Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Mazou
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,762 SR
Queue Stats
4W - 4L
1,481 Elo+
Party 1
Pele
Pele
Naturesux99
Pele
Level 49
God Stats
1W - 0L
1,307 SR
Queue Stats
6W - 3L
1,680 Elo+
Party 1
Ravana
Ravana
Raylaus
Ravana
Level 68
God Stats
1W - 0L
2,030 SR
Queue Stats
8W - 3L
1,731 Elo+
Party 1
Ganesha
Ganesha
Ronagen
Ganesha
Level 108
God Stats
3W - 1L
1,666 SR
Queue Stats
138W - 93L
1,655 Elo+
Party 1
Eset
Eset
murkysturgeon88
Eset
Level 67
God Stats
1W - 0L
1,506 SR
Queue Stats
2W - 1L
1,481 Elo+
Party 1
Team Averages
Level 83
1,654 SR
1,605 Elo+

VS

Team Averages
Level 113
1,581 SR
1,488 Elo+
Kukulkan
Kukulkan
BoutToSticky
Kukulkan
Level 129
God Stats
1W - 3L
1,658 SR
Queue Stats
37W - 47L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
CaptainKirk9769
Danzaburou
Level 109
God Stats
3W - 1L
1,890 SR
Queue Stats
39W - 47L
1,503 Elo+
Party 2
Bacchus
Bacchus
Mahwley
Bacchus
Level 102
God Stats
2W - 1L
1,488 SR
Queue Stats
125W - 132L
1,485 Elo+
Solo
Mulan
Mulan
Misterkow1996
Mulan
Level 108
God Stats
1W - 2L
1,365 SR
Queue Stats
39W - 43L
1,506 Elo+
Party 2
Thanatos
Thanatos
Ouiner69
Thanatos
Level 119
God Stats
4W - 3L
1,503 SR
Queue Stats
48W - 54L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mazou
Ah Muzen Cab
20
10 / 3 / 19
12,715
848
34,944
15,873
9,090
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 5 / 17
10,883
726
17,663
16,628
8,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
Raylaus
Ravana
20
14 / 5 / 14
13,149
877
17,487
17,893
22,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Ronagen
Ganesha
18
0 / 7 / 31
11,192
746
19,664
24,490
35,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 19
10,945
730
13,575
13,785
6,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoutToSticky
Kukulkan
17
4 / 6 / 13
11,320
755
24,981
13,712
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
CaptainKirk9769
Danzaburou
16
1 / 7 / 8
10,165
678
8,101
15,054
5,534
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Mahwley
Bacchus
20
3 / 6 / 16
11,793
786
12,496
37,217
42,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 7 / 14
11,893
793
13,270
32,902
22,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Ouiner69
Thanatos
19
13 / 7 / 6
12,402
827
13,861
18,873
8,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
81
33
Kills
24
25
Deaths
33
100
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BoutToSticky
Kukulkan
4
6
13
1.75
L
Danzaburou
CaptainKirk9769
Danzaburou
1
7
8
0.71
L
Bacchus
Mahwley
Bacchus
3
6
16
1.83
W
Ah Muzen Cab
Mazou
Ah Muzen Cab
10
3
19
6.5
L
3
7
14
1.43
W
6
5
17
2.9
L
Thanatos
Ouiner69
Thanatos
13
7
6
2.29
W
Ravana
Raylaus
Ravana
14
5
14
4.2
W
Ganesha
Ronagen
Ganesha
0
7
31
2.21
W
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,333
Damage
72,709
88,669
Taken
117,758
82,426
Mitigated
84,726
31,608
Healing
43,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BoutToSticky
Kukulkan
24,981
525
1,704
1,948
13,712
5,565
533
3,457
10,108
51,462
0
L
Danzaburou
CaptainKirk9769
Danzaburou
8,101
2,735
993
1,596
15,054
5,534
1,710
3,486
11,381
0
20,153
L
Bacchus
Mahwley
Bacchus
12,496
421
2,279
10,053
37,217
42,909
338
11,893
24,870
32,486
0
W
Ah Muzen Cab
Mazou
Ah Muzen Cab
34,944
11,472
2,380
5,048
15,873
9,090
2,035
6,333
9,540
0
63,755
L
13,270
1,601
4,884
9,735
32,902
22,473
45
10,206
22,342
0
18,793
W
17,663
4,014
777
3,886
16,628
8,611
954
8,356
8,272
0
28,041
L
Thanatos
Ouiner69
Thanatos
13,861
2,046
2,521
8,089
18,873
8,245
603
4,197
14,463
0
19,824
W
Ravana
Raylaus
Ravana
17,487
6,692
912
5,487
17,893
22,830
1,830
8,672
9,221
0
18,988
W
Ganesha
Ronagen
Ganesha
19,664
1,680
2,875
4,176
24,490
35,024
449
7,780
16,710
29,920
0
W
13,575
257
2,689
3,378
13,785
6,871
243
6,336
7,449
28,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,884
Gold Earned
57,573
127
Minions Killed
190
0
Camps Cleared
0
1,409,302
Distance Traveled
1,329,532
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,320
755
67
4
0
271,932
0
L
Danzaburou
10,165
678
49
3
0
250,009
1
L
Bacchus
11,793
786
29
2
0
269,794
0
W
Ah Muzen Cab
12,715
848
67
4
0
290,605
1
L
Mulan
11,893
793
15
1
0
268,536
0
W
Pele
10,883
726
18
1
0
307,730
1
L
Thanatos
12,402
827
30
2
0
269,261
0
W
Ravana
13,149
877
11
1
0
258,465
1
W
Ganesha
11,192
746
0
0
0
254,006
2
W
Eset
10,945
730
31
2
0
298,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role