Player Matchup

Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
BORKXD
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,440 Elo+
Party 1
Neith
Neith
Guziio
Neith
Level 62
God Stats
30W - 26L
1,533 SR
Queue Stats
327W - 319L
1,476 Elo+
Party 2
Vamana
Vamana
Kobons
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 58L
1,546 Elo+
Party 1
Odin
Odin
Nomzz47
Odin
Level 103
God Stats
9W - 4L
1,593 SR
Queue Stats
447W - 428L
1,479 Elo+
Party 2
Team Averages
Level 65
1,525 SR
1,488 Elo+

VS

Team Averages
Level 85
1,616 SR
1,468 Elo+
Erlang Shen
Erlang Shen
Infidel6437
Erlang Shen
Level 66
God Stats
6W - 2L
1,835 SR
Queue Stats
81W - 95L
1,391 Elo+
Party 3
Loki
Loki
JackOfSpades610
Loki
Level 148
God Stats
20W - 19L
1,613 SR
Queue Stats
124W - 122L
1,501 Elo+
Party 3
Ymir
Ymir
QualsSmurf
Ymir
Level 46
God Stats
7W - 4L
1,683 SR
Queue Stats
126W - 64L
1,638 Elo+
Party 3
Agni
Agni
smitersmisle
Agni
Level 35
God Stats
6W - 10L
1,368 SR
Queue Stats
58W - 59L
1,425 Elo+
Solo
Artemis
Artemis
x Priid3
Artemis
Level 131
God Stats
0W - 1L
1,579 SR
Queue Stats
26W - 30L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 11
6,083
553
2,517
6,560
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
BORKXD
Tiamat
10
2 / 3 / 5
5,829
530
4,103
4,490
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Guziio
Neith
12
7 / 0 / 3
7,153
650
6,830
4,700
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Kobons
Vamana
11
7 / 1 / 2
6,921
629
6,956
6,934
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
Nomzz47
Odin
12
5 / 0 / 2
7,359
669
6,487
4,340
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Infidel6437
Erlang Shen
9
0 / 5 / 0
5,130
466
1,682
9,231
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 4 / 0
5,604
509
3,770
7,914
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 4 / 2
4,965
451
2,028
10,632
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 1
4,653
423
2,468
5,876
1,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
x Priid3
Artemis
8
1 / 5 / 0
5,103
464
2,740
4,492
532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
4
4
Deaths
22
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
11
6.5
W
Tiamat
BORKXD
Tiamat
2
3
5
1.5
W
Neith
Guziio
Neith
7
0
3
8.5
L
Erlang Shen
Infidel6437
Erlang Shen
0
5
0
0
L
3
4
0
0.75
W
Vamana
Kobons
Vamana
7
1
2
8
W
Odin
Nomzz47
Odin
5
0
2
6
L
0
4
2
0.25
L
0
4
1
0.13
L
Artemis
x Priid3
Artemis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,893
Damage
12,688
27,024
Taken
38,145
12,474
Mitigated
13,741
10,425
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,517
382
0
3,014
6,560
3,698
25
994
5,566
10,894
0
W
Tiamat
BORKXD
Tiamat
4,103
561
0
790
4,490
1,728
228
1,206
3,284
15,684
0
W
Neith
Guziio
Neith
6,830
2,722
0
2,697
4,700
1,419
725
1,319
3,381
0
38,948
L
Erlang Shen
Infidel6437
Erlang Shen
1,682
1,049
0
1,915
9,231
4,835
0
318
8,536
0
24,367
L
3,770
807
0
2,958
7,914
1,882
0
1,147
6,495
0
24,354
W
Vamana
Kobons
Vamana
6,956
3,305
0
3,478
6,934
2,609
0
977
5,957
0
35,595
W
Odin
Nomzz47
Odin
6,487
1,708
0
446
4,340
3,020
234
0
4,340
1,701
39,216
L
2,028
648
0
1,292
10,632
5,276
0
3,234
7,192
9,579
0
L
2,468
79
0
1,646
5,876
1,216
653
1,115
4,609
20,181
0
L
Artemis
x Priid3
Artemis
2,740
1,264
0
510
4,492
532
0
445
4,007
0
14,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
25,455
279
Minions Killed
206
0
Camps Cleared
0
1,050,191
Distance Traveled
933,464
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,083
553
17
2
0
224,959
2
W
Tiamat
5,829
530
29
3
0
188,633
1
W
Neith
7,153
650
75
7
0
191,519
0
L
Erlang Shen
5,130
466
65
6
0
204,970
1
L
Loki
5,604
509
61
6
0
184,586
0
W
Vamana
6,921
629
66
6
0
251,001
5
W
Odin
7,359
669
92
8
0
194,079
2
L
Ymir
4,965
451
12
1
0
200,488
1
L
Agni
4,653
423
37
3
0
140,845
0
L
Artemis
5,103
464
31
3
0
202,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role