Player Matchup

Hercules
Hercules
Jeeringlamb123
Hercules
Level 107
God Stats
3W - 1L
1,769 SR
Queue Stats
336W - 300L
1,577 Elo+
Party 1
Chiron
Chiron
PandaBearAsh
Chiron
Level 104
God Stats
5W - 4L
1,507 SR
Queue Stats
355W - 331L
1,533 Elo+
Party 1
Sol
Sol
R4ptorrrr
Sol
Level 128
God Stats
11W - 4L
1,606 SR
Queue Stats
294W - 267L
1,522 Elo+
Party 1
Mulan
Mulan
bEatnCrayons
Mulan
Level 158
God Stats
6W - 2L
1,571 SR
Queue Stats
228W - 232L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
yoyotapout
Gilgamesh
Level 88
God Stats
26W - 26L
1,518 SR
Queue Stats
466W - 501L
1,481 Elo+
Party 1
Team Averages
Level 117
1,594 SR
1,541 Elo+

VS

Team Averages
Level 133
1,570 SR
1,587 Elo+
Odin
Odin
GoldenMagicPants
Odin
Level 104
God Stats
5W - 5L
1,509 SR
Queue Stats
156W - 152L
1,575 Elo+
Solo
Thanatos
Thanatos
HallowHawk
Thanatos
Level 127
God Stats
0W - 1L
1,741 SR
Queue Stats
61W - 61L
1,595 Elo+
Solo
Ganesha
Ganesha
HotPinkTrashBag
Ganesha
Level 117
God Stats
1W - 1L
1,753 SR
Queue Stats
37W - 33L
1,653 Elo+
Solo
Charybdis
Charybdis
Raminnoodle91
Charybdis
Level 155
God Stats
8W - 24L
1,363 SR
Queue Stats
472W - 462L
1,566 Elo+
Solo
Poseidon
Poseidon
Revibal
Poseidon
Level 160
God Stats
95W - 81L
1,483 SR
Queue Stats
1,055W - 1,011L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 2 / 0
6,454
587
4,337
6,625
4,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
11
0 / 0 / 0
6,262
569
2,201
3,455
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 0 / 3
7,206
655
6,201
4,141
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 1 / 6
5,677
516
5,505
7,794
5,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
yoyotapout
Gilgamesh
10
1 / 0 / 4
5,772
525
1,661
3,013
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,714
519
2,081
5,506
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
HallowHawk
Thanatos
9
1 / 1 / 1
5,500
500
1,857
6,828
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
4,882
444
1,567
7,459
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Raminnoodle91
Charybdis
10
0 / 3 / 1
5,568
506
3,623
6,791
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Revibal
Poseidon
11
1 / 0 / 0
6,176
561
1,867
2,844
675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Thanatos
HallowHawk
Thanatos
1
1
1
1.5
L
0
4
0
0
W
Hercules
2
2
0
1
W
Chiron
0
0
0
0
W
5
0
3
6.5
L
Charybdis
Raminnoodle91
Charybdis
0
3
1
0.17
L
Poseidon
Revibal
Poseidon
1
0
0
1
W
2
1
6
5
W
Gilgamesh
yoyotapout
Gilgamesh
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,905
Damage
10,995
25,028
Taken
29,428
13,794
Mitigated
10,229
8,797
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,081
628
0
1,704
5,506
2,823
0
0
5,506
0
22,370
L
Thanatos
HallowHawk
Thanatos
1,857
352
0
6,068
6,828
1,825
0
432
6,254
0
27,585
L
1,567
194
0
780
7,459
3,303
0
2,284
4,988
9,470
0
W
Hercules
4,337
1,812
0
1,272
6,625
4,491
82
0
6,242
636
32,887
W
Chiron
2,201
1,516
171
2,624
3,455
1,096
0
697
2,758
0
46,977
W
6,201
3,028
0
2,356
4,141
1,383
0
468
3,673
46,040
7,375
L
Charybdis
Raminnoodle91
Charybdis
3,623
1,311
0
2,622
6,791
1,603
0
2,300
4,392
0
35,151
L
Poseidon
Revibal
Poseidon
1,867
287
0
1,721
2,844
675
0
415
2,358
42,399
0
W
5,505
632
61
2,002
7,794
5,593
0
2,141
5,653
0
15,760
W
Gilgamesh
yoyotapout
Gilgamesh
1,661
153
0
311
3,013
1,231
0
177
2,836
0
26,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
27,840
371
Minions Killed
329
0
Camps Cleared
0
1,080,225
Distance Traveled
1,031,990
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,714
519
56
5
0
166,717
2
L
Thanatos
5,500
500
65
6
0
239,697
2
L
Ganesha
4,882
444
4
0
0
224,965
3
W
Hercules
6,454
587
84
8
0
194,632
4
W
Chiron
6,262
569
101
9
0
211,035
4
W
Sol
7,206
655
95
9
0
200,196
5
L
Charybdis
5,568
506
91
8
0
172,604
3
L
Poseidon
6,176
561
113
10
0
228,007
2
W
Mulan
5,677
516
28
3
0
212,983
6
W
Gilgamesh
5,772
525
63
6
0
261,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role