Player Matchup

Hel
Hel
Gold II
 
Hel
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
AgentScarn11
Danzaburou
Gold IV
Level 106
God Stats
23W - 18L
1,606 SR
Queue Stats
225W - 222L
1,392 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
RICK_A_SAW__97
Guan Yu
Platinum II
Level 146
God Stats
9W - 3L
1,597 SR
Queue Stats
166W - 163L
1,533 MMR
Solo
Geb
Geb
Gold V
TmacCrackaJack
Geb
Gold V
Level 86
God Stats
4W - 0L
1,693 SR
Queue Stats
15W - 14L
1,533 MMR
Party 1
Bastet
Bastet
Gold II
YaPadreKB
Bastet
Gold II
Level 108
God Stats
2W - 0L
1,378 SR
Queue Stats
98W - 92L
1,676 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,555 SR
1,527 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,602 SR
1,518 MMR
Medusa
Medusa
Gold II
NFC_SKUNKX420
Medusa
Gold II
Level 128
God Stats
21W - 16L
1,618 SR
Queue Stats
139W - 137L
1,568 MMR
Solo
Achilles
Achilles
Gold III
NitoRaw
Achilles
Gold III
Level 146
God Stats
50W - 64L
1,470 SR
Queue Stats
1,058W - 1,049L
1,514 MMR
Solo
Merlin
Merlin
Gold II
UneasePompano74
Merlin
Gold II
Level 147
God Stats
6W - 2L
1,837 SR
Queue Stats
1,210W - 1,202L
1,551 MMR
Solo
Tyr
Tyr
Platinum V
YoLilHerb
Tyr
Platinum V
Level 159
God Stats
2W - 7L
1,476 SR
Queue Stats
524W - 543L
1,481 MMR
Solo
Ganesha
Ganesha
Gold III
pRoSpper
Ganesha
Gold III
Level 156
God Stats
15W - 13L
1,608 SR
Queue Stats
621W - 615L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 3 / 8
12,213
531
12,341
15,054
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
AgentScarn11
Danzaburou
20
8 / 1 / 4
13,925
605
13,408
11,354
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 8
13,069
568
15,753
29,004
27,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 1 / 8
10,883
473
7,431
18,547
16,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
YaPadreKB
Bastet
20
7 / 1 / 10
12,903
561
20,373
16,042
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ah Muzen CabAthenaOdinKali

VS

Bans
TiamatGilgameshMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,736
467
7,680
14,319
4,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
NitoRaw
Achilles
17
4 / 1 / 2
11,002
478
7,102
15,194
9,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 6 / 4
10,339
450
16,807
12,485
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 7 / 5
11,113
483
17,252
30,437
32,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
pRoSpper
Ganesha
14
1 / 4 / 3
8,529
371
8,229
26,083
28,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
21
Kills
9
10
Deaths
21
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
8
2.33
W
Danzaburou
AgentScarn11
Danzaburou
8
1
4
10
L
2
3
2
1
L
Achilles
NitoRaw
Achilles
4
1
2
5
W
2
4
8
1.5
W
1
1
8
5
L
1
6
4
0.5
W
Bastet
YaPadreKB
Bastet
7
1
10
12
L
1
7
5
0.5
L
Ganesha
pRoSpper
Ganesha
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,306
Damage
57,070
90,001
Taken
98,518
61,126
Mitigated
79,498
47,114
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,341
1,312
6,781
7,746
15,054
6,611
2,036
7,252
7,649
79,967
0
W
Danzaburou
AgentScarn11
Danzaburou
13,408
5,159
0
4,773
11,354
4,730
2,825
3,474
7,880
0
131,766
L
7,680
3,203
0
1,086
14,319
4,878
0
2,281
12,038
0
85,040
L
Achilles
NitoRaw
Achilles
7,102
1,640
0
1,498
15,194
9,222
139
3,080
12,114
0
80,934
W
15,753
2,570
2,291
12,598
29,004
27,153
1,666
7,439
20,029
4,236
89,529
W
7,431
692
0
5,056
18,547
16,438
664
9,888
8,455
25,148
0
L
16,807
242
0
1,493
12,485
4,464
0
3,389
9,096
86,354
0
W
Bastet
YaPadreKB
Bastet
20,373
6,047
0
7,869
16,042
6,194
2,561
4,404
11,545
0
98,718
L
17,252
1,057
0
11,097
30,437
32,255
285
5,051
25,386
19,120
59,723
L
Ganesha
pRoSpper
Ganesha
8,229
164
0
1,268
26,083
28,679
0
7,534
18,549
38,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,993
Gold Earned
51,719
671
Minions Killed
604
0
Camps Cleared
0
2,323,905
Distance Traveled
2,012,677
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,213
531
159
7
0
437,521
6
W
Danzaburou
13,925
605
181
8
0
440,314
4
L
Medusa
10,736
467
149
6
0
388,160
7
L
Achilles
11,002
478
132
6
0
439,199
7
W
Guan Yu
13,069
568
167
7
0
431,132
7
W
Geb
10,883
473
35
2
0
493,695
9
L
Merlin
10,339
450
156
7
0
365,983
6
W
Bastet
12,903
561
129
6
0
521,243
4
L
Tyr
11,113
483
150
7
0
397,830
1
L
Ganesha
8,529
371
17
1
0
421,505
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role