Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CaptRuin
Zhong Kui
Level 128
God Stats
29W - 23L
1,664 SR
Queue Stats
48W - 37L
1,603 Elo+
Party 1
Neith
Neith
Eban
Neith
Level 152
God Stats
2W - 1L
1,704 SR
Queue Stats
26W - 13L
1,692 Elo+
Party 1
Thanatos
Thanatos
Ouscar
Thanatos
Level 115
God Stats
59W - 43L
1,692 SR
Queue Stats
178W - 160L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
beast56521
Sylvanus
Level 145
God Stats
20W - 15L
1,600 SR
Queue Stats
128W - 101L
1,637 Elo+
Party 1
Team Averages
Level 116
1,632 SR
1,602 Elo+

VS

Team Averages
Level 70
1,581 SR
1,576 Elo+
Ah Muzen Cab
Ah Muzen Cab
GoiTheBoi
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,587 Elo+
Party 2
Ra
Ra
IT IS SOUP TIME
Ra
Level 121
God Stats
1W - 1L
1,751 SR
Queue Stats
48W - 43L
1,586 Elo+
Party 2
Atlas
Atlas
LegendaryPR23
Atlas
Level 49
God Stats
5W - 6L
1,558 SR
Queue Stats
171W - 137L
1,630 Elo+
Solo
Ne Zha
Ne Zha
andmikey
Ne Zha
Level 109
God Stats
0W - 3L
1,416 SR
Queue Stats
86W - 88L
1,530 Elo+
Party 2
Hercules
Hercules
xLSVx
Hercules
Level 45
God Stats
1W - 1L
1,682 SR
Queue Stats
114W - 78L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 1 / 2
6,424
642
9,195
9,911
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
CaptRuin
Zhong Kui
9
2 / 1 / 5
5,460
546
2,906
6,118
3,871
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Eban
Neith
11
6 / 0 / 4
6,449
645
6,387
4,956
1,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
Ouscar
Thanatos
10
5 / 1 / 4
6,241
624
3,144
4,258
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
beast56521
Sylvanus
8
1 / 0 / 9
5,366
537
1,904
7,415
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GoiTheBoi
Ah Muzen Cab
9
0 / 4 / 0
5,034
503
1,992
6,347
1,605
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 4 / 0
5,447
545
4,601
4,578
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 1
4,152
415
1,527
6,356
2,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
andmikey
Ne Zha
8
0 / 3 / 2
4,996
500
3,143
5,843
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
xLSVx
Hercules
8
1 / 5 / 0
5,264
526
6,294
10,042
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
19
Kills
3
3
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
2
6
W
Zhong Kui
CaptRuin
Zhong Kui
2
1
5
4.5
W
Neith
Eban
Neith
6
0
4
8
L
Ah Muzen Cab
GoiTheBoi
Ah Muzen Cab
0
4
0
0
L
2
4
0
0.5
L
0
3
1
0.17
W
Thanatos
Ouscar
Thanatos
5
1
4
7
L
Ne Zha
andmikey
Ne Zha
0
3
2
0.33
W
Sylvanus
beast56521
Sylvanus
1
0
9
5.5
L
Hercules
xLSVx
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
17,557
32,658
Taken
33,166
15,681
Mitigated
13,619
18,640
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,195
3,400
0
3,716
9,911
4,846
0
608
8,765
0
37,350
W
Zhong Kui
CaptRuin
Zhong Kui
2,906
403
0
2,492
6,118
3,871
213
1,551
4,369
32,542
0
W
Neith
Eban
Neith
6,387
2,500
0
2,271
4,956
1,335
874
734
4,182
0
39,043
L
Ah Muzen Cab
GoiTheBoi
Ah Muzen Cab
1,992
356
0
992
6,347
1,605
0
484
5,863
0
25,285
L
4,601
305
221
402
4,578
1,117
0
1,946
2,632
29,940
0
L
1,527
289
0
680
6,356
2,933
0
1,797
4,479
9,567
0
W
Thanatos
Ouscar
Thanatos
3,144
797
0
6,236
4,258
1,293
0
447
3,751
0
28,130
L
Ne Zha
andmikey
Ne Zha
3,143
708
0
2,083
5,843
1,944
0
738
5,063
0
23,471
W
Sylvanus
beast56521
Sylvanus
1,904
602
1,039
2,886
7,415
4,336
49
2,453
4,834
10,492
0
L
Hercules
xLSVx
Hercules
6,294
3,344
0
3,032
10,042
6,020
0
0
9,479
0
24,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
24,893
301
Minions Killed
238
0
Camps Cleared
0
1,004,655
Distance Traveled
913,416
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,424
642
71
7
0
215,070
2
W
Zhong Kui
5,460
546
65
7
0
173,275
2
W
Neith
6,449
645
84
8
0
191,776
2
L
Ah Muzen Cab
5,034
503
59
6
0
174,336
1
L
Ra
5,447
545
64
6
0
198,918
3
L
Atlas
4,152
415
20
2
0
175,311
2
W
Thanatos
6,241
624
68
7
0
227,526
4
L
Ne Zha
4,996
500
51
5
0
203,110
3
W
Sylvanus
5,366
537
13
1
0
197,008
0
L
Hercules
5,264
526
44
4
0
161,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role