Player Matchup

Sobek
Sobek
Hitsougaya
Sobek
Level 153
God Stats
1W - 0L
1,678 SR
Queue Stats
113W - 85L
1,640 Elo+
Party 2
Hercules
Hercules
NeiGox
Hercules
Level 128
God Stats
2W - 1L
1,816 SR
Queue Stats
122W - 85L
1,631 Elo+
Party 2
Hera
Hera
Zenattitude1569
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,786 Elo+
Party 2
Team Averages
Level 103
1,665 SR
1,686 Elo+

VS

Team Averages
Level 44
1,481 SR
1,540 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Hayro17
Kukulkan
Level 2
God Stats
1W - 1L
1,444 SR
Queue Stats
2W - 4L
1,633 Elo+
Party 1
Sobek
Sobek
SLAYER010206
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
5 / 1 / 12
8,632
863
5,701
13,099
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
NeiGox
Hercules
12
6 / 0 / 11
8,279
828
12,413
14,320
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
6 / 2 / 8
8,006
801
7,936
5,063
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 5 / 3
6,616
662
8,157
7,944
2,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Hayro17
Kukulkan
10
2 / 7 / 1
7,223
722
7,472
8,600
3,337
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 5 / 2
6,824
682
6,214
14,229
13,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
3
3
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
3
0.3
L
Kukulkan
Hayro17
Kukulkan
2
7
1
0.36
W
Sobek
5
1
12
11
W
Hercules
NeiGox
Hercules
6
0
11
11.5
L
1
5
2
0.4
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
21,843
32,482
Taken
30,773
23,935
Mitigated
19,103
14,653
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,157
3,745
0
1,278
7,944
2,675
0
2,863
4,694
0
22,963
L
Kukulkan
Hayro17
Kukulkan
7,472
1,597
152
890
8,600
3,337
0
4,574
3,728
16,443
0
W
Sobek
5,701
706
810
5,651
13,099
13,745
225
5,283
7,816
8,306
0
W
Hercules
NeiGox
Hercules
12,413
4,781
0
8,192
14,320
8,347
98
5,446
8,874
0
18,087
L
6,214
1,347
338
2,829
14,229
13,091
0
6,121
7,007
16,123
0
W
7,936
1,896
0
0
5,063
1,843
983
3,135
1,928
25,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,917
Gold Earned
20,663
70
Minions Killed
82
3
Camps Cleared
2
622,980
Distance Traveled
548,718
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,616
662
48
5
1
189,250
3
L
Kukulkan
7,223
722
20
2
0
159,053
2
W
Sobek
8,632
863
4
0
1
211,313
4
W
Hercules
8,279
828
14
1
1
223,815
1
L
Sobek
6,824
682
14
1
1
200,415
5
W
Hera
8,006
801
52
5
1
187,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role