrakan
8,502
850
25
3
3
183,620
0
W
Thoth
8,592
859
99
10
2
179,080
1
W
Fenrir
7,740
774
19
2
3
196,308
3
L
Ganesha
7,415
742
12
1
0
197,614
4
W
Awilix
9,711
971
54
5
3
215,797
0
L
Anhur
6,983
698
65
7
0
136,819
1
W
Anhur
8,599
860
53
5
1
172,703
1
L
Awilix
7,384
738
39
4
3
196,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role