Player Matchup

Charybdis
Charybdis
JFrAnEy10
Charybdis
Level 121
God Stats
0W - 1L
1,275 SR
Queue Stats
118W - 88L
1,533 Elo+
Party 1
Chronos
Chronos
Kjsnyde21
Chronos
Level 126
God Stats
1W - 5L
1,113 SR
Queue Stats
309W - 258L
1,534 Elo+
Party 1
Arachne
Arachne
LandmarkHawk314
Arachne
Level 17
God Stats
0W - 2L
1,299 SR
Queue Stats
11W - 12L
1,469 Elo+
Party 1
Odin
Odin
PudgePSU
Odin
Level 122
God Stats
10W - 5L
1,674 SR
Queue Stats
176W - 149L
1,539 Elo+
Party 1
Eset
Eset
jona1421
Eset
Level 124
God Stats
3W - 2L
1,672 SR
Queue Stats
376W - 377L
1,460 Elo+
Solo
Team Averages
Level 102
1,407 SR
1,507 Elo+

VS

Team Averages
Level 86
1,571 SR
1,528 Elo+
Cabrakan
Cabrakan
beanmachine900
Cabrakan
Level 87
God Stats
5W - 0L
1,758 SR
Queue Stats
171W - 158L
1,623 Elo+
Party 2
Rama
Rama
flipxalex
Rama
Level 17
God Stats
1W - 0L
1,376 SR
Queue Stats
4W - 7L
1,389 Elo+
Party 2
Ah Puch
Ah Puch
gorafael1
Ah Puch
Level 160
God Stats
13W - 7L
1,590 SR
Queue Stats
578W - 522L
1,597 Elo+
Party 2
Ne Zha
Ne Zha
stickingwig
Ne Zha
Level 69
God Stats
5W - 2L
1,629 SR
Queue Stats
138W - 131L
1,589 Elo+
Party 2
Raijin
Raijin
ybndan
Raijin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JFrAnEy10
Charybdis
17
5 / 3 / 11
9,836
820
11,431
8,513
3,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Kjsnyde21
Chronos
14
3 / 3 / 6
8,452
704
7,016
10,013
3,289
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 6 / 6
8,687
724
4,677
11,872
10,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odin
17
6 / 6 / 8
9,996
833
10,582
15,927
12,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
15
2 / 5 / 9
9,159
763
8,149
9,379
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
1 / 5 / 14
9,344
779
6,283
13,869
16,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
14
1 / 4 / 12
8,905
742
6,220
7,250
3,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
gorafael1
Ah Puch
18
10 / 3 / 8
11,559
963
17,354
11,859
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
15
4 / 5 / 10
9,550
796
6,764
10,122
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
ybndan
Raijin
19
7 / 3 / 9
11,308
942
13,717
9,880
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
76
18
Kills
23
23
Deaths
20
40
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JFrAnEy10
Charybdis
5
3
11
3.5
L
Chronos
Kjsnyde21
Chronos
3
3
6
2
L
2
6
6
0.83
L
Odin
6
6
8
1.67
W
Cabrakan
1
5
14
1.6
W
Rama
1
4
12
1.75
W
Ah Puch
gorafael1
Ah Puch
10
3
8
4.67
L
Eset
2
5
9
1.3
W
Ne Zha
4
5
10
1.8
W
Raijin
ybndan
Raijin
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,855
Damage
50,338
55,704
Taken
52,980
31,511
Mitigated
36,305
14,653
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JFrAnEy10
Charybdis
11,431
2,545
2,216
1,566
8,513
3,016
569
6,012
2,227
0
31,355
L
Chronos
Kjsnyde21
Chronos
7,016
2,172
1,050
3,070
10,013
3,289
0
7,506
2,257
15,987
0
L
4,677
3,782
383
673
11,872
10,196
237
6,684
4,602
0
8,151
L
Odin
10,582
411
363
3,121
15,927
12,139
0
9,624
5,935
388
17,304
W
Cabrakan
6,283
937
983
1,954
13,869
16,633
0
4,842
9,027
11,389
0
W
Rama
6,220
3,615
0
442
7,250
3,166
552
1,569
5,681
0
20,436
W
Ah Puch
gorafael1
Ah Puch
17,354
244
2,424
4,743
11,859
5,959
1,381
1,559
10,300
41,108
0
L
Eset
8,149
260
963
1,248
9,379
2,871
535
6,266
2,823
23,147
0
W
Ne Zha
6,764
864
965
2,583
10,122
5,799
2,030
5,018
5,104
0
12,748
W
Raijin
ybndan
Raijin
13,717
1,106
1,567
3,693
9,880
4,748
675
2,379
7,501
36,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,130
Gold Earned
50,666
131
Minions Killed
164
0
Camps Cleared
0
1,061,838
Distance Traveled
1,038,028
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,836
820
58
5
0
212,573
3
L
Chronos
8,452
704
19
2
0
214,053
1
L
Arachne
8,687
724
11
1
0
199,486
1
L
Odin
9,996
833
16
1
0
227,654
2
W
Cabrakan
9,344
779
7
1
0
223,137
0
W
Rama
8,905
742
35
3
0
180,181
0
W
Ah Puch
11,559
963
58
5
0
210,818
0
L
Eset
9,159
763
27
2
0
208,072
0
W
Ne Zha
9,550
796
12
1
0
216,033
0
W
Raijin
11,308
942
52
4
0
207,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role