Player Matchup

Scylla
Scylla
AlecWBush
Scylla
Level 127
God Stats
5W - 10L
1,430 SR
Queue Stats
39W - 51L
1,497 Elo+
Solo
Chernobog
Chernobog
Avyvl
Chernobog
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 22L
1,549 Elo+
Party 2
Cliodhna
Cliodhna
TSE Lacky
Cliodhna
Level 119
God Stats
21W - 5L
1,746 SR
Queue Stats
858W - 818L
1,581 Elo+
Party 1
Tyr
Tyr
TSE Maji
Tyr
Level 87
God Stats
9W - 5L
1,702 SR
Queue Stats
362W - 367L
1,571 Elo+
Party 1
Cabrakan
Cabrakan
xWaffi
Cabrakan
Level 160
God Stats
8W - 5L
1,709 SR
Queue Stats
369W - 303L
1,642 Elo+
Party 2
Team Averages
Level 100
1,617 SR
1,568 Elo+

VS

Team Averages
Level 60
1,525 SR
1,633 Elo+
Khepri
Khepri
BeetleBoiKhep
Khepri
Level 7
God Stats
3W - 3L
1,894 SR
Queue Stats
4W - 3L
1,873 Elo+
Party 3
Anubis
Anubis
Itsqueenmini
Anubis
Level 124
God Stats
5W - 5L
1,527 SR
Queue Stats
354W - 319L
1,581 Elo+
Solo
Thor
Thor
PapaSpartan3968
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,873 Elo+
Party 3
Mulan
Mulan
Shompmister
Mulan
Level 122
God Stats
0W - 2L
1,116 SR
Queue Stats
44W - 63L
1,386 Elo+
Party 3
Izanami
Izanami
SisterFyster214
Izanami
Level 36
God Stats
15W - 10L
1,588 SR
Queue Stats
88W - 91L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlecWBush
Scylla
12
3 / 3 / 3
7,242
517
8,168
6,869
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Avyvl
Chernobog
11
0 / 2 / 1
6,194
442
980
6,493
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
TSE Lacky
Cliodhna
14
8 / 1 / 4
8,606
615
11,984
8,530
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 2
6,806
486
5,852
10,472
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
xWaffi
Cabrakan
10
1 / 1 / 5
6,541
467
2,900
9,614
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,879
420
1,941
7,270
3,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
4 / 4 / 0
7,329
524
5,715
9,903
3,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 2
7,156
511
3,237
8,041
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 1
7,753
554
6,977
11,245
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 1
8,023
573
7,515
6,753
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
9
9
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlecWBush
Scylla
3
3
3
1.5
W
Chernobog
Avyvl
Chernobog
0
2
1
0.25
L
0
3
2
0.33
L
Anubis
4
4
0
1
L
1
3
2
0.67
L
2
2
1
1.25
L
2
1
1
2.5
W
Cliodhna
TSE Lacky
Cliodhna
8
1
4
10
W
1
2
2
1
W
Cabrakan
xWaffi
Cabrakan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,884
Damage
25,385
41,978
Taken
43,212
20,257
Mitigated
18,734
17,146
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlecWBush
Scylla
8,168
649
0
1,250
6,869
1,563
0
4,766
2,103
38,649
0
W
Chernobog
Avyvl
Chernobog
980
568
0
1,459
6,493
2,095
908
142
6,351
0
28,827
L
1,941
169
1,023
843
7,270
3,537
35
2,846
4,160
12,672
0
L
Anubis
5,715
439
0
3,519
9,903
3,996
881
5,704
3,825
32,769
0
L
3,237
135
0
2,727
8,041
2,219
0
1,516
6,423
0
33,087
L
6,977
1,141
0
3,950
11,245
7,262
0
0
10,584
1,305
39,766
L
7,515
5,195
0
2,664
6,753
1,720
425
537
6,216
0
61,289
W
Cliodhna
TSE Lacky
Cliodhna
11,984
1,825
0
5,123
8,530
3,274
0
692
7,676
0
53,787
W
5,852
1,097
0
5,699
10,472
5,483
0
610
9,220
0
29,942
W
Cabrakan
xWaffi
Cabrakan
2,900
360
539
3,076
9,614
7,842
0
2,166
7,448
20,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
36,140
311
Minions Killed
382
0
Camps Cleared
0
1,337,291
Distance Traveled
1,163,235
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,242
517
71
5
0
218,041
5
W
Chernobog
6,194
442
68
5
0
246,703
0
L
Khepri
5,879
420
19
1
0
212,929
9
L
Anubis
7,329
524
76
5
0
177,520
2
L
Thor
7,156
511
66
5
0
283,201
0
L
Mulan
7,753
554
96
7
0
245,167
3
L
Izanami
8,023
573
125
9
0
244,418
5
W
Cliodhna
8,606
615
93
7
0
319,558
4
W
Tyr
6,806
486
59
4
0
283,177
0
W
Cabrakan
6,541
467
20
1
0
269,812
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role