Player Matchup

Guan Yu
Guan Yu
MarineGamer2006
Guan Yu
Level 42
God Stats
3W - 3L
1,276 SR
Queue Stats
53W - 64L
1,403 Elo+
Party 1
Geb
Geb
MowoBoi
Geb
Level 63
God Stats
5W - 7L
1,402 SR
Queue Stats
125W - 165L
1,355 Elo+
Party 1
Charybdis
Charybdis
Twerpboi
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 93L
1,324 Elo+
Party 1
Pele
Pele
theprepubescent
Pele
Level 94
God Stats
5W - 9L
1,480 SR
Queue Stats
125W - 156L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
wrinklyfallus
Baron Samedi
Level 38
God Stats
27W - 45L
1,363 SR
Queue Stats
73W - 115L
1,277 Elo+
Party 1
Team Averages
Level 53
1,404 SR
1,354 Elo+

VS

Team Averages
Level 113
1,521 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
PeteMTAR
Merlin
Level 123
God Stats
18W - 18L
1,547 SR
Queue Stats
244W - 239L
1,436 Elo+
Party 2
Neith
Neith
Thunderbolt380
Neith
Level 104
God Stats
14W - 11L
1,546 SR
Queue Stats
190W - 179L
1,436 Elo+
Party 2
Sylvanus
Sylvanus
Vaxzan
Sylvanus
Level 105
God Stats
18W - 13L
1,547 SR
Queue Stats
232W - 220L
1,443 Elo+
Party 2
Thor
Thor
drivingdragon
Thor
Level 88
God Stats
10W - 14L
1,465 SR
Queue Stats
75W - 74L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,958
496
2,779
8,463
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
7
0 / 0 / 0
4,712
471
3,126
6,592
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Twerpboi
Charybdis
6
0 / 4 / 0
4,123
412
1,848
5,331
1,160
9
3 / 4 / 0
5,569
557
3,454
7,670
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
wrinklyfallus
Baron Samedi
8
0 / 3 / 1
5,024
502
1,430
6,463
2,159
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 2 / 1
5,907
591
6,006
6,314
1,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
PeteMTAR
Merlin
11
1 / 1 / 4
6,068
607
4,297
3,987
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 4
5,719
572
6,309
3,724
1,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Vaxzan
Sylvanus
9
4 / 0 / 3
6,128
613
3,143
5,462
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 0
6,385
639
2,286
4,096
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
1
0.75
L
0
1
1
0.5
L
Geb
0
0
0
0
W
Merlin
PeteMTAR
Merlin
1
1
4
3
W
3
0
4
5
L
Charybdis
Twerpboi
Charybdis
0
4
0
0
W
Sylvanus
Vaxzan
Sylvanus
4
0
3
5.5
W
3
0
0
3
L
3
4
0
0.75
L
Baron Samedi
wrinklyfallus
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,637
Damage
22,041
34,519
Taken
23,583
14,772
Mitigated
8,055
10,979
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,006
1,667
0
2,545
6,314
1,861
445
0
5,981
33,736
0
L
2,779
790
81
3,416
8,463
6,925
378
5,672
2,775
0
20,472
L
Geb
3,126
28
476
2,496
6,592
2,491
0
2,019
4,569
15,674
0
W
Merlin
PeteMTAR
Merlin
4,297
86
0
341
3,987
1,125
0
1,203
2,784
28,960
0
W
6,309
3,638
0
2,040
3,724
1,155
793
1,575
2,149
0
29,850
L
Charybdis
Twerpboi
Charybdis
1,848
1,272
0
596
5,331
1,160
0
1,617
3,686
0
14,631
W
Sylvanus
Vaxzan
Sylvanus
3,143
1,163
1,087
3,104
5,462
2,581
199
1,459
4,003
18,459
0
W
2,286
271
0
2,484
4,096
1,333
0
319
3,777
0
34,452
L
3,454
587
0
2,052
7,670
2,037
1,042
1,846
5,710
0
21,247
L
Baron Samedi
wrinklyfallus
Baron Samedi
1,430
59
0
1,862
6,463
2,159
0
1,820
4,333
20,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,386
Gold Earned
30,207
181
Minions Killed
287
0
Camps Cleared
0
999,560
Distance Traveled
897,888
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,907
591
52
5
0
181,406
2
L
Guan Yu
4,958
496
47
5
0
211,596
4
L
Geb
4,712
471
14
1
0
213,553
2
W
Merlin
6,068
607
54
5
0
200,739
5
W
Neith
5,719
572
69
7
0
159,455
4
L
Charybdis
4,123
412
37
4
0
180,108
2
W
Sylvanus
6,128
613
30
3
0
140,192
2
W
Thor
6,385
639
82
8
0
216,096
0
L
Pele
5,569
557
40
4
0
218,121
0
L
Baron Samedi
5,024
502
43
4
0
176,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role