Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
DejaSenti
Ravana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,292 Elo+
Party 1
Medusa
Medusa
Harpist
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,231 Elo+
Party 1
Odin
Odin
Soleuo
Odin
Level 64
God Stats
4W - 2L
1,554 SR
Queue Stats
45W - 40L
1,504 Elo+
Party 2
Sol
Sol
dootlebop
Sol
Level 125
God Stats
0W - 1L
1,826 SR
Queue Stats
121W - 115L
1,484 Elo+
Party 2
Team Averages
Level 81
1,576 SR
1,402 Elo+

VS

Team Averages
Level 61
1,458 SR
1,432 Elo+
Ganesha
Ganesha
ChadwicK4915
Ganesha
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
364W - 424L
1,467 Elo+
Party 3
Da Ji
Da Ji
MRGeneralTso
Da Ji
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,413 Elo+
Party 4
Scylla
Scylla
Purcell2013
Scylla
Level 84
God Stats
2W - 6L
1,239 SR
Queue Stats
354W - 445L
1,429 Elo+
Party 3
Neith
Neith
dboo12345
Neith
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 111L
1,417 Elo+
Party 4
Chaac
Chaac
qwertyfenix
Chaac
Level 61
God Stats
12W - 11L
1,550 SR
Queue Stats
229W - 236L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 1 / 1
6,988
411
2,729
11,405
6,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
DejaSenti
Ravana
10
0 / 6 / 0
6,745
397
3,523
12,212
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Harpist
Medusa
10
0 / 5 / 0
6,707
395
3,399
10,288
3,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
Soleuo
Odin
14
0 / 1 / 0
7,994
470
4,136
10,176
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 5 / 0
6,938
408
8,278
10,482
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChadwicK4915
Ganesha
13
0 / 1 / 9
8,380
493
3,587
10,508
10,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 0 / 4
9,807
577
12,727
13,914
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
14
5 / 0 / 3
9,356
550
7,195
4,734
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
dboo12345
Neith
15
2 / 0 / 4
8,763
515
6,647
8,557
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 0 / 1
10,415
613
9,614
8,031
5,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
18
18
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
1
0.5
W
Ganesha
ChadwicK4915
Ganesha
0
1
9
4.5
L
Ravana
DejaSenti
Ravana
0
6
0
0
L
Medusa
Harpist
Medusa
0
5
0
0
W
9
0
4
11
W
Scylla
5
0
3
6.5
L
Odin
Soleuo
Odin
0
1
0
0
W
Neith
dboo12345
Neith
2
0
4
4
L
1
5
0
0.2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
39,770
54,563
Taken
45,744
24,033
Mitigated
26,516
13,962
Healing
19,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,729
1,112
1,954
4,621
11,405
6,501
0
4,182
6,948
12,688
0
W
Ganesha
ChadwicK4915
Ganesha
3,587
149
0
3,055
10,508
10,900
335
4,235
6,273
33,533
0
L
Ravana
DejaSenti
Ravana
3,523
1,626
0
2,878
12,212
4,012
0
539
11,673
0
36,504
L
Medusa
Harpist
Medusa
3,399
1,085
0
896
10,288
3,338
161
2,605
7,504
0
33,022
W
12,727
3,919
0
8,020
13,914
5,422
924
1,372
12,469
0
71,749
W
Scylla
7,195
0
0
2,470
4,734
1,504
607
1,301
3,433
46,179
0
L
Odin
Soleuo
Odin
4,136
1,172
0
968
10,176
6,792
0
220
9,956
2,666
41,276
W
Neith
dboo12345
Neith
6,647
2,385
0
2,735
8,557
2,984
1,934
3,337
5,220
0
61,551
L
8,278
2,955
0
2,645
10,482
3,390
1,086
2,992
7,410
44,424
6,836
W
9,614
1,528
0
3,298
8,031
5,706
0
202
7,311
4,065
80,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
46,721
376
Minions Killed
557
0
Camps Cleared
0
1,533,362
Distance Traveled
1,703,744
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,988
411
10
1
0
294,379
5
W
Ganesha
8,380
493
10
1
0
332,599
5
L
Ravana
6,745
397
75
4
0
271,073
2
L
Medusa
6,707
395
75
4
0
328,474
3
W
Da Ji
9,807
577
124
7
0
401,853
6
W
Scylla
9,356
550
119
7
0
340,997
0
L
Odin
7,994
470
113
7
0
351,692
2
W
Neith
8,763
515
132
8
0
296,689
3
L
Sol
6,938
408
103
6
0
287,744
2
W
Chaac
10,415
613
172
10
0
331,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role