Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cringé
Ah Muzen Cab
Level 29
God Stats
4W - 0L
1,864 SR
Queue Stats
111W - 44L
1,719 Elo+
Party 1
Athena
Athena
LOVED0VE
Athena
Level 129
God Stats
41W - 42L
1,629 SR
Queue Stats
221W - 192L
1,633 Elo+
Party 1
Guan Yu
Guan Yu
NChooch
Guan Yu
Level 160
God Stats
12W - 12L
1,658 SR
Queue Stats
637W - 497L
1,636 Elo+
Party 1
Arachne
Arachne
SoloN2Nalga
Arachne
Level 147
God Stats
30W - 13L
1,730 SR
Queue Stats
295W - 246L
1,625 Elo+
Party 1
Olorun
Olorun
some1namedjoe
Olorun
Level 156
God Stats
3W - 2L
1,552 SR
Queue Stats
188W - 200L
1,619 Elo+
Party 1
Team Averages
Level 124
1,687 SR
1,647 Elo+

VS

Team Averages
Level 124
1,546 SR
1,571 Elo+
Fenrir
Fenrir
EVERAN WOLF
Fenrir
Level 123
God Stats
1W - 2L
1,688 SR
Queue Stats
116W - 123L
1,536 Elo+
Party 2
Persephone
Persephone
JAKEtheFLAKE95
Persephone
Level 159
God Stats
0W - 2L
1,209 SR
Queue Stats
96W - 117L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
Nothomelv9
Sylvanus
Level 29
God Stats
2W - 1L
1,842 SR
Queue Stats
83W - 71L
1,529 Elo+
Party 2
Ullr
Ullr
Pred v
Ullr
Level 152
God Stats
31W - 20L
1,645 SR
Queue Stats
459W - 359L
1,607 Elo+
Party 2
Osiris
Osiris
xXFEARXxCARNAGE
Osiris
Level 159
God Stats
0W - 1L
1,346 SR
Queue Stats
191W - 213L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cringé
Ah Muzen Cab
19
5 / 3 / 5
12,675
576
21,602
12,132
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
LOVED0VE
Athena
16
3 / 1 / 12
11,566
526
7,189
16,556
20,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
NChooch
Guan Yu
20
5 / 0 / 6
14,077
640
19,628
18,174
21,516
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
SoloN2Nalga
Arachne
20
13 / 0 / 6
13,386
608
12,102
21,258
16,459
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 4 / 12
13,053
593
15,333
17,557
7,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 7 / 3
9,237
420
7,413
21,032
10,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Persephone
JAKEtheFLAKE95
Persephone
15
2 / 7 / 1
9,096
413
9,733
14,844
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Nothomelv9
Sylvanus
14
0 / 4 / 6
8,984
408
8,066
19,089
23,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Pred v
Ullr
17
3 / 5 / 3
10,778
490
15,592
18,988
5,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 1
8,802
400
6,722
18,588
17,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
28
Kills
8
8
Deaths
28
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cringé
Ah Muzen Cab
5
3
5
2.5
L
Fenrir
2
7
3
0.5
L
Persephone
JAKEtheFLAKE95
Persephone
2
7
1
0.36
W
Athena
LOVED0VE
Athena
3
1
12
9
W
Guan Yu
NChooch
Guan Yu
5
0
6
8
L
Sylvanus
Nothomelv9
Sylvanus
0
4
6
0.75
L
Ullr
Pred v
Ullr
3
5
3
0.9
W
Arachne
SoloN2Nalga
Arachne
13
0
6
16
W
2
4
12
2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,854
Damage
47,526
85,677
Taken
92,541
70,966
Mitigated
61,046
40,139
Healing
19,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cringé
Ah Muzen Cab
21,602
4,263
0
4,472
12,132
5,623
2,596
4,334
7,170
0
126,791
L
Fenrir
7,413
1,614
0
4,090
21,032
10,426
0
4,859
16,173
0
54,507
L
Persephone
JAKEtheFLAKE95
Persephone
9,733
682
178
1,409
14,844
4,267
0
2,117
12,720
58,454
0
W
Athena
LOVED0VE
Athena
7,189
1,220
0
3,215
16,556
20,214
266
5,725
10,288
19,547
0
W
Guan Yu
NChooch
Guan Yu
19,628
3,054
1,937
5,477
18,174
21,516
0
1,644
14,009
14,176
97,497
L
Sylvanus
Nothomelv9
Sylvanus
8,066
1,711
3,727
6,141
19,089
23,379
0
6,591
12,498
22,843
0
L
Ullr
Pred v
Ullr
15,592
6,366
0
1,331
18,988
5,629
0
7,411
11,577
0
87,017
W
Arachne
SoloN2Nalga
Arachne
12,102
8,427
0
15,855
21,258
16,459
668
4,091
16,840
0
128,457
W
15,333
10,067
722
8,461
17,557
7,154
2,002
2,009
15,086
105,195
0
L
6,722
1,348
415
1,808
18,588
17,345
0
4,166
14,422
2,021
48,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,757
Gold Earned
46,897
739
Minions Killed
484
0
Camps Cleared
0
2,219,523
Distance Traveled
1,979,799
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,675
576
211
10
0
429,592
0
L
Fenrir
9,237
420
101
5
0
447,404
6
L
Persephone
9,096
413
103
5
0
378,929
1
W
Athena
11,566
526
16
1
0
470,563
6
W
Guan Yu
14,077
640
205
9
0
481,755
3
L
Sylvanus
8,984
408
24
1
0
359,321
7
L
Ullr
10,778
490
173
8
0
409,566
8
W
Arachne
13,386
608
143
7
0
470,144
3
W
Olorun
13,053
593
164
7
0
367,469
3
L
Osiris
8,802
400
83
4
0
384,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role