Player Matchup

Medusa
Medusa
Little Taquitos
Medusa
Level 67
God Stats
13W - 9L
1,580 SR
Queue Stats
31W - 39L
1,313 Elo+
Party 2
Mulan
Mulan
Long Enchilada
Mulan
Level 89
God Stats
8W - 6L
1,500 SR
Queue Stats
30W - 41L
1,315 Elo+
Party 2
Chang'e
Chang'e
swolepepe
Chang'e
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,036 Elo+
Party 2
Team Averages
Level 57
1,527 SR
1,222 Elo+

VS

Team Averages
Level 66
1,464 SR
1,337 Elo+
Khepri
Khepri
DankMustara
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,288 Elo+
Party 1
Sun Wukong
Sun Wukong
Faolan6224
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 77L
1,336 Elo+
Party 1
Arachne
Arachne
danksasukee
Arachne
Level 97
God Stats
2W - 2L
1,391 SR
Queue Stats
142W - 158L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
12,502
595
23,400
19,287
8,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 3 / 6
13,121
625
21,952
31,809
27,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
swolepepe
Chang'e
14
0 / 4 / 7
11,134
530
8,368
14,971
6,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 1 / 11
12,530
597
12,253
15,612
19,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Faolan6224
Sun Wukong
15
1 / 3 / 7
12,132
578
12,840
20,033
26,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
danksasukee
Arachne
18
11 / 7 / 1
14,916
710
27,070
32,132
14,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
12
12
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
11
5.5
W
Sun Wukong
Faolan6224
Sun Wukong
1
3
7
1.5
L
6
5
2
1.4
L
5
3
6
2.67
W
Arachne
danksasukee
Arachne
11
7
1
1.64
L
Chang'e
swolepepe
Chang'e
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,720
Damage
52,163
66,067
Taken
67,777
42,531
Mitigated
60,715
18,207
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
12,253
402
0
0
15,612
19,598
219
3,889
11,723
42,619
0
W
Sun Wukong
Faolan6224
Sun Wukong
12,840
3,913
0
1,516
20,033
26,463
524
3,522
16,511
0
31,950
L
23,400
10,521
0
213
19,287
8,513
1,121
3,312
15,975
0
69,709
L
21,952
3,355
0
10,694
31,809
27,309
306
6,696
25,113
11,593
48,677
W
Arachne
danksasukee
Arachne
27,070
18,545
368
10,752
32,132
14,654
909
5,553
26,579
0
58,256
L
Chang'e
swolepepe
Chang'e
8,368
2,255
3,877
3,423
14,971
6,709
284
3,901
11,070
22,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
39,578
240
Minions Killed
158
8
Camps Cleared
5
953,910
Distance Traveled
1,140,418
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,530
597
74
4
0
392,328
0
W
Sun Wukong
12,132
578
22
1
3
365,084
0
L
Medusa
12,502
595
112
5
2
312,431
0
L
Mulan
13,121
625
83
4
4
318,391
5
W
Arachne
14,916
710
62
3
2
383,006
1
L
Chang'e
11,134
530
45
2
2
323,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role