Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TTV_GETBODIED_BT
Achilles
Level 22
God Stats
3W - 7L
1,231 SR
Queue Stats
11W - 31L
1,135 Elo+
Party 1
Skadi
Skadi
dionnisios
Skadi
Level 38
God Stats
7W - 4L
1,496 SR
Queue Stats
47W - 79L
1,214 Elo+
Party 1
Nemesis
Nemesis
ibraheem_bfd786
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
miller_chiller26
Athena
Level 69
God Stats
11W - 6L
1,604 SR
Queue Stats
222W - 263L
1,299 Elo+
Solo
Team Averages
Level 51
1,466 SR
1,330 Elo+

VS

Team Averages
Level 72
1,442 SR
1,334 Elo+
Vamana
Vamana
FancyASmash
Vamana
Level 107
God Stats
62W - 64L
1,467 SR
Queue Stats
337W - 384L
1,356 Elo+
Solo
Scylla
Scylla
ghostreconn
Scylla
Level 81
God Stats
7W - 4L
1,456 SR
Queue Stats
130W - 130L
1,386 Elo+
Party 2
Neith
Neith
mehets12
Neith
Level 25
God Stats
3W - 1L
1,632 SR
Queue Stats
10W - 22L
1,241 Elo+
Party 2
Bakasura
Bakasura
ramboturtle88
Bakasura
Level 81
God Stats
1W - 2L
1,191 SR
Queue Stats
4W - 7L
1,338 Elo+
Solo
Erlang Shen
Erlang Shen
vgm2000104
Erlang Shen
Level 64
God Stats
2W - 2L
1,463 SR
Queue Stats
3W - 2L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 0
7,044
470
4,236
8,612
2,723
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 8 / 0
5,981
399
3,985
13,168
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
9
0 / 8 / 1
5,806
387
6,299
11,534
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 0
5,537
369
1,394
9,737
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 0
7,461
497
6,473
8,937
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
11 / 1 / 5
8,602
573
11,509
12,691
9,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
4 / 1 / 6
8,555
570
6,849
6,633
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
mehets12
Neith
11
0 / 0 / 15
6,774
452
2,715
3,019
820
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ramboturtle88
Bakasura
14
8 / 0 / 4
8,772
585
10,245
10,103
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Erlang Shen
vgm2000104
Erlang Shen
13
1 / 1 / 1
7,394
493
3,037
9,380
4,369
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
3
Kills
24
25
Deaths
3
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
0
2
W
Vamana
11
1
5
13.5
L
0
8
0
0
L
Skadi
0
8
1
0.06
W
Scylla
4
1
6
7
L
0
7
0
0
W
Neith
mehets12
Neith
0
0
15
7.5
L
1
1
0
1
W
Bakasura
ramboturtle88
Bakasura
8
0
4
10
W
Erlang Shen
vgm2000104
Erlang Shen
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
34,355
51,988
Taken
41,826
25,652
Mitigated
21,794
7,260
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,236
159
0
2,512
8,612
2,723
176
2,600
5,709
40,850
0
W
Vamana
11,509
7,782
347
5,078
12,691
9,699
999
499
12,192
0
46,663
L
3,985
1,733
0
1,228
13,168
9,459
0
1,340
11,579
0
19,986
L
Skadi
6,299
3,403
0
1,982
11,534
3,002
499
651
10,725
0
31,803
W
Scylla
6,849
535
225
677
6,633
2,043
1,020
2,164
4,469
49,734
0
L
1,394
404
0
0
9,737
2,644
0
1,808
7,629
0
21,564
W
Neith
mehets12
Neith
2,715
438
373
830
3,019
820
1,738
690
2,329
0
19,833
L
6,473
985
0
1,538
8,937
7,824
0
0
8,727
43,833
0
W
Bakasura
ramboturtle88
Bakasura
10,245
5,395
0
4,295
10,103
4,863
213
2,290
7,618
0
52,528
W
Erlang Shen
vgm2000104
Erlang Shen
3,037
945
0
4,959
9,380
4,369
594
4,436
4,509
0
30,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
40,097
283
Minions Killed
393
0
Camps Cleared
0
1,323,072
Distance Traveled
1,488,879
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,044
470
64
4
0
274,544
6
W
Vamana
8,602
573
68
5
0
255,373
0
L
Achilles
5,981
399
37
2
0
280,728
0
L
Skadi
5,806
387
49
3
0
246,384
0
W
Scylla
8,555
570
100
7
0
262,854
5
L
Nemesis
5,537
369
45
3
0
283,967
0
W
Neith
6,774
452
47
3
0
288,819
0
L
Athena
7,461
497
88
6
0
237,449
1
W
Bakasura
8,772
585
109
7
0
362,737
1
W
Erlang Shen
7,394
493
69
5
0
319,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role