Player Matchup

Zhong Kui
Zhong Kui
Barzwell
Zhong Kui
Level 105
God Stats
20W - 18L
1,557 SR
Queue Stats
692W - 649L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BlazingCrashh
Tsukuyomi
Level 38
God Stats
11W - 7L
1,600 SR
Queue Stats
146W - 150L
1,434 Elo+
Solo
Izanami
Izanami
HallOrNuttin
Izanami
Level 155
God Stats
27W - 16L
1,607 SR
Queue Stats
372W - 365L
1,505 Elo+
Party 1
Artemis
Artemis
KingKilly21
Artemis
Level 40
God Stats
1W - 1L
1,145 SR
Queue Stats
116W - 123L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
UncleAntx
Jormungandr
Level 129
God Stats
2W - 0L
1,722 SR
Queue Stats
683W - 681L
1,447 Elo+
Party 1
Team Averages
Level 93
1,526 SR
1,470 Elo+

VS

Team Averages
Level 51
1,507 SR
1,509 Elo+
Khepri
Khepri
BeetleBoiKhep
Khepri
Level 8
God Stats
3W - 3L
1,574 SR
Queue Stats
4W - 3L
1,565 Elo+
Party 2
Agni
Agni
I own a goose
Agni
Level 87
God Stats
6W - 5L
1,573 SR
Queue Stats
191W - 181L
1,536 Elo+
Party 3
Fenrir
Fenrir
PapaSpartan3968
Fenrir
Level 11
God Stats
1W - 2L
1,398 SR
Queue Stats
4W - 3L
1,565 Elo+
Party 2
Izanami
Izanami
Shompmister
Izanami
Level 122
God Stats
4W - 5L
1,430 SR
Queue Stats
44W - 63L
1,373 Elo+
Party 2
Bellona
Bellona
SummerPlace9880
Bellona
Level 28
God Stats
1W - 2L
1,560 SR
Queue Stats
31W - 33L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Barzwell
Zhong Kui
11
3 / 1 / 1
6,292
629
4,164
4,810
2,494
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
BlazingCrashh
Tsukuyomi
9
2 / 0 / 3
5,581
558
3,784
4,247
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
HallOrNuttin
Izanami
9
1 / 0 / 0
5,173
517
2,126
4,809
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
KingKilly21
Artemis
9
0 / 0 / 0
4,770
477
3,255
4,073
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
UncleAntx
Jormungandr
7
0 / 1 / 1
4,611
461
3,714
7,978
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,817
482
2,150
6,598
2,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,364
536
4,987
4,653
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 0
5,403
540
1,259
6,490
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Shompmister
Izanami
9
0 / 0 / 0
5,403
540
3,620
3,888
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 1
5,097
510
2,412
6,284
3,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Barzwell
Zhong Kui
3
1
1
3.5
L
0
0
0
0
W
Tsukuyomi
BlazingCrashh
Tsukuyomi
2
0
3
3.5
W
Izanami
HallOrNuttin
Izanami
1
0
0
1
L
0
3
0
0
W
Artemis
KingKilly21
Artemis
0
0
0
0
L
2
1
0
2
L
Izanami
Shompmister
Izanami
0
0
0
0
L
0
2
1
0.25
W
Jormungandr
UncleAntx
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,043
Damage
14,428
25,917
Taken
27,913
8,867
Mitigated
9,659
11,237
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Barzwell
Zhong Kui
4,164
632
0
2,524
4,810
2,494
323
0
4,487
34,577
0
L
2,150
364
1,452
2,466
6,598
2,205
0
1,531
5,067
9,093
0
W
Tsukuyomi
BlazingCrashh
Tsukuyomi
3,784
761
0
2,054
4,247
1,101
47
978
3,173
0
20,044
W
Izanami
HallOrNuttin
Izanami
2,126
1,457
0
1,390
4,809
1,366
805
2,171
2,376
0
29,370
L
4,987
253
0
1,042
4,653
1,250
0
936
3,717
32,799
0
W
Artemis
KingKilly21
Artemis
3,255
1,694
0
1,998
4,073
855
0
427
3,646
0
25,728
L
1,259
363
0
3,070
6,490
2,001
0
1,503
4,987
0
25,229
L
Izanami
Shompmister
Izanami
3,620
2,376
0
863
3,888
1,049
723
826
3,062
0
40,615
L
2,412
252
0
1,166
6,284
3,154
0
3,082
3,202
0
21,373
W
Jormungandr
UncleAntx
Jormungandr
3,714
1,235
148
3,123
7,978
3,051
0
3,051
4,775
13,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
26,084
264
Minions Killed
302
0
Camps Cleared
0
944,087
Distance Traveled
949,909
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,292
629
81
8
0
185,772
2
L
Khepri
4,817
482
11
1
0
196,239
7
W
Tsukuyomi
5,581
558
41
4
0
227,865
1
W
Izanami
5,173
517
67
7
0
189,966
5
L
Agni
5,364
536
75
8
0
175,607
3
W
Artemis
4,770
477
54
5
0
154,357
3
L
Fenrir
5,403
540
59
6
0
234,214
0
L
Izanami
5,403
540
94
9
0
171,755
2
L
Bellona
5,097
510
63
6
0
172,094
2
W
Jormungandr
4,611
461
21
2
0
186,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role