Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Noseii
Set
Level 59
God Stats
0W - 2L
1,577 SR
Queue Stats
14W - 16L
1,516 Elo+
Solo
Kukulkan
Kukulkan
SkiimZ1
Kukulkan
Level 83
God Stats
18W - 17L
1,498 SR
Queue Stats
306W - 357L
1,363 Elo+
Solo
Jormungandr
Jormungandr
TGAgaming420
Jormungandr
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 315L
1,363 Elo+
Solo
Team Averages
Level 85
1,515 SR
1,448 Elo+

VS

Team Averages
Level 95
1,486 SR
1,391 Elo+
Thoth
Thoth
Aldruon
Thoth
Level 144
God Stats
4W - 2L
1,551 SR
Queue Stats
467W - 426L
1,549 Elo+
Solo
Jing Wei
Jing Wei
Frisky
Jing Wei
Level 74
God Stats
3W - 4L
1,277 SR
Queue Stats
38W - 38L
1,404 Elo+
Party 1
Da Ji
Da Ji
Prime5915
Da Ji
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 182L
1,304 Elo+
Solo
Artio
Artio
Yeehti
Artio
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,341 Elo+
Party 1
Achilles
Achilles
thegood98
Achilles
Level 145
God Stats
1W - 1L
1,603 SR
Queue Stats
121W - 155L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 4 / 2
7,719
482
1,424
10,828
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
 
Hachiman
12
1 / 3 / 3
7,276
455
8,222
9,762
2,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
Noseii
Set
17
8 / 2 / 0
10,455
653
10,602
13,663
8,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SkiimZ1
Kukulkan
14
2 / 7 / 1
8,762
548
9,772
10,280
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TGAgaming420
Jormungandr
12
4 / 3 / 4
7,705
482
5,837
11,647
10,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aldruon
Thoth
18
6 / 1 / 3
10,448
653
11,324
9,874
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Frisky
Jing Wei
13
3 / 3 / 3
7,925
495
7,002
10,467
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Prime5915
Da Ji
12
6 / 6 / 3
8,408
526
8,420
12,226
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Yeehti
Artio
11
2 / 4 / 5
7,622
476
2,822
11,956
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
thegood98
Achilles
16
2 / 2 / 4
9,554
597
6,923
8,241
8,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
15
Kills
19
19
Deaths
16
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
2
0.25
L
Hachiman
 
Hachiman
1
3
3
0.83
W
Thoth
Aldruon
Thoth
6
1
3
7.5
W
Jing Wei
Frisky
Jing Wei
3
3
3
1.5
L
Set
Noseii
Set
8
2
0
4
W
Da Ji
Prime5915
Da Ji
6
6
3
1.25
L
Kukulkan
SkiimZ1
Kukulkan
2
7
1
0.36
L
Jormungandr
TGAgaming420
Jormungandr
4
3
4
2
W
Artio
Yeehti
Artio
2
4
5
1.13
W
Achilles
thegood98
Achilles
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,857
Damage
36,491
56,180
Taken
52,764
29,185
Mitigated
32,137
12,332
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,424
373
119
3,816
10,828
4,456
443
977
9,783
0
43,520
L
Hachiman
 
Hachiman
8,222
5,324
0
2,852
9,762
2,699
456
2,403
7,279
0
39,883
W
Thoth
Aldruon
Thoth
11,324
453
0
2,422
9,874
3,837
142
4,351
5,177
76,315
0
W
Jing Wei
Frisky
Jing Wei
7,002
5,670
0
4,415
10,467
2,978
988
2,689
7,730
0
41,791
L
Set
Noseii
Set
10,602
5,379
0
4,294
13,663
8,671
916
1,869
11,744
0
64,075
W
Da Ji
Prime5915
Da Ji
8,420
2,444
0
230
12,226
4,636
0
3,183
8,726
0
39,002
L
Kukulkan
SkiimZ1
Kukulkan
9,772
932
0
941
10,280
2,964
198
6,086
3,782
64,253
0
L
Jormungandr
TGAgaming420
Jormungandr
5,837
839
15
295
11,647
10,395
182
2,101
9,446
29,267
0
W
Artio
Yeehti
Artio
2,822
420
223
2,119
11,956
11,870
0
4,855
6,921
8,142
0
W
Achilles
thegood98
Achilles
6,923
2,916
0
1,404
8,241
8,816
549
65
7,730
0
56,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,917
Gold Earned
43,957
468
Minions Killed
415
0
Camps Cleared
0
1,384,349
Distance Traveled
1,524,928
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,719
482
87
5
0
231,165
0
L
Hachiman
7,276
455
71
4
0
289,852
1
W
Thoth
10,448
653
162
10
0
319,056
3
W
Jing Wei
7,925
495
64
4
0
275,534
0
L
Set
10,455
653
134
8
0
326,585
2
W
Da Ji
8,408
526
60
4
0
281,920
10
L
Kukulkan
8,762
548
131
8
0
265,375
2
L
Jormungandr
7,705
482
45
3
0
271,372
2
W
Artio
7,622
476
11
1
0
319,028
7
W
Achilles
9,554
597
118
7
0
329,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role