Player Matchup

Olorun
Olorun
Dkchange
Olorun
Level 6
God Stats
1W - 0L
1,751 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Ezibear
Ratatoskr
Level 20
God Stats
1W - 0L
1,638 SR
Queue Stats
3W - 0L
1,852 Elo+
Party 1
Hercules
Hercules
Gulzasha
Hercules
Level 97
God Stats
4W - 2L
1,657 SR
Queue Stats
74W - 63L
1,717 Elo+
Party 1
Team Averages
Level 41
1,682 SR
1,690 Elo+

VS

Team Averages
Level 70
1,366 SR
1,414 Elo+
Thoth
Thoth
CRISTIANINI1453
Thoth
Level 129
God Stats
5W - 9L
1,522 SR
Queue Stats
531W - 509L
1,704 Elo+
Solo
Odin
Odin
DoofenBoofer
Odin
Level 3
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 4L
1,313 Elo+
Party 2
Ares
Ares
SaftBlabar
Ares
Level 79
God Stats
0W - 3L
1,223 SR
Queue Stats
13W - 50L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dkchange
Olorun
12
2 / 0 / 18
8,039
804
8,722
5,370
2,122
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
Ezibear
Ratatoskr
13
16 / 1 / 4
9,650
965
17,216
11,840
6,965
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Gulzasha
Hercules
11
3 / 1 / 12
8,138
814
6,551
8,708
6,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,525
653
5,502
8,176
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 8 / 1
6,529
653
5,346
15,833
9,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
0 / 7 / 2
6,518
652
3,256
15,417
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
2
2
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Olorun
Dkchange
Olorun
2
0
18
11
L
1
8
1
0.19
W
Ratatoskr
Ezibear
Ratatoskr
16
1
4
18
W
Hercules
Gulzasha
Hercules
3
1
12
9
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
14,104
25,918
Taken
39,426
15,252
Mitigated
22,492
10,398
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,502
234
0
480
8,176
2,316
0
1,621
6,339
14,726
0
W
Olorun
Dkchange
Olorun
8,722
3,794
1,531
2,691
5,370
2,122
2,018
3,008
2,362
21,186
0
L
5,346
2,018
74
1,830
15,833
9,734
0
5,078
10,453
0
10,045
W
Ratatoskr
Ezibear
Ratatoskr
17,216
6,156
0
2,693
11,840
6,965
299
3,789
7,283
0
28,629
W
Hercules
Gulzasha
Hercules
6,551
2,739
534
2,949
8,708
6,165
0
2,004
6,704
0
21,023
L
3,256
73
0
1,484
15,417
10,442
0
2,791
12,241
10,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,827
Gold Earned
19,572
87
Minions Killed
34
4
Camps Cleared
2
599,644
Distance Traveled
405,068
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,525
653
16
2
1
110,596
1
W
Olorun
8,039
804
25
3
1
193,859
0
L
Odin
6,529
653
7
1
0
140,082
2
W
Ratatoskr
9,650
965
31
3
1
213,056
1
W
Hercules
8,138
814
31
3
2
192,729
2
L
Ares
6,518
652
11
1
1
154,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role