Player Matchup

Odin
Odin
APEX FAKEY
Odin
Level 140
God Stats
5W - 4L
1,576 SR
Queue Stats
215W - 186L
1,522 Elo+
Party 1
Ao Kuang
Ao Kuang
BlazingGeminite
Ao Kuang
Level 125
God Stats
4W - 4L
1,712 SR
Queue Stats
190W - 175L
1,517 Elo+
Party 1
Medusa
Medusa
ImStillTalking
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,760 Elo+
Party 3
Scylla
Scylla
MuziBeast2
Scylla
Level 93
God Stats
2W - 0L
1,813 SR
Queue Stats
97W - 99L
1,505 Elo+
Party 1
Sobek
Sobek
i-ZynX
Sobek
Level 159
God Stats
6W - 5L
1,478 SR
Queue Stats
457W - 434L
1,589 Elo+
Party 3
Team Averages
Level 107
1,616 SR
1,578 Elo+

VS

Team Averages
Level 81
1,675 SR
1,723 Elo+
Achilles
Achilles
BEATDOWN05
Achilles
Level 123
God Stats
2W - 2L
1,676 SR
Queue Stats
191W - 67L
1,803 Elo+
Party 2
Bellona
Bellona
RUDEBOiTY04
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Ares
Ares
RealGuyDude
Ares
Level 41
God Stats
3W - 1L
2,007 SR
Queue Stats
164W - 25L
1,887 Elo+
Party 2
Discordia
Discordia
TheZombieOnMars
Discordia
Level 159
God Stats
15W - 7L
1,830 SR
Queue Stats
344W - 104L
1,912 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tujefa70_SS
Tsukuyomi
Level 34
God Stats
0W - 2L
1,360 SR
Queue Stats
72W - 73L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 4
10,525
554
17,789
15,548
11,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
18
4 / 2 / 7
10,513
553
9,614
15,391
6,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
9 / 5 / 3
11,660
614
14,765
13,076
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
MuziBeast2
Scylla
15
2 / 6 / 5
8,936
470
5,563
11,249
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
i-ZynX
Sobek
15
6 / 4 / 8
9,570
504
9,871
15,928
17,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BEATDOWN05
Achilles
14
1 / 8 / 3
8,876
467
9,393
19,341
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
RUDEBOiTY04
Bellona
14
2 / 9 / 5
8,691
457
6,541
14,625
12,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 3 / 10
9,993
526
12,440
17,215
15,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TheZombieOnMars
Discordia
16
8 / 5 / 6
10,125
533
13,368
9,052
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Tujefa70_SS
Tsukuyomi
14
4 / 7 / 2
8,734
460
5,311
14,960
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
31
Kills
20
20
Deaths
32
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
3
4
4
L
Achilles
BEATDOWN05
Achilles
1
8
3
0.31
W
Ao Kuang
4
2
7
3.75
W
9
5
3
2.1
W
Scylla
MuziBeast2
Scylla
2
6
5
0.75
L
Bellona
RUDEBOiTY04
Bellona
2
9
5
0.5
L
5
3
10
3.33
L
Discordia
TheZombieOnMars
Discordia
8
5
6
2.2
L
Tsukuyomi
Tujefa70_SS
Tsukuyomi
4
7
2
0.71
W
Sobek
i-ZynX
Sobek
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,602
Damage
47,053
71,192
Taken
75,193
43,699
Mitigated
48,212
20,670
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,789
6,379
0
3,166
15,548
11,192
1,481
4,103
10,958
0
63,282
L
Achilles
BEATDOWN05
Achilles
9,393
2,641
0
3,763
19,341
12,421
0
4,123
14,971
4,136
41,848
W
Ao Kuang
9,614
2,661
0
9,660
15,391
6,073
0
4,724
10,588
72,755
0
W
14,765
6,204
0
940
13,076
5,497
1,430
4,344
8,689
0
97,340
W
Scylla
MuziBeast2
Scylla
5,563
428
0
1,621
11,249
3,600
1,134
7,398
3,809
44,911
0
L
Bellona
RUDEBOiTY04
Bellona
6,541
1,629
0
1,208
14,625
12,403
93
3,553
10,766
4,624
37,474
L
12,440
1,145
0
1,966
17,215
15,948
0
6,555
10,118
29,238
0
L
Discordia
TheZombieOnMars
Discordia
13,368
882
125
592
9,052
2,862
0
3,989
4,801
65,069
0
L
Tsukuyomi
Tujefa70_SS
Tsukuyomi
5,311
2,037
0
3,101
14,960
4,578
0
5,233
9,489
0
42,754
W
Sobek
i-ZynX
Sobek
9,871
450
348
4,935
15,928
17,337
187
7,608
8,188
38,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,204
Gold Earned
46,419
522
Minions Killed
381
0
Camps Cleared
0
1,780,964
Distance Traveled
1,625,172
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,525
554
108
6
0
370,211
2
L
Achilles
8,876
467
96
5
0
311,037
5
W
Ao Kuang
10,513
553
119
6
0
410,478
2
W
Medusa
11,660
614
152
8
0
328,883
2
W
Scylla
8,936
470
92
5
0
326,905
2
L
Bellona
8,691
457
64
3
0
320,751
0
L
Ares
9,993
526
26
1
0
322,610
3
L
Discordia
10,125
533
113
6
0
319,232
5
L
Tsukuyomi
8,734
460
82
4
0
351,542
1
W
Sobek
9,570
504
51
3
0
344,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role