Player Matchup

Artio
Artio
Aewon2085
Artio
Level 120
God Stats
0W - 1L
1,520 SR
Queue Stats
26W - 18L
1,565 Elo+
Solo
Aphrodite
Aphrodite
ArayarkInk
Aphrodite
Level 40
God Stats
1W - 3L
1,388 SR
Queue Stats
192W - 78L
1,634 Elo+
Party 1
Fenrir
Fenrir
RemKing11
Fenrir
Level 124
God Stats
2W - 2L
1,752 SR
Queue Stats
218W - 109L
1,718 Elo+
Party 1
Tyr
Tyr
XxPaleRider13xX
Tyr
Level 148
God Stats
1W - 2L
1,600 SR
Queue Stats
440W - 514L
1,461 Elo+
Solo
Ah Puch
Ah Puch
YouShallNotPass1
Ah Puch
Level 101
God Stats
4W - 1L
1,655 SR
Queue Stats
28W - 28L
1,525 Elo+
Solo
Team Averages
Level 107
1,583 SR
1,580 Elo+

VS

Team Averages
Level 87
1,719 SR
1,720 Elo+
Nu Wa
Nu Wa
DankyMage
Nu Wa
Level 37
God Stats
13W - 11L
1,538 SR
Queue Stats
81W - 82L
1,499 Elo+
Solo
Cliodhna
Cliodhna
Flock0fRavens
Cliodhna
Level 103
God Stats
63W - 23L
1,779 SR
Queue Stats
322W - 156L
1,836 Elo+
Party 2
Gilgamesh
Gilgamesh
JCHAMPION000
Gilgamesh
Level 133
God Stats
43W - 28L
1,656 SR
Queue Stats
519W - 317L
1,759 Elo+
Party 2
Artemis
Artemis
Lanibot
Artemis
Level 118
God Stats
11W - 2L
1,815 SR
Queue Stats
383W - 267L
1,754 Elo+
Party 2
Zhong Kui
Zhong Kui
soultaker190
Zhong Kui
Level 46
God Stats
23W - 3L
1,809 SR
Queue Stats
200W - 48L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aewon2085
Artio
19
7 / 7 / 11
13,886
992
20,847
35,623
64,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
ArayarkInk
Aphrodite
20
3 / 3 / 13
13,087
935
19,116
20,781
16,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
RemKing11
Fenrir
20
6 / 8 / 9
13,950
996
24,796
34,197
45,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 3 / 12
12,365
883
7,103
25,528
26,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

19
3 / 8 / 9
13,143
939
24,962
22,622
9,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

64

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DankyMage
Nu Wa
20
5 / 8 / 14
14,066
1,005
31,687
20,043
7,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Flock0fRavens
Cliodhna
20
10 / 4 / 12
14,447
1,032
27,698
17,427
6,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
JCHAMPION000
Gilgamesh
20
5 / 3 / 21
14,485
1,035
18,725
21,914
20,972
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Lanibot
Artemis
20
5 / 4 / 13
13,401
957
23,601
18,731
6,827
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
soultaker190
Zhong Kui
20
4 / 2 / 19
14,056
1,004
28,148
22,613
16,167
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
108
21
Kills
29
29
Deaths
21
54
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Artio
Aewon2085
Artio
7
7
11
1.79
L
Aphrodite
ArayarkInk
Aphrodite
3
3
13
3.17
W
Nu Wa
DankyMage
Nu Wa
5
8
14
1.5
W
Cliodhna
Flock0fRavens
Cliodhna
10
4
12
4
W
Gilgamesh
JCHAMPION000
Gilgamesh
5
3
21
5.17
W
Artemis
Lanibot
Artemis
5
4
13
2.88
L
Fenrir
RemKing11
Fenrir
6
8
9
1.31
L
2
3
12
2.67
L
3
8
9
0.94
W
Zhong Kui
soultaker190
Zhong Kui
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,824
Damage
129,859
138,751
Taken
100,728
162,903
Mitigated
58,299
41,778
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aewon2085
Artio
20,847
3,313
5,291
6,439
35,623
64,872
0
19,296
16,327
38,046
0
L
Aphrodite
ArayarkInk
Aphrodite
19,116
1,764
8,910
9,698
20,781
16,478
0
10,496
10,285
49,580
0
W
Nu Wa
DankyMage
Nu Wa
31,687
9,318
0
2,819
20,043
7,914
0
11,170
8,237
72,932
0
W
Cliodhna
Flock0fRavens
Cliodhna
27,698
1,175
0
8
17,427
6,419
0
11,828
4,824
0
43,217
W
Gilgamesh
JCHAMPION000
Gilgamesh
18,725
2,283
0
235
21,914
20,972
0
14,141
6,693
8,729
26,007
W
Artemis
Lanibot
Artemis
23,601
14,246
0
241
18,731
6,827
0
11,764
6,348
0
39,338
L
Fenrir
RemKing11
Fenrir
24,796
7,459
0
2,931
34,197
45,955
0
17,131
17,066
1,222
39,976
L
7,103
958
0
4,685
25,528
26,360
0
11,203
14,325
0
20,799
L
24,962
568
0
3,824
22,622
9,238
0
6,724
15,898
75,633
0
W
Zhong Kui
soultaker190
Zhong Kui
28,148
2,770
0
5,709
22,613
16,167
0
14,695
6,934
53,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,431
Gold Earned
70,455
287
Minions Killed
273
9
Camps Cleared
10
1,369,911
Distance Traveled
1,353,814
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,886
992
30
2
2
315,169
0
L
Aphrodite
13,087
935
89
6
2
298,097
0
W
Nu Wa
14,066
1,005
72
5
1
235,231
0
W
Cliodhna
14,447
1,032
45
3
1
311,291
1
W
Gilgamesh
14,485
1,035
35
3
2
304,323
0
W
Artemis
13,401
957
40
3
4
235,739
0
L
Fenrir
13,950
996
28
2
1
284,958
2
L
Tyr
12,365
883
22
2
1
215,350
2
L
Ah Puch
13,143
939
118
8
3
256,337
2
W
Zhong Kui
14,056
1,004
81
6
2
267,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role