Player Matchup

Pele
Pele
SilenTFoxX09
Pele
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,358 Elo+
Solo
Yemoja
Yemoja
Teeree98
Yemoja
Level 29
God Stats
77W - 96L
1,501 SR
Queue Stats
169W - 227L
1,431 Elo+
Party 2
Izanami
Izanami
ZambraGod
Izanami
Level 31
God Stats
26W - 41L
1,425 SR
Queue Stats
29W - 48L
1,387 Elo+
Party 3
Danzaburou
Danzaburou
ZuluagaSadGod
Danzaburou
Level 68
God Stats
3W - 1L
1,591 SR
Queue Stats
169W - 194L
1,459 Elo+
Party 3
Zeus
Zeus
vRedeyekai
Zeus
Level 128
God Stats
17W - 15L
1,570 SR
Queue Stats
317W - 354L
1,446 Elo+
Party 2
Team Averages
Level 61
1,517 SR
1,416 Elo+

VS

Team Averages
Level 68
1,449 SR
1,408 Elo+
Charybdis
Charybdis
 
Charybdis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Chrch
Vamana
Level 158
God Stats
0W - 1L
1,300 SR
Queue Stats
20W - 19L
1,435 Elo+
Party 4
Baba Yaga
Baba Yaga
Kmchi
Baba Yaga
Level 86
God Stats
1W - 2L
1,402 SR
Queue Stats
114W - 115L
1,336 Elo+
Party 1
Bastet
Bastet
SSuperSS
Bastet
Level 27
God Stats
3W - 3L
1,593 SR
Queue Stats
19W - 21L
1,409 Elo+
Party 4
Thanatos
Thanatos
qok Senpai
Thanatos
Level 8
God Stats
7W - 14L
1,448 SR
Queue Stats
93W - 97L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 9
10,089
917
9,283
13,028
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
Teeree98
Yemoja
17
1 / 1 / 10
10,056
914
6,609
13,205
9,447
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ZambraGod
Izanami
17
5 / 0 / 8
10,697
972
16,195
10,655
4,384
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ZuluagaSadGod
Danzaburou
18
8 / 3 / 9
12,110
1,101
15,677
14,421
6,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 3 / 13
11,823
1,075
29,408
8,319
3,530
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

214

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 5 / 3
9,845
895
9,987
13,726
4,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Vamana
Chrch
Vamana
17
6 / 3 / 2
11,503
1,046
20,891
26,807
28,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Kmchi
Baba Yaga
18
4 / 3 / 7
11,716
1,065
16,123
15,225
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
SSuperSS
Bastet
16
0 / 8 / 5
9,651
877
7,676
18,563
7,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
qok Senpai
Thanatos
16
0 / 5 / 3
9,479
862
1,971
8,736
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
24
Kills
11
11
Deaths
24
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
3
0.5
L
Vamana
Chrch
Vamana
6
3
2
2.33
L
Baba Yaga
Kmchi
Baba Yaga
4
3
7
2.5
L
Bastet
SSuperSS
Bastet
0
8
5
0.31
W
3
4
9
1.88
W
Yemoja
Teeree98
Yemoja
1
1
10
6
W
Izanami
ZambraGod
Izanami
5
0
8
9
W
Danzaburou
ZuluagaSadGod
Danzaburou
8
3
9
4.17
L
Thanatos
qok Senpai
Thanatos
0
5
3
0.3
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,172
Damage
56,648
59,628
Taken
83,057
30,322
Mitigated
49,954
10,941
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,987
3,060
0
1,115
13,726
4,890
0
7,473
6,162
0
37,147
L
Vamana
Chrch
Vamana
20,891
8,284
0
5,804
26,807
28,411
0
8,024
18,145
11,761
29,606
L
Baba Yaga
Kmchi
Baba Yaga
16,123
2,394
0
2,827
15,225
5,944
0
6,710
8,397
43,502
0
L
Bastet
SSuperSS
Bastet
7,676
1,910
0
948
18,563
7,139
0
8,364
10,036
0
23,374
W
9,283
1,970
0
1,500
13,028
6,622
0
4,342
8,686
0
16,916
W
Yemoja
Teeree98
Yemoja
6,609
604
2,879
769
13,205
9,447
0
4,741
8,464
17,710
0
W
Izanami
ZambraGod
Izanami
16,195
13,294
485
305
10,655
4,384
0
4,530
6,125
0
32,822
W
Danzaburou
ZuluagaSadGod
Danzaburou
15,677
9,370
0
2,338
14,421
6,339
0
4,024
10,397
0
40,245
L
Thanatos
qok Senpai
Thanatos
1,971
122
0
966
8,736
3,570
0
5,446
3,247
0
10,827
W
29,408
3,145
767
1,898
8,319
3,530
0
2,652
5,667
58,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,775
Gold Earned
52,194
226
Minions Killed
222
3
Camps Cleared
9
980,781
Distance Traveled
992,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,845
895
62
6
3
164,165
0
L
Vamana
11,503
1,046
46
4
1
219,317
0
L
Baba Yaga
11,716
1,065
58
5
1
212,916
0
L
Bastet
9,651
877
38
3
0
210,587
0
W
Pele
10,089
917
17
2
0
222,028
0
W
Yemoja
10,056
914
29
3
0
206,580
0
W
Izanami
10,697
972
40
4
0
190,541
0
W
Danzaburou
12,110
1,101
62
6
1
170,587
0
L
Thanatos
9,479
862
18
2
4
185,632
0
W
Zeus
11,823
1,075
78
7
2
191,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role