Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DarkTigerMike
Horus
Level 49
God Stats
3W - 5L
2,029 SR
Queue Stats
32W - 23L
1,588 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
QueenTaco2000
Ah Muzen Cab
Level 107
God Stats
7W - 7L
1,620 SR
Queue Stats
168W - 175L
1,422 Elo+
Party 2
Team Averages
Level 87
1,716 SR
1,503 Elo+

VS

Team Averages
Level 56
1,659 SR
1,526 Elo+
Tiamat
Tiamat
KiwiFox2368
Tiamat
Level 61
God Stats
4W - 10L
1,380 SR
Queue Stats
134W - 133L
1,491 Elo+
Party 1
Chaac
Chaac
THIZSHACKER2013
Chaac
Level 62
God Stats
20W - 9L
1,767 SR
Queue Stats
182W - 127L
1,530 Elo+
Solo
Nike
Nike
VolnaMano
Nike
Level 46
God Stats
11W - 3L
1,830 SR
Queue Stats
108W - 104L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 7
8,478
707
9,914
7,215
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
9 / 0 / 7
9,313
776
13,265
16,537
15,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
QueenTaco2000
Ah Muzen Cab
13
2 / 1 / 13
8,308
692
7,938
7,824
2,854
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 6 / 0
6,578
548
5,137
9,075
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
7,013
584
9,206
13,596
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
10
1 / 6 / 0
7,289
607
4,067
12,003
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
16
Kills
1
1
Deaths
16
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
7
8.5
W
9
0
7
12.5
L
Tiamat
0
6
0
0
W
Ah Muzen Cab
QueenTaco2000
Ah Muzen Cab
2
1
13
8.5
L
0
4
1
0.13
L
Nike
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,117
Damage
18,410
31,576
Taken
34,674
21,201
Mitigated
20,994
22,426
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,914
283
3,891
4,153
7,215
3,081
16
2,201
4,837
28,380
0
W
13,265
4,222
2,327
9,079
16,537
15,266
353
3,455
12,483
7,523
19,569
L
Tiamat
5,137
580
529
1,192
9,075
4,189
192
3,320
5,414
19,234
0
W
Ah Muzen Cab
QueenTaco2000
Ah Muzen Cab
7,938
3,547
0
2,976
7,824
2,854
1,759
1,092
6,475
0
31,201
L
9,206
1,024
229
4,208
13,596
7,961
0
5,287
7,899
0
28,198
L
Nike
4,067
160
847
1,027
12,003
8,844
84
4,301
7,216
1,404
13,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
20,880
130
Minions Killed
124
6
Camps Cleared
3
606,494
Distance Traveled
649,686
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,478
707
40
3
4
182,579
0
W
Horus
9,313
776
30
3
1
238,531
1
L
Tiamat
6,578
548
37
3
0
201,774
5
W
Ah Muzen Cab
8,308
692
60
5
1
185,384
2
L
Chaac
7,013
584
51
4
3
231,546
2
L
Nike
7,289
607
36
3
0
216,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role