Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
LogiBear215
Sobek
Level 47
God Stats
5W - 3L
1,935 SR
Queue Stats
218W - 166L
1,612 Elo+
Solo
Zeus
Zeus
Untrade
Zeus
Level 122
God Stats
11W - 7L
1,623 SR
Queue Stats
281W - 257L
1,564 Elo+
Solo
Awilix
Awilix
Vlover1500
Awilix
Level 129
God Stats
37W - 19L
1,637 SR
Queue Stats
102W - 88L
1,617 Elo+
Solo
Sylvanus
Sylvanus
Yummymonsters99
Sylvanus
Level 106
God Stats
9W - 10L
1,572 SR
Queue Stats
185W - 161L
1,576 Elo+
Party 1
Team Averages
Level 106
1,653 SR
1,574 Elo+

VS

Team Averages
Level 99
1,587 SR
1,570 Elo+
Mercury
Mercury
Bronzefivemaster
Mercury
Level 145
God Stats
1W - 2L
1,519 SR
Queue Stats
93W - 92L
1,571 Elo+
Party 2
Ares
Ares
JROD13MN
Ares
Level 46
God Stats
1W - 1L
1,753 SR
Queue Stats
127W - 101L
1,549 Elo+
Party 3
Tiamat
Tiamat
MTGpapabear
Tiamat
Level 154
God Stats
2W - 4L
1,620 SR
Queue Stats
194W - 187L
1,621 Elo+
Party 2
Heimdallr
Heimdallr
bwodie
Heimdallr
Level 36
God Stats
3W - 6L
1,478 SR
Queue Stats
107W - 113L
1,544 Elo+
Solo
Osiris
Osiris
motleytofu
Osiris
Level 113
God Stats
5W - 5L
1,564 SR
Queue Stats
308W - 309L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
9 / 3 / 4
11,170
657
7,998
10,437
3,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 2 / 15
9,332
549
4,686
12,529
13,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Untrade
Zeus
16
5 / 2 / 9
10,285
605
10,992
7,061
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Vlover1500
Awilix
16
3 / 1 / 7
9,753
574
10,041
9,764
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
17
3 / 0 / 3
10,489
617
4,187
6,513
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,878
463
3,884
11,631
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
12
2 / 4 / 2
7,901
465
5,264
14,372
11,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
14
2 / 5 / 3
8,447
497
7,450
10,984
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
bwodie
Heimdallr
13
2 / 7 / 2
8,333
490
6,077
13,603
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
motleytofu
Osiris
16
0 / 1 / 0
8,967
527
3,904
10,549
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
22
Kills
8
8
Deaths
22
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
3
4
3.67
L
2
5
2
0.6
L
Ares
2
4
2
0.75
W
2
2
15
4.75
L
Tiamat
2
5
3
0.7
W
Zeus
Untrade
Zeus
5
2
9
4.75
W
Awilix
Vlover1500
Awilix
3
1
7
6.5
W
Sylvanus
3
0
3
4.5
L
Heimdallr
bwodie
Heimdallr
2
7
2
0.43
L
Osiris
motleytofu
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,904
Damage
26,579
46,304
Taken
61,139
30,365
Mitigated
32,519
20,281
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,998
6,951
0
5,448
10,437
3,464
2,746
2,847
7,498
0
83,545
L
3,884
1,885
0
420
11,631
3,186
0
3,052
8,539
0
50,412
L
Ares
5,264
319
0
2,049
14,372
11,335
0
4,908
9,252
19,403
0
W
4,686
759
0
5,130
12,529
13,603
178
3,305
8,938
19,068
0
L
Tiamat
7,450
497
0
2,710
10,984
6,355
153
5,891
4,692
50,307
0
W
Zeus
Untrade
Zeus
10,992
727
0
2,864
7,061
3,047
378
3,700
3,161
66,038
0
W
Awilix
Vlover1500
Awilix
10,041
2,993
0
3,558
9,764
3,972
407
1,374
8,194
0
71,276
W
Sylvanus
4,187
1,067
346
2,935
6,513
6,279
668
790
5,210
50,822
12,493
L
Heimdallr
bwodie
Heimdallr
6,077
2,669
0
2,704
13,603
3,906
422
2,956
10,598
0
55,519
L
Osiris
motleytofu
Osiris
3,904
909
0
2,842
10,549
7,737
0
2,170
8,379
0
66,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,029
Gold Earned
41,526
548
Minions Killed
475
0
Camps Cleared
0
1,676,224
Distance Traveled
1,711,674
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,170
657
150
9
0
343,113
0
L
Mercury
7,878
463
91
5
0
386,812
5
L
Ares
7,901
465
14
1
0
344,950
5
W
Sobek
9,332
549
9
1
0
355,913
3
L
Tiamat
8,447
497
103
6
0
326,699
7
W
Zeus
10,285
605
134
8
0
305,686
8
W
Awilix
9,753
574
127
7
0
389,161
1
W
Sylvanus
10,489
617
128
8
0
282,351
0
L
Heimdallr
8,333
490
115
7
0
291,853
0
L
Osiris
8,967
527
152
9
0
361,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role