Player Matchup

Artemis
Artemis
Allythia
Artemis
Level 40
God Stats
13W - 16L
1,562 SR
Queue Stats
33W - 47L
1,459 Elo+
Solo
Agni
Agni
Cossadelic
Agni
Level 98
God Stats
23W - 17L
1,427 SR
Queue Stats
183W - 255L
1,472 Elo+
Party 3
Neith
Neith
CozyReg
Neith
Level 63
God Stats
91W - 103L
1,413 SR
Queue Stats
175W - 251L
1,432 Elo+
Party 3
Xing Tian
Xing Tian
KeaTheKrog
Xing Tian
Level 37
God Stats
12W - 8L
1,593 SR
Queue Stats
237W - 222L
1,475 Elo+
Solo
Bakasura
Bakasura
Mile06
Bakasura
Level 28
God Stats
15W - 15L
1,133 SR
Queue Stats
81W - 142L
1,328 Elo+
Party 3
Team Averages
Level 53
1,426 SR
1,433 Elo+

VS

Team Averages
Level 38
1,558 SR
1,400 Elo+
Neith
Neith
Abyee
Neith
Level 41
God Stats
199W - 207L
1,458 SR
Queue Stats
219W - 242L
1,439 Elo+
Party 2
Ah Puch
Ah Puch
CrispyShoe
Ah Puch
Level 39
God Stats
8W - 6L
1,501 SR
Queue Stats
51W - 44L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
LordFlynn5252
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,298 Elo+
Party 1
Scylla
Scylla
MrLollipopQC
Scylla
Level 26
God Stats
4W - 3L
1,830 SR
Queue Stats
19W - 27L
1,446 Elo+
Party 2
Ravana
Ravana
Razerfangss
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Allythia
Artemis
18
3 / 4 / 16
10,737
976
13,848
12,261
4,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 1 / 21
13,778
1,253
26,542
9,264
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
CozyReg
Neith
18
10 / 2 / 17
12,188
1,108
18,204
12,106
4,615
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
KeaTheKrog
Xing Tian
19
6 / 1 / 25
13,098
1,191
11,503
16,274
21,733
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Mile06
Bakasura
18
6 / 4 / 19
11,403
1,037
6,470
14,133
7,250
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

210

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abyee
Neith
16
0 / 6 / 6
9,599
873
8,785
13,723
4,680
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
CrispyShoe
Ah Puch
17
3 / 10 / 7
11,167
1,015
22,266
18,377
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LordFlynn5252
Gilgamesh
16
1 / 11 / 9
10,903
991
8,313
24,144
14,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
17
4 / 3 / 4
11,673
1,061
12,062
12,619
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
16
4 / 7 / 6
10,324
939
8,579
13,953
6,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
44
37
Kills
12
12
Deaths
37
98
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
Abyee
Neith
0
6
6
0.5
W
Artemis
Allythia
Artemis
3
4
16
2.75
W
12
1
21
22.5
W
Neith
CozyReg
Neith
10
2
17
9.25
L
Ah Puch
CrispyShoe
Ah Puch
3
10
7
0.65
W
Xing Tian
KeaTheKrog
Xing Tian
6
1
25
18.5
L
Gilgamesh
LordFlynn5252
Gilgamesh
1
11
9
0.5
W
Bakasura
Mile06
Bakasura
6
4
19
3.88
L
Scylla
4
3
4
2
L
Ravana
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,567
Damage
60,005
64,038
Taken
82,816
41,818
Mitigated
35,308
6,551
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Abyee
Neith
8,785
4,712
534
2,214
13,723
4,680
0
4,384
9,076
0
21,110
W
Artemis
Allythia
Artemis
13,848
4,848
0
0
12,261
4,492
0
6,881
5,380
99
42,697
W
26,542
741
380
1,659
9,264
3,728
0
4,171
5,093
48,954
0
W
Neith
CozyReg
Neith
18,204
10,858
46
2,431
12,106
4,615
0
6,635
5,471
0
36,843
L
Ah Puch
CrispyShoe
Ah Puch
22,266
1,707
0
1,672
18,377
5,956
0
6,754
11,096
56,754
0
W
Xing Tian
KeaTheKrog
Xing Tian
11,503
655
0
996
16,274
21,733
0
8,447
7,827
17,861
0
L
Gilgamesh
LordFlynn5252
Gilgamesh
8,313
1,967
1,554
1,420
24,144
14,597
0
12,612
10,512
0
19,156
W
Bakasura
Mile06
Bakasura
6,470
3,829
0
1,039
14,133
7,250
0
8,194
5,939
0
12,123
L
Scylla
12,062
1,155
0
250
12,619
3,868
0
5,965
6,414
46,048
0
L
Ravana
8,579
2,765
0
345
13,953
6,207
0
6,955
6,531
0
15,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,204
Gold Earned
53,666
230
Minions Killed
229
3
Camps Cleared
6
1,048,446
Distance Traveled
913,447
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,599
873
27
2
1
172,629
1
W
Artemis
10,737
976
80
7
1
205,619
0
W
Agni
13,778
1,253
60
5
0
209,871
0
W
Neith
12,188
1,108
50
5
1
182,816
0
L
Ah Puch
11,167
1,015
89
8
2
183,249
0
W
Xing Tian
13,098
1,191
13
1
1
212,976
0
L
Gilgamesh
10,903
991
16
1
1
175,544
0
W
Bakasura
11,403
1,037
27
2
0
237,164
0
L
Scylla
11,673
1,061
85
8
2
203,861
0
L
Ravana
10,324
939
12
1
0
178,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role