Player Matchup

Erlang Shen
Erlang Shen
FHPwnage
Erlang Shen
Level 102
God Stats
18W - 14L
1,611 SR
Queue Stats
277W - 229L
1,508 Elo+
Party 3
Kuzenbo
Kuzenbo
IRzor
Kuzenbo
Level 158
God Stats
2W - 1L
1,886 SR
Queue Stats
218W - 207L
1,544 Elo+
Party 2
Mulan
Mulan
LegatoPendragon
Mulan
Level 160
God Stats
5W - 7L
1,296 SR
Queue Stats
390W - 381L
1,487 Elo+
Party 2
Janus
Janus
WastebasketDingo
Janus
Level 65
God Stats
4W - 10L
1,410 SR
Queue Stats
161W - 164L
1,505 Elo+
Party 3
Neith
Neith
pooshhh
Neith
Level 76
God Stats
35W - 36L
1,533 SR
Queue Stats
339W - 355L
1,467 Elo+
Solo
Team Averages
Level 112
1,547 SR
1,502 Elo+

VS

Team Averages
Level 114
1,553 SR
1,544 Elo+
Mulan
Mulan
CaptnKramer
Mulan
Level 120
God Stats
3W - 3L
1,476 SR
Queue Stats
133W - 119L
1,521 Elo+
Solo
Cerberus
Cerberus
Noxxc13
Cerberus
Level 76
God Stats
5W - 5L
1,473 SR
Queue Stats
227W - 213L
1,530 Elo+
Solo
Cliodhna
Cliodhna
Smokley
Cliodhna
Level 148
God Stats
15W - 13L
1,550 SR
Queue Stats
197W - 178L
1,537 Elo+
Party 1
Artemis
Artemis
Viken52
Artemis
Level 109
God Stats
12W - 6L
1,649 SR
Queue Stats
72W - 49L
1,544 Elo+
Party 1
Scylla
Scylla
Zeitrim
Scylla
Level 118
God Stats
4W - 2L
1,618 SR
Queue Stats
143W - 110L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FHPwnage
Erlang Shen
14
3 / 3 / 2
8,157
510
6,410
11,251
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
IRzor
Kuzenbo
11
1 / 3 / 3
7,307
457
5,508
13,455
13,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 2
9,021
564
13,180
14,115
11,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 6 / 0
6,119
382
1,974
6,376
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
pooshhh
Neith
14
3 / 6 / 2
8,111
507
6,728
13,583
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,139
509
6,850
13,514
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Noxxc13
Cerberus
14
4 / 0 / 12
8,988
562
6,684
11,235
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Smokley
Cliodhna
14
3 / 2 / 7
8,363
523
8,407
10,250
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
Viken52
Artemis
14
1 / 4 / 1
8,172
511
7,627
7,195
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Zeitrim
Scylla
16
10 / 1 / 3
9,549
597
14,864
7,512
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
19
19
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
L
Erlang Shen
FHPwnage
Erlang Shen
3
3
2
1.33
L
Kuzenbo
IRzor
Kuzenbo
1
3
3
0.83
L
3
1
2
4
W
Cerberus
Noxxc13
Cerberus
4
0
12
10
W
Cliodhna
Smokley
Cliodhna
3
2
7
3.25
W
Artemis
Viken52
Artemis
1
4
1
0.38
L
0
6
0
0
W
Scylla
Zeitrim
Scylla
10
1
3
11.5
L
Neith
pooshhh
Neith
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,800
Damage
44,432
58,780
Taken
49,706
38,944
Mitigated
28,566
16,668
Healing
16,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,850
938
0
5,225
13,514
8,742
0
1,785
10,897
3,929
48,120
L
Erlang Shen
FHPwnage
Erlang Shen
6,410
3,346
0
3,637
11,251
7,209
0
3,992
7,087
0
51,573
L
Kuzenbo
IRzor
Kuzenbo
5,508
1,921
0
1,771
13,455
13,851
0
6,964
6,351
26,923
0
L
13,180
1,081
0
6,669
14,115
11,769
50
1,968
11,421
11,315
47,694
W
Cerberus
Noxxc13
Cerberus
6,684
850
0
4,372
11,235
10,968
191
2,126
8,948
25,044
0
W
Cliodhna
Smokley
Cliodhna
8,407
766
0
3,981
10,250
3,560
443
1,016
9,154
0
58,973
W
Artemis
Viken52
Artemis
7,627
4,241
0
804
7,195
2,171
765
845
6,305
0
61,689
L
1,974
122
0
500
6,376
1,733
0
3,495
2,611
30,303
0
W
Scylla
Zeitrim
Scylla
14,864
2,775
302
2,115
7,512
3,125
278
3,768
3,638
59,524
0
L
Neith
pooshhh
Neith
6,728
3,131
0
4,091
13,583
4,382
0
5,312
8,185
0
52,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
43,211
410
Minions Killed
525
0
Camps Cleared
0
1,421,783
Distance Traveled
1,503,634
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,139
509
115
7
0
311,011
3
L
Erlang Shen
8,157
510
78
5
0
339,648
3
L
Kuzenbo
7,307
457
46
3
0
321,522
8
L
Mulan
9,021
564
120
8
0
280,729
5
W
Cerberus
8,988
562
60
4
0
300,229
6
W
Cliodhna
8,363
523
118
7
0
323,569
0
W
Artemis
8,172
511
121
8
0
268,995
1
L
Janus
6,119
382
75
5
0
240,576
0
W
Scylla
9,549
597
111
7
0
299,830
2
L
Neith
8,111
507
91
6
0
239,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role