Player Matchup

Geb
Geb
ClxpzXV
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,283 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cosxia
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,276 Elo+
Party 2
Anhur
Anhur
Enervate27
Anhur
Level 66
God Stats
0W - 2L
1,436 SR
Queue Stats
67W - 87L
1,321 Elo+
Party 2
Fenrir
Fenrir
WeeyumDaTank
Fenrir
Level 34
God Stats
2W - 2L
1,543 SR
Queue Stats
44W - 63L
1,314 Elo+
Party 2
Chronos
Chronos
eL Fargz
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,217 Elo+
Party 2
Team Averages
Level 34
1,496 SR
1,282 Elo+

VS

Team Averages
Level 76
1,565 SR
1,388 Elo+
Mercury
Mercury
BuckedDaAsh
Mercury
Level 57
God Stats
2W - 1L
1,537 SR
Queue Stats
102W - 142L
1,347 Elo+
Solo
Nemesis
Nemesis
DepressionFF
Nemesis
Level 63
God Stats
17W - 6L
1,601 SR
Queue Stats
269W - 275L
1,385 Elo+
Party 1
Medusa
Medusa
KnifingReaper906
Medusa
Level 29
God Stats
21W - 15L
1,606 SR
Queue Stats
92W - 107L
1,386 Elo+
Party 1
Fafnir
Fafnir
ShockMommy
Fafnir
Level 108
God Stats
2W - 3L
1,369 SR
Queue Stats
251W - 256L
1,432 Elo+
Party 1
Janus
Janus
viktorcosmic
Janus
Level 121
God Stats
1W - 2L
1,712 SR
Queue Stats
96W - 102L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
5
0 / 3 / 0
4,189
419
2,340
8,149
3,144
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
Cosxia
Cu Chulainn
5
0 / 5 / 0
3,807
381
714
5,950
1,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
8
1 / 1 / 0
4,729
473
3,652
5,139
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
6
0 / 7 / 1
4,184
418
1,610
8,204
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
eL Fargz
Chronos
7
0 / 5 / 1
4,336
434
1,382
4,749
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BuckedDaAsh
Mercury
8
5 / 0 / 4
6,062
606
3,225
4,038
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
DepressionFF
Nemesis
11
9 / 0 / 2
7,074
707
7,805
5,157
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 4
5,599
560
6,544
3,876
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
ShockMommy
Fafnir
9
0 / 0 / 10
6,026
603
3,311
7,940
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 0 / 2
6,176
618
2,631
2,405
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
21
21
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
BuckedDaAsh
Mercury
5
0
4
7
L
Geb
0
3
0
0
L
Cu Chulainn
Cosxia
Cu Chulainn
0
5
0
0
W
Nemesis
DepressionFF
Nemesis
9
0
2
10
L
Anhur
1
1
0
1
W
3
1
4
5
W
Fafnir
ShockMommy
Fafnir
0
0
10
5
L
Fenrir
0
7
1
0.07
L
Chronos
eL Fargz
Chronos
0
5
1
0.1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,698
Damage
23,516
32,191
Taken
23,416
8,924
Mitigated
9,386
5,215
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BuckedDaAsh
Mercury
3,225
1,240
0
2,274
4,038
1,012
215
754
3,284
0
17,984
L
Geb
2,340
620
0
1,758
8,149
3,144
0
1,756
6,337
8,248
0
L
Cu Chulainn
Cosxia
Cu Chulainn
714
142
0
901
5,950
1,540
0
153
5,797
0
5,492
W
Nemesis
DepressionFF
Nemesis
7,805
2,734
0
2,466
5,157
2,002
0
0
4,983
0
29,139
L
Anhur
3,652
2,098
0
1,307
5,139
1,227
0
1,066
4,073
0
23,100
W
6,544
2,721
0
1,307
3,876
816
1,265
450
3,426
0
33,998
W
Fafnir
ShockMommy
Fafnir
3,311
1,060
221
3,669
7,940
4,914
306
2,008
5,932
10,776
0
L
Fenrir
1,610
336
0
712
8,204
1,757
0
1,185
6,923
0
10,908
L
Chronos
eL Fargz
Chronos
1,382
560
0
537
4,749
1,256
418
1,514
3,119
10,570
0
W
2,631
475
0
285
2,405
642
2,098
510
1,895
30,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,245
Gold Earned
30,937
116
Minions Killed
230
0
Camps Cleared
0
812,149
Distance Traveled
964,704
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,062
606
40
4
0
214,358
2
L
Geb
4,189
419
16
2
0
172,791
0
L
Cu Chulainn
3,807
381
11
1
0
152,121
0
W
Nemesis
7,074
707
65
7
0
212,050
2
L
Anhur
4,729
473
37
4
0
158,789
3
W
Medusa
5,599
560
53
5
0
179,548
3
W
Fafnir
6,026
603
21
2
0
175,195
3
L
Fenrir
4,184
418
27
3
0
177,710
0
L
Chronos
4,336
434
25
3
0
150,738
0
W
Janus
6,176
618
51
5
0
183,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role