Player Matchup

Tyr
Tyr
Patriot87
Tyr
Level 142
God Stats
5W - 7L
1,405 SR
Queue Stats
844W - 832L
1,344 Elo+
Solo
Nemesis
Nemesis
UmbralScythe
Nemesis
Level 75
God Stats
2W - 1L
1,503 SR
Queue Stats
226W - 308L
1,364 Elo+
Party 3
Chronos
Chronos
VileBlessing
Chronos
Level 97
God Stats
36W - 24L
1,597 SR
Queue Stats
396W - 480L
1,441 Elo+
Party 3
Achilles
Achilles
Yuvolo
Achilles
Level 65
God Stats
7W - 11L
1,248 SR
Queue Stats
257W - 286L
1,545 Elo+
Party 3
Xbalanque
Xbalanque
bunnyfirelordUWU
Xbalanque
Level 35
God Stats
12W - 10L
1,586 SR
Queue Stats
62W - 90L
1,329 Elo+
Party 3
Team Averages
Level 83
1,468 SR
1,405 Elo+

VS

Team Averages
Level 30
1,394 SR
1,219 Elo+
Bellona
Bellona
BriBerry_
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,097 Elo+
Party 1
Anubis
Anubis
Hairymilkies23
Anubis
Level 26
God Stats
0W - 3L
1,251 SR
Queue Stats
40W - 46L
1,349 Elo+
Party 2
Sylvanus
Sylvanus
Prince of Truth
Sylvanus
Level 58
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 19L
1,217 Elo+
Party 1
Skadi
Skadi
RomeyJoAnNem10
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,097 Elo+
Party 1
Mercury
Mercury
TrxshChild
Mercury
Level 47
God Stats
5W - 8L
1,439 SR
Queue Stats
119W - 149L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
8,266
517
2,653
14,543
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
UmbralScythe
Nemesis
15
10 / 0 / 6
9,463
591
10,837
10,618
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
VileBlessing
Chronos
16
5 / 6 / 7
9,619
601
11,181
11,145
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Yuvolo
Achilles
16
13 / 0 / 2
9,972
623
10,358
9,762
7,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
6
0 / 0 / 1
5,460
341
167
685
119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BriBerry_
Bellona
11
0 / 8 / 0
6,661
416
1,570
11,582
7,615
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
4 / 8 / 1
7,903
494
7,874
13,500
6,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
10
0 / 4 / 0
6,834
427
6,508
9,796
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 4 / 0
6,479
405
4,898
6,353
1,880
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
TrxshChild
Mercury
13
2 / 7 / 2
7,842
490
4,529
13,100
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
31
Kills
6
6
Deaths
31
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
BriBerry_
Bellona
0
8
0
0
L
4
8
1
0.56
W
3
0
8
7
L
Sylvanus
0
4
0
0
L
0
4
0
0
L
Mercury
TrxshChild
Mercury
2
7
2
0.43
W
Nemesis
UmbralScythe
Nemesis
10
0
6
13
W
Chronos
VileBlessing
Chronos
5
6
7
1.42
W
Achilles
Yuvolo
Achilles
13
0
2
14
W
Xbalanque
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,196
Damage
25,379
46,753
Taken
54,331
26,589
Mitigated
29,584
11,690
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BriBerry_
Bellona
1,570
599
0
1,150
11,582
7,615
702
415
11,167
0
24,322
L
7,874
298
0
3,267
13,500
6,050
832
7,295
5,821
38,808
0
W
2,653
469
113
4,945
14,543
12,432
0
4,725
9,818
0
32,624
L
Sylvanus
6,508
2,571
371
3,335
9,796
9,406
110
878
8,886
32,845
0
L
4,898
3,244
0
0
6,353
1,880
163
803
5,482
0
30,671
L
Mercury
TrxshChild
Mercury
4,529
2,254
0
2,976
13,100
4,633
0
2,166
10,854
0
47,301
W
Nemesis
UmbralScythe
Nemesis
10,837
5,900
0
4,001
10,618
4,615
250
2,405
8,213
0
56,855
W
Chronos
VileBlessing
Chronos
11,181
2,425
0
1,412
11,145
2,338
3,616
6,197
4,948
62,913
0
W
Achilles
Yuvolo
Achilles
10,358
3,721
0
1,219
9,762
7,085
454
1,055
8,707
8,547
46,104
W
Xbalanque
167
72
0
0
685
119
0
0
685
0
3,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,780
Gold Earned
35,719
357
Minions Killed
302
0
Camps Cleared
0
1,346,898
Distance Traveled
1,215,108
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,661
416
43
3
0
231,138
5
L
Anubis
7,903
494
70
4
0
227,557
0
W
Tyr
8,266
517
59
4
0
318,959
0
L
Sylvanus
6,834
427
41
3
0
223,747
2
L
Skadi
6,479
405
63
4
0
209,260
0
L
Mercury
7,842
490
85
5
0
323,406
1
W
Nemesis
9,463
591
85
5
0
395,294
0
W
Chronos
9,619
601
108
7
0
260,345
4
W
Achilles
9,972
623
100
6
0
341,323
4
W
Xbalanque
5,460
341
5
0
0
30,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role