Player Matchup

Cu Chulainn
Cu Chulainn
Artimities24
Cu Chulainn
Level 146
God Stats
11W - 6L
1,586 SR
Queue Stats
203W - 205L
1,499 Elo+
Solo
Pele
Pele
Courage-TCD
Pele
Level 100
God Stats
1W - 2L
1,536 SR
Queue Stats
3W - 2L
1,486 Elo+
Party 1
Nox
Nox
KatstrOlOgical
Nox
Level 129
God Stats
1W - 1L
1,490 SR
Queue Stats
22W - 23L
1,512 Elo+
Party 1
Artemis
Artemis
O1player2another
Artemis
Level 146
God Stats
18W - 16L
1,601 SR
Queue Stats
65W - 73L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
SoultheYakuza
Ao Kuang
Level 149
God Stats
1W - 0L
1,767 SR
Queue Stats
30W - 45L
1,465 Elo+
Party 1
Team Averages
Level 134
1,596 SR
1,492 Elo+

VS

Team Averages
Level 115
1,503 SR
1,540 Elo+
Nemesis
Nemesis
Fury Dragon295
Nemesis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 64L
1,567 Elo+
Solo
Achilles
Achilles
TheSamurai_Po
Achilles
Level 95
God Stats
11W - 13L
1,557 SR
Queue Stats
263W - 251L
1,584 Elo+
Solo
Ganesha
Ganesha
jpablovz2002
Ganesha
Level 119
God Stats
11W - 20L
1,509 SR
Queue Stats
685W - 639L
1,531 Elo+
Party 2
Ra
Ra
yefy091030
Ra
Level 94
God Stats
11W - 12L
1,492 SR
Queue Stats
332W - 308L
1,497 Elo+
Party 2
Medusa
Medusa
zombiux
Medusa
Level 145
God Stats
9W - 18L
1,458 SR
Queue Stats
293W - 273L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Artimities24
Cu Chulainn
13
1 / 0 / 1
7,519
627
7,215
7,077
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 3
7,222
602
6,168
6,419
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 4
5,977
498
1,704
3,826
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 2
6,250
521
4,417
6,985
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SoultheYakuza
Ao Kuang
12
4 / 1 / 1
6,781
565
3,306
8,150
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,930
494
4,752
7,959
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
TheSamurai_Po
Achilles
12
0 / 1 / 0
6,266
522
4,248
10,851
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
jpablovz2002
Ganesha
7
0 / 1 / 2
5,547
462
2,169
5,460
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 0
6,737
561
3,056
6,244
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
zombiux
Medusa
11
2 / 1 / 1
6,275
523
5,167
4,787
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Artimities24
Cu Chulainn
1
0
1
1.5
W
2
0
3
3.5
L
1
3
1
0.5
W
0
0
4
2
W
2
3
2
1
W
Ao Kuang
SoultheYakuza
Ao Kuang
4
1
1
4.5
L
Achilles
TheSamurai_Po
Achilles
0
1
0
0
L
Ganesha
jpablovz2002
Ganesha
0
1
2
1
L
1
3
0
0.33
L
Medusa
zombiux
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,810
Damage
19,392
32,457
Taken
35,301
13,600
Mitigated
16,102
12,575
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Artimities24
Cu Chulainn
7,215
1,257
0
3,452
7,077
5,160
0
763
5,692
5,693
45,536
W
6,168
813
0
1,356
6,419
2,374
0
2,473
3,602
0
51,368
L
4,752
1,594
0
358
7,959
2,209
0
2,785
5,035
0
33,714
W
1,704
463
0
1,806
3,826
2,406
174
392
3,434
16,895
0
W
4,417
1,325
0
1,925
6,985
1,368
0
1,198
5,787
0
38,936
W
Ao Kuang
SoultheYakuza
Ao Kuang
3,306
453
0
4,036
8,150
2,292
0
842
7,272
29,972
0
L
Achilles
TheSamurai_Po
Achilles
4,248
834
0
4,960
10,851
7,664
0
1,202
8,841
5,647
34,774
L
Ganesha
jpablovz2002
Ganesha
2,169
280
0
2,187
5,460
3,274
0
884
4,463
14,519
0
L
3,056
368
103
1,966
6,244
1,814
0
649
5,289
44,280
0
L
Medusa
zombiux
Medusa
5,167
2,358
0
1,901
4,787
1,141
336
426
4,361
0
40,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
30,755
417
Minions Killed
358
0
Camps Cleared
0
1,264,900
Distance Traveled
1,129,064
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,519
627
116
10
0
256,283
6
W
Pele
7,222
602
113
9
0
279,737
4
L
Nemesis
5,930
494
60
5
0
245,834
1
W
Nox
5,977
498
33
3
0
239,819
6
W
Artemis
6,250
521
79
7
0
214,317
1
W
Ao Kuang
6,781
565
76
6
0
274,744
4
L
Achilles
6,266
522
96
8
0
249,056
1
L
Ganesha
5,547
462
3
0
0
177,957
2
L
Ra
6,737
561
102
9
0
233,685
3
L
Medusa
6,275
523
97
8
0
222,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role