Player Matchup

Artio
Artio
Gold II
Germ46
Artio
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,507 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Nilessa
Ah Muzen Cab
Platinum V
Level 142
God Stats
2W - 0L
1,858 SR
Queue Stats
60W - 57L
1,584 MMR
Party 2
Sobek
Sobek
Gold III
SantaPVP
Sobek
Gold III
Level 125
God Stats
2W - 0L
1,816 SR
Queue Stats
57W - 53L
1,389 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,725 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,637 SR
1,311 MMR
Discordia
Discordia
Gold III
Andagio
Discordia
Gold III
Level 146
God Stats
1W - 1L
1,616 SR
Queue Stats
21W - 17L
1,516 MMR
Party 1
Artemis
Artemis
Silver IV
GordaoFreak
Artemis
Silver IV
Level 109
God Stats
3W - 2L
1,652 SR
Queue Stats
19W - 31L
910 MMR
Solo
Hercules
Hercules
Gold III
Kαmαji
Hercules
Gold III
Level 144
God Stats
2W - 2L
1,642 SR
Queue Stats
18W - 15L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Germ46
Artio
16
3 / 9 / 10
13,169
627
14,692
27,014
29,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Nilessa
Ah Muzen Cab
18
7 / 9 / 6
14,048
669
25,331
22,800
9,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
SantaPVP
Sobek
19
7 / 4 / 10
15,377
732
16,957
39,272
53,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
OdinBastetNike

VS

Bans
AresThothMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andagio
Discordia
20
18 / 4 / 4
15,625
744
41,590
16,172
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
GordaoFreak
Artemis
15
1 / 9 / 14
12,311
586
15,378
16,830
4,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Kαmαji
Hercules
16
3 / 4 / 17
13,287
633
19,379
35,690
33,615
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
17
Kills
22
22
Deaths
17
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
Andagio
Discordia
18
4
4
5
W
Artio
Germ46
Artio
3
9
10
0.89
L
Artemis
GordaoFreak
Artemis
1
9
14
0.89
L
Hercules
Kαmαji
Hercules
3
4
17
2.88
W
Ah Muzen Cab
Nilessa
Ah Muzen Cab
7
9
6
1.11
W
Sobek
SantaPVP
Sobek
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,980
Damage
76,347
89,086
Taken
68,692
92,924
Mitigated
43,465
24,076
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Andagio
Discordia
41,590
3,790
0
1,826
16,172
5,110
571
8,414
6,906
103,211
0
W
Artio
Germ46
Artio
14,692
1,553
1,797
7,619
27,014
29,685
75
13,882
12,603
39,175
0
L
Artemis
GordaoFreak
Artemis
15,378
6,128
1,194
1,944
16,830
4,740
897
9,035
6,821
0
41,964
L
Hercules
Kαmαji
Hercules
19,379
6,098
628
15,975
35,690
33,615
1,254
11,391
22,531
440
40,228
W
Ah Muzen Cab
Nilessa
Ah Muzen Cab
25,331
9,213
0
7,671
22,800
9,303
2,747
10,547
11,790
0
88,713
W
Sobek
SantaPVP
Sobek
16,957
1,499
0
6,989
39,272
53,936
117
18,327
20,246
35,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
41,223
202
Minions Killed
239
6
Camps Cleared
11
1,122,427
Distance Traveled
1,062,721
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,625
744
133
6
3
348,401
2
W
Artio
13,169
627
65
3
3
366,815
4
L
Artemis
12,311
586
52
2
4
327,176
10
L
Hercules
13,287
633
54
3
4
387,144
1
W
Ah Muzen Cab
14,048
669
106
5
2
348,799
1
W
Sobek
15,377
732
31
1
1
406,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role