Player Matchup

Hou Yi
Hou Yi
Platinum IV
JoeMan82
Hou Yi
Platinum IV
Level 141
God Stats
39W - 36L
1,550 SR
Queue Stats
191W - 196L
1,585 MMR
Solo
Cerberus
Cerberus
Gold V
KRUMPLED-4-SKIN
Cerberus
Gold V
Level 147
God Stats
6W - 2L
1,691 SR
Queue Stats
143W - 154L
1,336 MMR
Party 2
Athena
Athena
Gold II
MeekDylan
Athena
Gold II
Level 128
God Stats
8W - 2L
1,683 SR
Queue Stats
288W - 283L
1,540 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
TheBussyReaper
Morgan Le Fay
Platinum IV
Level 152
God Stats
4W - 2L
1,583 SR
Queue Stats
160W - 154L
1,820 MMR
Party 2
Bastet
Bastet
Gold II
xItsyoboiii
Bastet
Gold II
Level 159
God Stats
11W - 7L
1,594 SR
Queue Stats
472W - 503L
1,546 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,620 SR
1,565 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,541 SR
1,566 MMR
Chaac
Chaac
Bronze III
Ferox GJ
Chaac
Bronze III
Level 126
God Stats
0W - 1L
1,256 SR
Queue Stats
14W - 12L
1,537 MMR
Solo
Scylla
Scylla
Bronze III
Hirezbussy
Scylla
Bronze III
Level 41
God Stats
0W - 1L
1,572 SR
Queue Stats
2W - 3L
1,599 MMR
Solo
Cupid
Cupid
Gold III
LucasNiki34
Cupid
Gold III
Level 117
God Stats
3W - 1L
1,720 SR
Queue Stats
239W - 240L
1,560 MMR
Solo
Mercury
Mercury
Gold I
chewy02y
Mercury
Gold I
Level 148
God Stats
27W - 16L
1,686 SR
Queue Stats
68W - 64L
1,817 MMR
Party 1
Khepri
Khepri
Gold V
funkychicken89
Khepri
Gold V
Level 160
God Stats
7W - 16L
1,473 SR
Queue Stats
128W - 132L
1,316 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JoeMan82
Hou Yi
10
2 / 0 / 1
5,707
571
3,885
3,930
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
1 / 0 / 2
5,419
542
3,094
5,155
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Athena
MeekDylan
Athena
8
0 / 0 / 2
5,115
512
1,587
6,844
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
TheBussyReaper
Morgan Le Fay
9
1 / 1 / 2
5,177
518
5,818
4,683
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
10
2 / 0 / 1
5,681
568
1,802
5,098
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
KaliGebChironZeus

VS

Bans
King ArthurGilgameshArtioSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ferox GJ
Chaac
9
0 / 2 / 0
5,065
507
2,930
5,403
3,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Hirezbussy
Scylla
7
0 / 4 / 0
4,376
438
1,078
5,845
1,691
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 0 / 0
5,065
507
3,556
3,011
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
chewy02y
Mercury
9
0 / 1 / 1
5,153
515
1,902
6,442
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 0
4,935
494
2,530
7,724
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ferox GJ
Chaac
0
2
0
0
L
Scylla
Hirezbussy
Scylla
0
4
0
0
W
Hou Yi
JoeMan82
Hou Yi
2
0
1
2.5
W
Cerberus
1
0
2
2
L
0
0
0
0
W
Athena
MeekDylan
Athena
0
0
2
1
W
Morgan Le Fay
TheBussyReaper
Morgan Le Fay
1
1
2
2
L
Mercury
chewy02y
Mercury
0
1
1
0.5
L
1
1
0
1
W
Bastet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,186
Damage
11,996
25,710
Taken
28,425
10,991
Mitigated
11,755
11,488
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ferox GJ
Chaac
2,930
673
0
1,963
5,403
3,936
0
2,636
2,336
0
21,901
L
Scylla
Hirezbussy
Scylla
1,078
166
0
400
5,845
1,691
67
888
4,775
17,090
0
W
Hou Yi
JoeMan82
Hou Yi
3,885
1,840
0
1,816
3,930
969
0
350
3,580
0
34,920
W
Cerberus
3,094
129
0
2,134
5,155
3,535
0
188
4,967
23,359
0
L
3,556
1,699
147
1,612
3,011
683
0
592
2,379
0
30,747
W
Athena
MeekDylan
Athena
1,587
320
0
2,497
6,844
3,301
30
921
5,923
10,703
0
W
Morgan Le Fay
TheBussyReaper
Morgan Le Fay
5,818
797
0
1,333
4,683
1,598
0
1,843
2,840
23,539
0
L
Mercury
chewy02y
Mercury
1,902
975
0
420
6,442
1,831
0
1,750
4,570
0
33,072
L
2,530
360
266
1,975
7,724
3,614
0
3,680
3,866
14,539
0
W
Bastet
1,802
486
0
3,708
5,098
1,588
18
306
4,792
0
35,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,099
Gold Earned
24,594
285
Minions Killed
255
0
Camps Cleared
0
956,387
Distance Traveled
920,550
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,065
507
59
6
0
162,069
1
L
Scylla
4,376
438
31
3
0
172,595
3
W
Hou Yi
5,707
571
79
8
0
175,157
1
W
Cerberus
5,419
542
64
6
0
162,200
0
L
Cupid
5,065
507
72
7
0
173,199
3
W
Athena
5,115
512
14
1
0
229,633
2
W
Morgan Le Fay
5,177
518
49
5
0
192,250
2
L
Mercury
5,153
515
74
7
0
217,309
1
L
Khepri
4,935
494
19
2
0
195,378
2
W
Bastet
5,681
568
79
8
0
197,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role