Player Matchup

Ymir
Ymir
CAPTINCRUNCHFTW
Ymir
Level 59
God Stats
3W - 3L
1,817 SR
Queue Stats
189W - 324L
1,320 Elo+
Solo
Fenrir
Fenrir
LaroseQc
Fenrir
Level 88
God Stats
4W - 8L
1,305 SR
Queue Stats
35W - 37L
1,329 Elo+
Party 2
Cupid
Cupid
morislephoqueQc
Cupid
Level 31
God Stats
0W - 3L
1,178 SR
Queue Stats
0W - 7L
855 Elo+
Party 2
Team Averages
Level 59
1,433 SR
1,168 Elo+

VS

Team Averages
Level 69
1,480 SR
1,287 Elo+
Vamana
Vamana
Dr34dWulf
Vamana
Level 39
God Stats
2W - 4L
1,304 SR
Queue Stats
4W - 17L
1,200 Elo+
Party 1
Agni
Agni
JakeTheAgent
Agni
Level 125
God Stats
1W - 1L
1,867 SR
Queue Stats
44W - 80L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
MythicAlhoon
Cthulhu
Level 44
God Stats
1W - 1L
1,269 SR
Queue Stats
17W - 40L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
6,059
606
3,193
11,459
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
LaroseQc
Fenrir
9
0 / 2 / 2
5,742
574
2,074
5,572
2,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 1
5,633
563
3,923
9,936
3,246
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dr34dWulf
Vamana
13
8 / 0 / 7
8,018
802
4,744
7,245
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
7 / 1 / 7
8,199
820
12,159
5,703
2,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MythicAlhoon
Cthulhu
11
0 / 1 / 13
6,913
691
6,608
6,532
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
15
15
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Vamana
Dr34dWulf
Vamana
8
0
7
11.5
W
7
1
7
10.5
L
Fenrir
LaroseQc
Fenrir
0
2
2
0.5
W
Cthulhu
MythicAlhoon
Cthulhu
0
1
13
6.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,190
Damage
23,511
26,967
Taken
19,480
11,408
Mitigated
13,561
2,160
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,193
914
0
699
11,459
6,157
0
7,284
3,515
12,703
601
W
Vamana
Dr34dWulf
Vamana
4,744
1,648
0
4,108
7,245
6,851
99
751
6,494
0
13,041
W
12,159
1,118
90
2,477
5,703
2,168
288
1,368
4,335
35,984
0
L
Fenrir
LaroseQc
Fenrir
2,074
564
125
475
5,572
2,005
0
4,075
1,430
0
6,367
W
Cthulhu
MythicAlhoon
Cthulhu
6,608
593
874
860
6,532
4,542
344
1,302
5,230
15,733
0
L
3,923
1,604
357
504
9,936
3,246
0
6,977
2,571
0
13,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,434
Gold Earned
23,130
53
Minions Killed
104
2
Camps Cleared
7
445,096
Distance Traveled
568,267
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,059
606
20
2
1
129,264
0
W
Vamana
8,018
802
19
2
2
202,889
0
W
Agni
8,199
820
53
5
5
190,204
2
L
Fenrir
5,742
574
13
1
0
157,498
0
W
Cthulhu
6,913
691
32
3
0
175,174
5
L
Cupid
5,633
563
20
2
1
158,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role