Player Matchup

Hercules
Hercules
BaconPancake
Hercules
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,263 Elo+
Party 1
Chang'e
Chang'e
Derakarsis
Chang'e
Level 81
God Stats
0W - 3L
1,255 SR
Queue Stats
5W - 7L
1,263 Elo+
Party 1
Janus
Janus
LaPifia
Janus
Level 126
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 12L
1,237 Elo+
Party 4
Skadi
Skadi
NarcosWhitAttitu
Skadi
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
19W - 34L
1,360 Elo+
Party 4
Cthulhu
Cthulhu
incuGuS
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,263 Elo+
Party 1
Team Averages
Level 85
1,451 SR
1,277 Elo+

VS

Team Averages
Level 84
1,645 SR
1,428 Elo+
Achilles
Achilles
Ascend Vortex
Achilles
Level 102
God Stats
7W - 3L
1,552 SR
Queue Stats
52W - 60L
1,433 Elo+
Party 3
Bastet
Bastet
SetoKaiba78445
Bastet
Level 109
God Stats
6W - 0L
1,896 SR
Queue Stats
125W - 122L
1,377 Elo+
Solo
Tiamat
Tiamat
TRKVOLTAGE94
Tiamat
Level 154
God Stats
2W - 1L
1,542 SR
Queue Stats
26W - 20L
1,537 Elo+
Party 3
Agni
Agni
jokesterbrenden9
Agni
Level 26
God Stats
1W - 1L
1,685 SR
Queue Stats
34W - 29L
1,458 Elo+
Party 2
Cerberus
Cerberus
purpleiceeeee
Cerberus
Level 28
God Stats
6W - 4L
1,550 SR
Queue Stats
17W - 25L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaconPancake
Hercules
17
4 / 4 / 5
11,142
655
6,976
24,342
23,461
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Derakarsis
Chang'e
17
2 / 3 / 5
10,222
601
8,948
14,268
6,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
LaPifia
Janus
18
4 / 5 / 4
11,448
673
19,310
13,705
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 4
10,276
604
8,552
16,374
4,706
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
incuGuS
Cthulhu
17
1 / 6 / 6
10,119
595
9,666
27,733
13,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ascend Vortex
Achilles
19
6 / 0 / 16
13,166
774
18,036
18,951
26,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 5 / 11
11,457
674
12,681
15,557
6,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
20
13 / 1 / 9
14,700
865
35,212
10,448
9,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 11
12,098
712
13,655
9,957
3,928
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
purpleiceeeee
Cerberus
17
2 / 3 / 12
11,473
675
4,810
14,809
15,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
13
Kills
25
25
Deaths
13
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ascend Vortex
Achilles
6
0
16
14
L
Hercules
BaconPancake
Hercules
4
4
5
1.63
L
Chang'e
Derakarsis
Chang'e
2
3
5
1.5
L
Janus
LaPifia
Janus
4
5
4
1.2
L
2
7
4
0.57
W
1
5
11
1.3
W
Tiamat
13
1
9
17.5
L
Cthulhu
incuGuS
Cthulhu
1
6
6
0.67
W
3
4
11
2.13
W
Cerberus
purpleiceeeee
Cerberus
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,452
Damage
84,394
96,422
Taken
69,722
51,365
Mitigated
62,654
25,133
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ascend Vortex
Achilles
18,036
4,127
1,594
5,981
18,951
26,594
1,258
10,316
8,440
1,012
36,838
L
Hercules
BaconPancake
Hercules
6,976
900
0
4,413
24,342
23,461
0
12,707
10,963
0
14,847
L
Chang'e
Derakarsis
Chang'e
8,948
989
5,148
5,222
14,268
6,156
92
6,833
7,058
38,343
0
L
Janus
LaPifia
Janus
19,310
1,006
142
1,772
13,705
3,936
126
6,277
7,263
61,187
0
L
8,552
3,589
0
500
16,374
4,706
1
10,698
5,555
0
21,710
W
12,681
1,381
0
3,929
15,557
6,666
1,053
8,643
6,815
0
46,767
W
Tiamat
35,212
1,766
0
2,985
10,448
9,715
1,027
5,856
4,541
86,674
0
L
Cthulhu
incuGuS
Cthulhu
9,666
569
258
7,678
27,733
13,106
0
18,052
9,309
30,110
0
W
13,655
813
0
1,265
9,957
3,928
2,753
6,065
3,892
47,565
0
W
Cerberus
purpleiceeeee
Cerberus
4,810
140
0
1,160
14,809
15,751
779
7,194
7,567
16,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,207
Gold Earned
62,894
316
Minions Killed
375
4
Camps Cleared
10
1,464,064
Distance Traveled
1,639,611
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,166
774
51
3
1
336,671
2
L
Hercules
11,142
655
15
1
0
330,197
4
L
Chang'e
10,222
601
73
4
0
308,549
1
L
Janus
11,448
673
127
7
4
304,071
0
L
Skadi
10,276
604
38
2
0
254,562
1
W
Bastet
11,457
674
63
4
5
337,761
1
W
Tiamat
14,700
865
148
9
2
344,449
3
L
Cthulhu
10,119
595
63
4
0
266,685
0
W
Agni
12,098
712
88
5
2
309,298
8
W
Cerberus
11,473
675
25
1
0
311,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role