Player Matchup

Eset
Eset
Psych0Vz
Eset
Level 140
God Stats
5W - 5L
1,640 SR
Queue Stats
445W - 430L
1,517 Elo+
Party 2
Hera
Hera
RoodonUwU
Hera
Level 86
God Stats
0W - 3L
1,190 SR
Queue Stats
223W - 207L
1,491 Elo+
Party 2
Ymir
Ymir
TheDuck679
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Solo
Jing Wei
Jing Wei
TinyJorm
Jing Wei
Level 148
God Stats
1W - 2L
1,526 SR
Queue Stats
90W - 81L
1,575 Elo+
Solo
Neith
Neith
XxBeasty_OreosxX
Neith
Level 124
God Stats
11W - 13L
1,540 SR
Queue Stats
354W - 347L
1,532 Elo+
Solo
Team Averages
Level 113
1,479 SR
1,563 Elo+

VS

Team Averages
Level 125
1,553 SR
1,533 Elo+
Kukulkan
Kukulkan
Mask_of_Apathy
Kukulkan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,518 Elo+
Party 1
Bacchus
Bacchus
SmokedChuleta11
Bacchus
Level 118
God Stats
16W - 5L
1,812 SR
Queue Stats
881W - 888L
1,527 Elo+
Solo
Bellona
Bellona
Uscebe
Bellona
Level 127
God Stats
7W - 6L
1,361 SR
Queue Stats
342W - 343L
1,542 Elo+
Solo
Ah Puch
Ah Puch
d_bitt
Ah Puch
Level 129
God Stats
9W - 0L
1,610 SR
Queue Stats
197W - 175L
1,544 Elo+
Solo
Medusa
Medusa
z_Aphrodite_z
Medusa
Level 128
God Stats
4W - 4L
1,481 SR
Queue Stats
207W - 202L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
7 / 6 / 6
9,887
899
12,978
12,316
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
15
3 / 6 / 6
8,173
743
12,197
10,579
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 11
8,411
765
4,960
16,475
20,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
TinyJorm
Jing Wei
15
2 / 5 / 5
8,027
730
6,251
12,085
4,988
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 7 / 6
8,652
787
12,391
12,643
5,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
13 / 4 / 9
10,996
1,000
13,441
8,573
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 5 / 9
9,468
861
8,102
17,718
28,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Uscebe
Bellona
16
4 / 2 / 13
9,415
856
7,837
19,319
14,919
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
d_bitt
Ah Puch
17
6 / 2 / 10
10,591
963
17,251
6,630
2,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 3 / 16
9,568
870
12,363
10,757
4,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
16
Kills
28
28
Deaths
16
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
13
4
9
4.38
L
Eset
7
6
6
1.67
L
Hera
3
6
6
1
W
4
5
9
1.7
L
0
4
11
1.38
L
Jing Wei
TinyJorm
Jing Wei
2
5
5
0.9
W
Bellona
Uscebe
Bellona
4
2
13
5.25
L
4
7
6
1
W
Ah Puch
d_bitt
Ah Puch
6
2
10
5.5
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,777
Damage
58,994
64,098
Taken
62,997
41,716
Mitigated
55,463
19,254
Healing
26,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
13,441
647
1,581
1,556
8,573
3,799
1,254
2,084
6,449
23,524
0
L
Eset
12,978
733
2,308
2,205
12,316
6,530
68
7,162
5,050
18,483
0
L
Hera
12,197
2,302
1,138
1,356
10,579
4,172
151
7,428
3,078
20,071
0
W
8,102
753
1,356
3,857
17,718
28,936
28
7,360
10,119
13,856
0
L
4,960
523
786
2,807
16,475
20,611
0
7,942
8,078
7,575
0
L
Jing Wei
TinyJorm
Jing Wei
6,251
3,651
2,178
3,706
12,085
4,988
364
7,411
4,502
0
13,689
W
Bellona
Uscebe
Bellona
7,837
854
2,198
8,794
19,319
14,919
141
10,907
8,110
0
14,904
L
12,391
4,770
995
1,775
12,643
5,415
406
8,851
3,756
0
36,650
W
Ah Puch
d_bitt
Ah Puch
17,251
255
35
1,616
6,630
2,875
726
3,396
3,108
32,601
0
W
12,363
3,121
2,444
3,077
10,757
4,934
3,293
5,475
5,076
0
34,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
50,038
102
Minions Killed
129
0
Camps Cleared
0
937,023
Distance Traveled
1,098,524
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,996
1,000
19
2
0
211,637
2
L
Eset
9,887
899
15
1
0
178,586
0
L
Hera
8,173
743
15
1
0
177,071
0
W
Bacchus
9,468
861
13
1
0
201,310
0
L
Ymir
8,411
765
3
0
0
198,996
0
L
Jing Wei
8,027
730
16
1
0
218,981
3
W
Bellona
9,415
856
10
1
0
239,171
1
L
Neith
8,652
787
53
5
0
163,389
1
W
Ah Puch
10,591
963
37
3
0
213,372
1
W
Medusa
9,568
870
50
5
0
233,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role