Player Matchup

Chaac
Chaac
acetiger5
Chaac
Level 129
God Stats
9W - 2L
1,791 SR
Queue Stats
410W - 347L
1,697 Elo+
Party 1
Atlas
Atlas
cutter23
Atlas
Level 100
God Stats
4W - 6L
1,505 SR
Queue Stats
406W - 413L
1,643 Elo+
Party 1
Ullr
Ullr
wsup02
Ullr
Level 107
God Stats
6W - 3L
1,678 SR
Queue Stats
278W - 248L
1,637 Elo+
Party 1
Team Averages
Level 112
1,658 SR
1,659 Elo+

VS

Team Averages
Level 106
1,500 SR
1,618 Elo+
Ra
Ra
Jujebar
Ra
Level 122
God Stats
0W - 2L
1,338 SR
Queue Stats
141W - 101L
1,622 Elo+
Party 2
Bacchus
Bacchus
jocg
Bacchus
Level 69
God Stats
46W - 17L
1,684 SR
Queue Stats
118W - 84L
1,602 Elo+
Party 2
Ullr
Ullr
Ímperius
Ullr
Level 127
God Stats
1W - 2L
1,477 SR
Queue Stats
173W - 108L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
acetiger5
Chaac
13
1 / 1 / 8
8,092
674
9,133
11,374
9,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
cutter23
Atlas
14
5 / 3 / 7
9,806
817
8,005
13,278
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
wsup02
Ullr
13
6 / 3 / 5
9,127
761
9,571
7,715
2,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,684
724
7,862
9,318
2,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
jocg
Bacchus
12
2 / 2 / 5
8,661
722
6,571
11,449
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
10
2 / 6 / 4
7,767
647
5,271
10,780
3,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
7
7
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Chaac
acetiger5
Chaac
1
1
8
5
W
Atlas
cutter23
Atlas
5
3
7
2.83
L
Bacchus
jocg
Bacchus
2
2
5
2.25
W
Ullr
wsup02
Ullr
6
3
5
2.83
L
Ullr
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,709
Damage
19,704
32,367
Taken
31,547
24,181
Mitigated
20,446
8,403
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,862
1,232
1,139
1,211
9,318
2,959
573
1,462
7,856
35,011
0
W
Chaac
acetiger5
Chaac
9,133
978
0
3,884
11,374
9,683
409
6,611
4,763
0
35,531
W
Atlas
cutter23
Atlas
8,005
2,184
761
3,481
13,278
12,008
70
5,112
8,166
23,301
0
L
Bacchus
jocg
Bacchus
6,571
525
0
1,526
11,449
13,506
0
2,735
8,714
10,754
0
W
Ullr
wsup02
Ullr
9,571
2,879
0
277
7,715
2,490
746
3,365
4,350
0
34,633
L
Ullr
5,271
1,948
0
125
10,780
3,981
901
4,400
6,380
0
20,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
25,112
154
Minions Killed
116
7
Camps Cleared
5
660,439
Distance Traveled
660,157
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,684
724
56
5
2
220,502
3
W
Chaac
8,092
674
60
5
2
240,297
5
W
Atlas
9,806
817
30
3
0
210,939
3
L
Bacchus
8,661
722
8
1
0
235,525
2
W
Ullr
9,127
761
64
5
5
209,203
6
L
Ullr
7,767
647
52
4
3
204,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role