Player Matchup

Cerberus
Cerberus
BigFrickenAl
Cerberus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 70L
1,479 Elo+
Party 1
Chang'e
Chang'e
FakBoiTrent
Chang'e
Level 89
God Stats
1W - 1L
1,556 SR
Queue Stats
115W - 92L
1,488 Elo+
Party 1
Bastet
Bastet
OTGWOLF25
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,478 Elo+
Party 3
Fafnir
Fafnir
TyEatAPeanut
Fafnir
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 57L
1,500 Elo+
Party 1
Tyr
Tyr
zBolo
Tyr
Level 94
God Stats
1W - 2L
1,168 SR
Queue Stats
31W - 24L
1,536 Elo+
Party 3
Team Averages
Level 70
1,445 SR
1,496 Elo+

VS

Team Averages
Level 61
1,494 SR
1,416 Elo+
Khepri
Khepri
LeGotheLion
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,358 Elo+
Party 2
Fafnir
Fafnir
MaximusRocky
Fafnir
Level 160
God Stats
5W - 4L
1,685 SR
Queue Stats
651W - 678L
1,488 Elo+
Solo
Rama
Rama
Spankkiee
Rama
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,445 Elo+
Party 2
Ra
Ra
Vicrum213
Ra
Level 55
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 8L
1,356 Elo+
Party 2
Skadi
Skadi
ZxdanielxZ123
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigFrickenAl
Cerberus
19
5 / 3 / 16
12,545
784
13,432
28,112
39,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
FakBoiTrent
Chang'e
20
7 / 3 / 15
12,552
785
20,670
19,189
9,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
OTGWOLF25
Bastet
16
1 / 2 / 15
10,185
637
12,117
19,960
9,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
18
3 / 4 / 15
11,907
744
7,655
31,494
36,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
zBolo
Tyr
20
8 / 3 / 11
12,044
753
13,455
27,203
24,300
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 6 / 11
10,533
658
11,358
15,920
21,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
16
0 / 3 / 8
11,166
698
14,767
16,842
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
16
7 / 6 / 2
10,830
677
30,763
16,265
8,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 4 / 4
11,638
727
21,072
13,561
7,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 5 / 4
11,612
726
24,273
14,107
6,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
24
Kills
15
15
Deaths
24
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigFrickenAl
Cerberus
5
3
16
4.33
W
Chang'e
FakBoiTrent
Chang'e
7
3
15
4.83
L
Khepri
1
6
11
1.08
L
Fafnir
0
3
8
1.33
W
Bastet
OTGWOLF25
Bastet
1
2
15
4.25
L
Rama
7
6
2
1.33
W
Fafnir
3
4
15
2.63
L
2
4
4
1
L
5
5
4
1.4
W
Tyr
zBolo
Tyr
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,329
Damage
102,233
125,958
Taken
76,695
118,846
Mitigated
69,328
66,294
Healing
26,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigFrickenAl
Cerberus
13,432
744
2,333
8,640
28,112
39,914
1,039
10,103
18,009
28,902
0
W
Chang'e
FakBoiTrent
Chang'e
20,670
2,011
12,600
10,378
19,189
9,080
1,877
6,145
13,044
49,210
0
L
Khepri
11,358
1,705
700
1,207
15,920
21,951
513
8,396
7,215
18,239
0
L
Fafnir
14,767
8,328
1,131
4,014
16,842
24,556
635
8,237
8,349
20,667
0
W
Bastet
OTGWOLF25
Bastet
12,117
1,824
527
7,358
19,960
9,346
0
7,689
12,271
0
19,561
L
Rama
30,763
17,451
1,034
1,918
16,265
8,893
111
7,797
8,312
0
37,893
W
Fafnir
7,655
3,549
1,699
11,770
31,494
36,206
962
10,370
21,124
19,797
0
L
21,072
3,123
8,505
4,868
13,561
7,704
934
7,181
6,140
52,194
0
L
24,273
11,470
1,864
1,172
14,107
6,224
2,231
10,146
3,927
0
38,342
W
Tyr
zBolo
Tyr
13,455
1,623
1,264
9,725
27,203
24,300
1,825
12,890
14,313
0
29,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,233
Gold Earned
55,779
143
Minions Killed
154
0
Camps Cleared
0
1,448,918
Distance Traveled
1,285,963
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,545
784
32
2
0
305,217
0
W
Chang'e
12,552
785
62
4
0
310,627
1
L
Khepri
10,533
658
12
1
0
280,177
1
L
Fafnir
11,166
698
15
1
0
271,027
0
W
Bastet
10,185
637
8
1
0
299,183
0
L
Rama
10,830
677
13
1
0
244,496
1
W
Fafnir
11,907
744
18
1
0
248,677
1
L
Ra
11,638
727
72
5
0
262,221
0
L
Skadi
11,612
726
42
3
0
228,042
0
W
Tyr
12,044
753
23
1
0
285,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role