Player Matchup

Janus
Janus
AlmightyJJFish
Janus
Level 109
God Stats
3W - 4L
1,479 SR
Queue Stats
77W - 57L
1,499 Elo+
Party 2
Ravana
Ravana
Danne3200
Ravana
Level 45
God Stats
2W - 1L
1,299 SR
Queue Stats
19W - 21L
1,409 Elo+
Party 2
Izanami
Izanami
Ibeefy
Izanami
Level 48
God Stats
4W - 3L
1,800 SR
Queue Stats
120W - 159L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rototh
Tsukuyomi
Level 50
God Stats
26W - 16L
1,585 SR
Queue Stats
118W - 137L
1,459 Elo+
Party 1
Da Ji
Da Ji
T0NY1699
Da Ji
Level 84
God Stats
1W - 2L
1,155 SR
Queue Stats
131W - 156L
1,454 Elo+
Solo
Team Averages
Level 67
1,464 SR
1,459 Elo+

VS

Team Averages
Level 18
1,391 SR
1,154 Elo+
Erlang Shen
Erlang Shen
ElDoro197
Erlang Shen
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,221 Elo+
Party 3
Thoth
Thoth
LaSensación
Thoth
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,313 Elo+
Party 3
Ra
Ra
iEnrique_888
Ra
Level 7
God Stats
1W - 4L
1,100 SR
Queue Stats
2W - 12L
1,061 Elo+
Party 3
Cerberus
Cerberus
papigeroge00
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,086 Elo+
Party 3
Nemesis
Nemesis
pepe23232323
Nemesis
Level 6
God Stats
1W - 4L
1,354 SR
Queue Stats
2W - 10L
1,086 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
7,018
638
6,751
5,469
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Danne3200
Ravana
11
4 / 0 / 4
6,856
623
4,238
3,894
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Ibeefy
Izanami
10
5 / 0 / 4
6,527
593
3,325
4,130
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Rototh
Tsukuyomi
12
5 / 0 / 4
6,789
617
6,497
5,580
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
T0NY1699
Da Ji
10
4 / 1 / 9
6,724
611
3,794
8,326
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElDoro197
Erlang Shen
9
0 / 5 / 0
4,917
447
1,591
7,607
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 0
5,439
494
2,341
6,377
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 0
5,108
464
1,730
4,623
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
papigeroge00
Cerberus
6
0 / 5 / 2
4,498
409
1,971
9,213
3,228
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
pepe23232323
Nemesis
8
0 / 5 / 0
5,002
455
1,724
7,456
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
23
Kills
2
2
Deaths
24
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Ravana
Danne3200
Ravana
4
0
4
6
L
Erlang Shen
ElDoro197
Erlang Shen
0
5
0
0
W
Izanami
Ibeefy
Izanami
5
0
4
7
L
1
5
0
0.2
W
Tsukuyomi
Rototh
Tsukuyomi
5
0
4
7
W
Da Ji
T0NY1699
Da Ji
4
1
9
8.5
L
1
4
0
0.25
L
Cerberus
papigeroge00
Cerberus
0
5
2
0.2
L
Nemesis
pepe23232323
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,605
Damage
9,357
27,399
Taken
35,276
11,625
Mitigated
11,785
8,937
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,751
553
0
614
5,469
1,607
233
1,259
4,210
43,004
0
W
Ravana
Danne3200
Ravana
4,238
1,356
0
655
3,894
1,938
352
87
3,807
0
24,596
L
Erlang Shen
ElDoro197
Erlang Shen
1,591
451
0
869
7,607
3,075
0
466
7,141
0
16,137
W
Izanami
Ibeefy
Izanami
3,325
2,697
0
2,116
4,130
1,185
2,847
688
3,336
0
34,963
L
2,341
210
0
558
6,377
1,807
0
2,513
3,864
25,747
0
W
Tsukuyomi
Rototh
Tsukuyomi
6,497
1,588
0
2,630
5,580
1,742
109
1,364
4,158
0
37,437
W
Da Ji
T0NY1699
Da Ji
3,794
807
637
2,285
8,326
5,153
34
2,350
5,846
0
18,177
L
1,730
74
389
891
4,623
1,062
0
934
3,689
20,048
0
L
Cerberus
papigeroge00
Cerberus
1,971
280
0
664
9,213
3,228
0
1,344
7,869
7,808
0
L
Nemesis
pepe23232323
Nemesis
1,724
407
0
1,509
7,456
2,613
0
1,864
5,592
0
23,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
24,964
323
Minions Killed
171
0
Camps Cleared
0
1,134,128
Distance Traveled
1,067,115
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,018
638
85
8
0
234,818
0
W
Ravana
6,856
623
61
6
0
230,449
1
L
Erlang Shen
4,917
447
29
3
0
211,128
1
W
Izanami
6,527
593
70
6
0
211,400
2
L
Thoth
5,439
494
54
5
0
206,034
0
W
Tsukuyomi
6,789
617
82
7
0
224,857
1
W
Da Ji
6,724
611
25
2
0
232,604
6
L
Ra
5,108
464
38
3
0
226,863
2
L
Cerberus
4,498
409
11
1
0
202,505
0
L
Nemesis
5,002
455
39
4
0
220,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role