Player Matchup

Chaac
Chaac
DancesMoves
Chaac
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 16L
1,451 Elo+
Party 2
Artio
Artio
Leonrock010
Artio
Level 16
God Stats
1W - 1L
1,341 SR
Queue Stats
4W - 9L
1,346 Elo+
Party 1
Loki
Loki
Simbxhhh
Loki
Level 125
God Stats
36W - 17L
1,686 SR
Queue Stats
470W - 441L
1,485 Elo+
Party 1
Hel
Hel
TheSupremeSavage
Hel
Level 120
God Stats
4W - 4L
1,454 SR
Queue Stats
102W - 110L
1,501 Elo+
Party 1
The Morrigan
The Morrigan
chncy86
The Morrigan
Level 158
God Stats
1W - 0L
1,719 SR
Queue Stats
35W - 29L
1,589 Elo+
Party 2
Team Averages
Level 89
1,540 SR
1,474 Elo+

VS

Team Averages
Level 71
1,484 SR
1,511 Elo+
Charybdis
Charybdis
Flipskully27
Charybdis
Level 108
God Stats
0W - 1L
1,219 SR
Queue Stats
19W - 21L
1,437 Elo+
Party 3
Yemoja
Yemoja
LordYata
Yemoja
Level 18
God Stats
2W - 2L
1,493 SR
Queue Stats
4W - 3L
1,685 Elo+
Solo
Horus
Horus
XboxFromZero
Horus
Level 67
God Stats
0W - 4L
1,645 SR
Queue Stats
12W - 16L
1,360 Elo+
Party 3
Susano
Susano
YSM BongRipper
Susano
Level 127
God Stats
1W - 3L
1,655 SR
Queue Stats
22W - 26L
1,468 Elo+
Party 3
Ra
Ra
xDEATHRINGx
Ra
Level 35
God Stats
1W - 1L
1,411 SR
Queue Stats
9W - 6L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
7,682
768
7,119
7,351
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 10
7,159
716
2,677
8,323
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
16
8 / 2 / 13
9,913
991
9,236
8,277
3,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 0 / 8
9,751
975
11,562
7,798
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
chncy86
The Morrigan
16
4 / 1 / 13
8,997
900
9,109
3,866
1,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flipskully27
Charybdis
13
1 / 6 / 3
6,686
669
7,863
9,587
2,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
LordYata
Yemoja
11
0 / 5 / 1
6,140
614
2,110
10,824
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 4
6,629
663
3,592
9,987
8,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 3 / 2
7,292
729
6,369
6,689
2,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 5 / 2
6,677
668
3,563
7,686
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
24
Kills
5
5
Deaths
24
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Charybdis
Flipskully27
Charybdis
1
6
3
0.42
W
1
1
10
6
L
Yemoja
LordYata
Yemoja
0
5
1
0.1
W
Loki
8
2
13
7.25
W
10
0
8
14
L
1
5
4
0.6
L
2
3
2
1
W
The Morrigan
chncy86
The Morrigan
4
1
13
10.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,703
Damage
23,497
35,615
Taken
44,773
19,751
Mitigated
24,544
13,640
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,119
910
178
2,602
7,351
4,647
0
1,113
6,042
0
22,136
L
Charybdis
Flipskully27
Charybdis
7,863
3,809
0
737
9,587
2,788
0
4,146
5,241
0
24,596
W
2,677
135
340
1,418
8,323
7,379
186
1,052
7,172
10,900
0
L
Yemoja
LordYata
Yemoja
2,110
123
425
296
10,824
8,612
1
4,756
5,685
11,211
0
W
Loki
9,236
2,904
0
301
8,277
3,429
595
939
7,292
0
26,608
W
11,562
679
3,214
4,952
7,798
2,738
306
1,419
6,281
34,033
0
L
3,592
1,789
840
2,692
9,987
8,531
0
5,600
3,994
0
10,073
L
6,369
417
209
201
6,689
2,100
0
3,092
3,422
0
19,834
W
The Morrigan
chncy86
The Morrigan
9,109
954
0
635
3,866
1,558
2
1,306
2,486
37,415
2,543
L
3,563
250
647
1,088
7,686
2,513
0
3,193
4,282
20,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,502
Gold Earned
33,424
243
Minions Killed
154
14
Camps Cleared
3
1,004,006
Distance Traveled
790,128
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,682
768
46
5
1
213,844
2
L
Charybdis
6,686
669
53
5
1
147,153
1
W
Artio
7,159
716
7
1
0
196,075
0
L
Yemoja
6,140
614
19
2
0
149,159
1
W
Loki
9,913
991
32
3
3
204,446
1
W
Hel
9,751
975
71
7
4
204,237
3
L
Horus
6,629
663
11
1
0
153,044
0
L
Susano
7,292
729
35
4
2
192,078
3
W
The Morrigan
8,997
900
87
9
6
185,404
3
L
Ra
6,677
668
36
4
0
148,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role