Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BoneZoneMalone
Anhur
Level 145
God Stats
6W - 13L
1,629 SR
Queue Stats
215W - 227L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
IcyBrradfordTTV
Kuzenbo
Level 128
God Stats
2W - 0L
1,419 SR
Queue Stats
28W - 17L
1,628 Elo+
Party 2
Tyr
Tyr
Lonewolff_12
Tyr
Level 128
God Stats
1W - 4L
1,137 SR
Queue Stats
240W - 254L
1,513 Elo+
Solo
Hades
Hades
Zoots1
Hades
Level 135
God Stats
4W - 1L
1,695 SR
Queue Stats
628W - 587L
1,578 Elo+
Solo
Team Averages
Level 139
1,476 SR
1,547 Elo+

VS

Team Averages
Level 125
1,661 SR
1,571 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AXEMURDERERx804
Mulan
Level 120
God Stats
2W - 1L
1,658 SR
Queue Stats
58W - 59L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
Bopper710
Cthulhu
Level 141
God Stats
2W - 2L
1,788 SR
Queue Stats
64W - 53L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
Obi1iKenobi
Hou Yi
Level 155
God Stats
1W - 1L
1,625 SR
Queue Stats
89W - 74L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
konihoki
Xbalanque
Level 50
God Stats
1W - 1L
1,733 SR
Queue Stats
92W - 78L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
8 / 3 / 15
9,688
969
12,979
16,352
23,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 2 / 13
9,626
963
15,993
9,760
4,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 14
8,933
893
6,424
16,566
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 2 / 14
8,541
854
5,457
12,092
16,039
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hades
Zoots1
Hades
14
2 / 3 / 12
8,470
847
10,350
8,940
9,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 6 / 4
7,499
750
8,803
10,055
3,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 7 / 7
6,784
678
5,590
16,107
11,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Cthulhu
Bopper710
Cthulhu
14
3 / 5 / 7
8,590
859
10,551
12,557
12,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
16
5 / 2 / 5
9,120
912
8,695
8,059
3,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
konihoki
Xbalanque
14
2 / 4 / 8
7,966
797
12,259
10,240
3,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
23
Kills
12
12
Deaths
24
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
3
15
5.17
L
Pele
 
Pele
2
6
4
0.67
L
0
7
7
0.5
W
9
2
13
7.75
L
Cthulhu
Bopper710
Cthulhu
3
5
7
1.3
W
3
2
14
5
W
1
2
14
4
L
Hou Yi
5
2
5
3.75
W
Hades
Zoots1
Hades
2
3
12
2.67
L
Xbalanque
konihoki
Xbalanque
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
45,898
63,710
Taken
57,018
69,296
Mitigated
33,984
28,432
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,979
5,952
1,834
5,923
16,352
23,196
516
2,188
13,936
0
21,776
L
Pele
 
Pele
8,803
2,293
0
963
10,055
3,432
0
1,955
8,031
0
14,646
L
5,590
535
941
2,689
16,107
11,213
378
5,643
10,236
0
8,004
W
15,993
8,646
1,615
2,820
9,760
4,383
2,895
2,240
7,484
0
25,329
L
Cthulhu
Bopper710
Cthulhu
10,551
435
1,108
2,190
12,557
12,310
0
2,183
10,178
19,637
0
W
6,424
2,384
1,805
5,929
16,566
15,783
356
2,285
14,161
13,456
0
W
5,457
329
803
3,193
12,092
16,039
566
2,634
9,384
0
14,458
L
Hou Yi
8,695
3,251
931
1,826
8,059
3,112
0
4,363
3,326
0
24,317
W
Hades
Zoots1
Hades
10,350
1,000
1,592
2,918
8,940
9,895
429
1,204
6,889
21,738
0
L
Xbalanque
konihoki
Xbalanque
12,259
4,400
1,312
2,293
10,240
3,917
496
1,689
8,473
0
22,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,258
Gold Earned
39,959
96
Minions Killed
111
0
Camps Cleared
0
974,340
Distance Traveled
809,150
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,688
969
17
2
0
198,038
5
L
Pele
7,499
750
15
2
0
133,258
1
L
Mulan
6,784
678
10
1
0
147,217
0
W
Anhur
9,626
963
20
2
0
184,346
5
L
Cthulhu
8,590
859
22
2
0
184,722
0
W
Kuzenbo
8,933
893
8
1
0
197,414
0
W
Tyr
8,541
854
20
2
0
215,932
0
L
Hou Yi
9,120
912
33
3
0
171,010
0
W
Hades
8,470
847
31
3
0
178,610
1
L
Xbalanque
7,966
797
31
3
0
172,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role