Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Apocapoo
Kukulkan
Level 123
God Stats
15W - 12L
1,470 SR
Queue Stats
254W - 261L
1,473 Elo+
Party 2
Sobek
Sobek
Frostieguybh
Sobek
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 14L
1,191 Elo+
Party 2
Ravana
Ravana
StayTunedKrispy
Ravana
Level 124
God Stats
4W - 6L
1,278 SR
Queue Stats
286W - 327L
1,487 Elo+
Party 2
Izanami
Izanami
jersainba
Izanami
Level 122
God Stats
6W - 7L
1,493 SR
Queue Stats
568W - 609L
1,504 Elo+
Party 2
Team Averages
Level 103
1,448 SR
1,431 Elo+

VS

Team Averages
Level 60
1,463 SR
1,473 Elo+
Thanatos
Thanatos
Brisin001
Thanatos
Level 27
God Stats
3W - 6L
1,346 SR
Queue Stats
8W - 8L
1,487 Elo+
Party 1
Odin
Odin
ProStrats1347
Odin
Level 57
God Stats
15W - 17L
1,425 SR
Queue Stats
155W - 185L
1,308 Elo+
Solo
Ymir
Ymir
Vexei_
Ymir
Level 26
God Stats
1W - 1L
1,553 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 1
Danzaburou
Danzaburou
aaQ-Q_
Danzaburou
Level 87
God Stats
1W - 4L
1,467 SR
Queue Stats
31W - 36L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
liftedeye
Kukulkan
Level 104
God Stats
4W - 5L
1,523 SR
Queue Stats
43W - 38L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 1
7,026
639
4,069
6,154
3,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Apocapoo
Kukulkan
11
2 / 2 / 5
6,565
597
2,906
4,397
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 13
6,419
584
3,207
7,460
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 0 / 4
7,686
699
3,538
3,864
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
jersainba
Izanami
12
12 / 1 / 3
7,539
685
10,283
6,092
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brisin001
Thanatos
8
2 / 5 / 1
5,705
519
4,358
8,379
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 4 / 0
4,311
392
611
3,742
1,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
Vexei_
Ymir
5
0 / 6 / 0
4,266
388
1,003
9,520
4,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
aaQ-Q_
Danzaburou
8
1 / 6 / 2
5,089
463
4,754
7,910
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
liftedeye
Kukulkan
9
1 / 3 / 2
5,582
507
4,959
5,330
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
24
Kills
4
4
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
W
Kukulkan
Apocapoo
Kukulkan
2
2
5
2.25
L
Thanatos
Brisin001
Thanatos
2
5
1
0.5
W
1
1
13
7.5
L
0
4
0
0
W
6
0
4
8
L
Ymir
Vexei_
Ymir
0
6
0
0
L
Danzaburou
aaQ-Q_
Danzaburou
1
6
2
0.33
W
Izanami
jersainba
Izanami
12
1
3
13.5
L
Kukulkan
liftedeye
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
15,685
27,967
Taken
34,881
15,125
Mitigated
10,663
9,824
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,069
957
0
2,324
6,154
3,007
0
223
5,809
0
36,478
W
Kukulkan
Apocapoo
Kukulkan
2,906
245
244
1,236
4,397
1,635
285
1,292
2,961
28,702
0
L
Thanatos
Brisin001
Thanatos
4,358
1,194
0
5,477
8,379
2,345
0
1,297
6,848
0
23,873
W
3,207
495
0
2,168
7,460
6,461
324
2,343
5,013
6,980
0
L
611
233
0
54
3,742
1,169
0
0
3,545
0
10,013
W
3,538
533
0
2,252
3,864
1,503
639
187
3,671
0
42,662
L
Ymir
Vexei_
Ymir
1,003
227
0
451
9,520
4,240
0
2,138
7,302
3,676
0
L
Danzaburou
aaQ-Q_
Danzaburou
4,754
1,706
0
1,585
7,910
1,724
0
1,239
6,657
0
23,311
W
Izanami
jersainba
Izanami
10,283
7,035
0
1,600
6,092
2,519
1,559
1,509
4,469
0
54,868
L
Kukulkan
liftedeye
Kukulkan
4,959
514
0
0
5,330
1,185
0
1,368
3,876
26,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
24,953
350
Minions Killed
179
0
Camps Cleared
0
1,104,793
Distance Traveled
966,968
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,026
639
71
6
0
228,811
7
W
Kukulkan
6,565
597
61
6
0
221,483
3
L
Thanatos
5,705
519
55
5
0
224,473
1
W
Sobek
6,419
584
12
1
0
221,732
0
L
Odin
4,311
392
27
2
0
124,746
0
W
Ravana
7,686
699
100
9
0
251,258
2
L
Ymir
4,266
388
7
1
0
187,366
2
L
Danzaburou
5,089
463
33
3
0
208,473
0
W
Izanami
7,539
685
106
10
0
181,509
2
L
Kukulkan
5,582
507
57
5
0
221,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role