Player Matchup

Heimdallr
Heimdallr
AlexMaoF
Heimdallr
Level 119
God Stats
7W - 7L
1,482 SR
Queue Stats
408W - 429L
1,370 Elo+
Solo
Nemesis
Nemesis
CaptBlaq352
Nemesis
Level 86
God Stats
1W - 3L
1,306 SR
Queue Stats
287W - 361L
1,301 Elo+
Solo
Bacchus
Bacchus
Giinzou
Bacchus
Level 109
God Stats
1W - 1L
1,745 SR
Queue Stats
115W - 107L
1,432 Elo+
Party 1
Ravana
Ravana
JUNINEITOR
Ravana
Level 49
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 3L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
wylace
Zhong Kui
Level 69
God Stats
9W - 8L
1,466 SR
Queue Stats
514W - 513L
1,448 Elo+
Party 1
Team Averages
Level 86
1,454 SR
1,388 Elo+

VS

Team Averages
Level 88
1,449 SR
1,358 Elo+
Anhur
Anhur
 
Anhur
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KayqueO
Geb
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,079 Elo+
Solo
Raijin
Raijin
Nathalie Leslie
Raijin
Level 108
God Stats
2W - 4L
1,383 SR
Queue Stats
171W - 194L
1,326 Elo+
Solo
Baba Yaga
Baba Yaga
SLiiME BRONX
Baba Yaga
Level 127
God Stats
5W - 12L
1,361 SR
Queue Stats
368W - 382L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexMaoF
Heimdallr
20
7 / 5 / 10
11,292
753
16,221
14,749
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
CaptBlaq352
Nemesis
15
2 / 12 / 9
9,112
607
8,919
24,829
23,523
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Giinzou
Bacchus
15
3 / 5 / 5
9,656
644
7,143
12,810
14,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
JUNINEITOR
Ravana
10
0 / 6 / 4
7,592
506
1,486
7,359
4,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
wylace
Zhong Kui
19
6 / 8 / 7
10,410
694
15,600
18,996
11,824
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
8 / 6 / 14
11,521
768
17,517
12,477
5,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
 
Thoth
16
4 / 6 / 14
10,990
733
7,055
11,890
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
18
8 / 3 / 18
11,809
787
7,742
12,357
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
7 / 3 / 18
11,756
784
10,150
14,339
6,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
SLiiME BRONX
Baba Yaga
20
9 / 1 / 25
13,443
896
20,125
11,713
7,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
125
18
Kills
36
36
Deaths
19
35
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
6
14
2.5
W
Thoth
 
Thoth
4
6
14
1.83
L
Heimdallr
AlexMaoF
Heimdallr
7
5
10
2.4
L
Nemesis
CaptBlaq352
Nemesis
2
12
9
0.54
L
Bacchus
Giinzou
Bacchus
3
5
5
1.1
L
Ravana
JUNINEITOR
Ravana
0
6
4
0.33
W
Geb
8
3
18
5.67
W
7
3
18
5.33
W
Baba Yaga
SLiiME BRONX
Baba Yaga
9
1
25
21.5
L
Zhong Kui
wylace
Zhong Kui
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,369
Damage
62,589
78,743
Taken
62,776
61,888
Mitigated
37,176
15,167
Healing
25,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,517
12,008
2,565
1,619
12,477
5,506
2,043
4,556
7,905
0
24,901
W
Thoth
 
Thoth
7,055
703
2,182
3,010
11,890
5,032
927
5,471
6,419
12,468
0
L
Heimdallr
AlexMaoF
Heimdallr
16,221
5,937
1,018
3,055
14,749
7,540
504
9,326
5,423
0
48,676
L
Nemesis
CaptBlaq352
Nemesis
8,919
1,852
10
1,503
24,829
23,523
0
10,935
13,894
5,845
11,180
L
Bacchus
Giinzou
Bacchus
7,143
1,054
1,361
1,462
12,810
14,010
0
7,627
5,183
12,155
0
L
Ravana
JUNINEITOR
Ravana
1,486
443
75
193
7,359
4,991
0
5,299
2,060
0
3,059
W
Geb
7,742
546
0
1,220
12,357
12,786
342
4,199
8,158
12,288
0
W
10,150
3,444
1,052
4,237
14,339
6,760
606
6,170
8,169
22,208
0
W
Baba Yaga
SLiiME BRONX
Baba Yaga
20,125
2,122
2,462
7,060
11,713
7,092
1,016
4,821
6,892
55,065
0
L
Zhong Kui
wylace
Zhong Kui
15,600
1,581
684
5,806
18,996
11,824
0
11,885
7,111
22,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,062
Gold Earned
59,519
89
Minions Killed
112
0
Camps Cleared
0
1,090,288
Distance Traveled
1,427,221
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,521
768
19
1
0
255,699
3
W
Thoth
10,990
733
6
0
0
261,252
2
L
Heimdallr
11,292
753
62
4
0
236,546
2
L
Nemesis
9,112
607
6
0
0
230,676
1
L
Bacchus
9,656
644
6
0
0
207,412
0
L
Ravana
7,592
506
1
0
0
155,704
0
W
Geb
11,809
787
5
0
0
347,922
0
W
Raijin
11,756
784
26
2
0
263,400
0
W
Baba Yaga
13,443
896
56
4
0
298,948
1
L
Zhong Kui
10,410
694
14
1
0
259,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role